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FlubbedMachina

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A member registered Jan 14, 2025 · View creator page →

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Staff Only!

CONDO


Hi! I really like the border and it looks like fun! 
Here's my 2 cents:

- Where's the title? I had to scroll down to find the name of the game.
- Screenshots don't show gameplay. What will the player be doing here?
- The text reads very GPT-ish. Did you write that yourself?

I had fun and looooove the particles! The music is a bit too energetic for an idle game. It became a bit much after a while.

Hearing your thoughts on Condo was such a joy!! Thanks a million for your analysis!!!! <333

Thank you so much for taking the time to explore Condo!!! Here are the two you missed:

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- There is another one in the bar. It's up on the shelf above the tap. Or you might have missed the one behind the bar, down by the window, next to the trashcan.

- There's one in a niche in the hallway. It's near the corner that connects the elevator hall with the hall in which the bar is.

I work on my games during breaks, or at home, whenever I feel like it and whenever there's space. I could honestly be much more efficient with my time, but I don't want to optimize something I love.

(1 edit)

Not as a way to "revive" but I post devlogs about bigger updates, which seems to have an effect.
Edit: Your game looks great by the way!!

It looks and feels great but I don't know these types of puzzles so am locked in level 1. A brief tutorial would really help.

Seeing you play and react to my project really, really hit me. Thank you so much for your time and kind and elaborate words!!


I hope you're doing well and look forward to dive into your channel!

Great atmosphere, stellar but subtle sound design, and I found a cat! 5/5

Thanks for what might be the coziest comment on Itch.io!
5/5

Let's gooooo!

https://flubbedmachina.itch.io/condo

Hi all! I just uploaded the 1.0.0 build of Condo, a free, short, and moody walking simulator.

An evening between the familiar and the new. 
Unable to sleep, you navigate a quiet condo complex. There's no rush - just you, the building, its inhabitants, and the quiet stories they hold.


Controls

WASD walk
E interact
Left Mouse pick up/let go
Right Mouse throw
TAB/ESC menu

About

  • Resolution: 1440x1080 (4:3 aspect ratio).
  • Playtime:  ≈ 30 minutes.
  • Finding all events unlocks an ending.
  • No rush. No destination. ♥


Dit spel is precies niet te moeilijk óf te makkelijk! Wie heeft dit gemaakt?!

I'd implement some contrast! Right now, you're using 3 colors that work really well together but none of them "pops", so I don't know where to look.

That was fun for a bit! Here's just some ideas:


- The killing counter works but another counter for pickups might be fun too. Maybe the boat needs gas? Maybe the crew needs food? Maybe you're out claiming treasure? You tell me.

- I need tunes! Repetitive games like these thrive with fitting music.

- I found it quite hard! Maybe I'm just not good at these but a slower difficulty curve might keep people playing.

<3!

The first one looks great! The shading in the second one does not match the mountain. If you prefer that one yourself, it would be best to be consistent in style and implement it on other surfaces.

Oof, I should really return to SMT 3 one of these days!!

Absolutely amazing!

Condo

❤️❤️❤️

Wow, thank you so much for checking out my first game! I'm planning to do an update if people find it enjoyable, so this is giving me a lot of motivation!

Still my biggest inspiration to date! What an atmosphere.