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A member registered Feb 10, 2014 · View creator page →

Creator of

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tysm, i'm really glad the vibe was right! 😄

thanks for playing! 8)

i'm really glad to hear, thanks for playing! i was definitely aiming for an old James Bond movie that takes itself very seriously, glad that came through heh. the contrast between the dialogue implying an action-heavy situation, but the actual gameplay being a low-rez sokoban, brought me a lot of joy.

oooh thank you, the nomination means a lot! i don't even have a thank you speech ready! heh, i was definitely going with the "easy but not obvious" approach-- couldn't easily figure out how to *not* make it work through walls, so just kept it in :)

nice one 8) thank you for playing!

thank you!! heheh, i was thinking of adding more mechanics where you need to drop her off in a specific location... maybe for the next installment!

tysm James! it was a lot of fun making "cutscenes" and adding narrative to a PuzzleScript game :)

my favourite quote from the franchise!!

i'm so glad to hear! as an enjoyer but fairly casual puzzle-player, i wanted to make sure the game wasn't too hard, and instead was fun to play, so it's great to hear you enjoyed it. i had a lot of fun picking the sound effects! :)

that is such a lovely memory, thank *you* for sharing and reading!

i'm so glad you enjoyed it!! is 2025 going to be... a ~ procrastination summer ~ ??

thank *you* so much for this comment, it has made my day! go moms! <3

that warms my heart. thank you for playing! <3

thank you for playing! <3

i should have specified, the game is meant to be played on a desktop! :)

this was lovely! <3  definitely gave me some positive thoughts. i especially like that post you included about allowing yourself to give up on goals and pick them back up without being harsh with yourself. thanks for this!

good job! and thanks for playing! :D

thank you! i'm glad you liked it <3

very nice! my one suggestion is adding captions to the presets-- i couldn't quite tell which was which apart from mario/celeste!

Hi there! It's an unfinished prototype which is why it's a bit confusing. The idea was to have different screens with various situations with some interactivity! I'm not sure I'll get back to this though heh

thank you for your kind words, and all ways of understanding are just as right! <3

thank you so much for playing! <3

glad you liked it <3

hope you liked playing it, thank you for checking it out! <3

aw i'm sorry the game isn't working right for you! what's the issue you're having? to get past the first screen, you have to click on the character's eyes!

thank you so much!! <3

thank you so much, i'm glad you loved it so much! appreciate you for playing <3

wow thank you! <3

<3

thank you, i definitely did, and i hope you did too <3

thank you for playing! :)

i'm really glad to hear my little game made you feel less alone! thank you for the kind words <3

thank you! <3

Thank you for the kind feedback, and I'm glad it resonated with you! :)

yes!

do you mean the long-haired character? it's a hyper-realistic wind effect.

thank you for sharing, this is looking really interesting! hope development is going well! 

thank you, this is really nice to read! <3

same

thank you!