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General Development

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1,398
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Whether it's game engines, new algorithms, designing the perfect mechanic, working with a team, marketing, creating sounds, or coming up with a captivating story, anything about game development goes. Share tips and techniques, or find insights posted from other members of the community.

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This board is not for self promotion of your games. If you've just released a game on itch.io please head to the Release announcements board.

1,398 topics · Next page
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Last post
Thought it might be fun to have a thread where everyone could share their favorite tools for making games. I'm gonna use...
started by flankstaek Dec 02, 2015 Last page
140 replies
40,228 views
Since many people on itch.io used animated cover images I figure we should have a thread with some GIF creating resource...
started by leafo Dec 28, 2015 Last page
28 replies
28,778 views
After having a blast making the personal games resource list , I decided to compile a list of games, articles and other...
started by Vaida Dec 15, 2015
24 replies
10,086 views
Since itch.io is full of very interesting personal games, I thought it would be the best place to post something like th...
started by Vaida Dec 04, 2015
19 replies
29,970 views
I see a lot of devs using a mix of these techniques to distribute early builds of their games/tools: .zip or installer i...
started by Amos Jan 10, 2016
11,534 views
No replies yet
So I'm a C# developer and I have a prototype of a game engine (based on GameMaker 8) that uses the interpreted programmi...
started by DavidCS1 5 days ago
4 replies
82 views
It is important to me that my games are AI-free, and if the engine I use includes AI code, the end product includes AI c...
started by Ratsnake Games 48 days ago
14 replies
880 views
I have always been a big fan of elves since my early days of gaming, there is so much I love about them and I like to fi...
started by psyf3ktorstudios 5 days ago
19 replies
210 views
I’m experimenting with a browser-based detective game where players can ask suspects their own questions instead of ch...
started by mmjuns 5 days ago
37 views
No replies yet
Hi everyone — @zakkster/lite-signal is a small (~3.2 KB min+gz, single-file ESM, zero deps) reactive state library for...
started by PeshoVurtoleta 8 days ago
47 views
No replies yet
Hi everyone, I’m an independent game developer working on a small 2D mobile runner game for iOS. The game includes nor...
started by ozgur2534 8 days ago
132 views
No replies yet
Just curious how everyone else comes up with a price for their games.
started by Taro Dec 02, 2015
50 replies
7,682 views
im out of ideas for baldi mods and another thing thats basically out of topic how do i publish games on itch.io when i u...
started by MemealdiLOL1 8 days ago
1 reply
27 views
Hi everyone, I’d like to introduce a project I’m currently developing solo: Amianto Editor . Amianto Editor is a web...
started by Amiant 9 days ago
37 views
No replies yet
i'm a solo developer and rn i'm in the stage of visual novel development where i know what i want to happen and the main...
started by saturnX3 9 days ago
1 reply
79 views
Hey everyone! I wanted to share a tool I’ve been working on called Armory Crafter , a modular 3D weapon prop editor. T...
started by Kevin Iglesias 13 days ago
1 reply
94 views
After what 2 years we are back we took a break from agem dev and focused on Website Designing but we are back and want t...
started by Strain studios 11 days ago
2 replies
56 views
Hey! I made a small browser tool called ATTAQ TAPE CHEWER . https://artemyzen.itch.io/attaq-tape-chewer It turns audio f...
started by Artemy Zen 11 days ago
35 views
No replies yet
I'm working on a prototype for an infiltrator game where neither side has guns. I love stealth gameplay but it always st...
started by SwivelChairGames 13 days ago
62 views
No replies yet
Hello everyone!! I'm a begginer gamedev trying to make a bullet hell game, the game engine being used is Unity . The pro...
started by Arthuritos 16 days ago
4 replies
91 views
I felt in love with the Game Feel task. It's really empowering to go from "working" game to a "satisfying" one and feel...
started by Coding Mojo 18 days ago
52 views
No replies yet
Hello, I have an idea for an online turn-based card game, but I'm not sure whether I should go with Godot, Python/JavaSc...
started by ngdat24 19 days ago
5 replies
116 views
Why game developing is too hard? even when i do a tutorial from YouTube? (Note: I use Godot 4)
started by Mustafa 22 days ago
2 replies
139 views
Hey everyone, If you are building HTML5/JS games using an Entity Component System (ECS), you know the biggest enemy of s...
started by PeshoVurtoleta 21 days ago
60 views
No replies yet
Hey everyone, I just published my game's Steam page 2 days ago. I think the game looks visually pretty good, but I haven...
started by UnbelievableGames 22 days ago
2 replies
125 views