A great honor… I accept this determination.
Gamecade'sGadgetsCo.
Creator of
Recent community posts
We are proud to introduce a demo for our new game, Bouncing off the Walls! This game has you complete puzzles to escape the game while avoiding taggers. This is a demo, so don't expect lots of content or tons of gameplay. You can press buttons, switch costumes, and of course, bounce off the walls! If we make a fully released version, we'll let you know.
https://gamecadesgadgetsco.itch.io/bouncing-off-the-walls



I love this game even more after figuring out how to get past Day 3. Also, this is card game, and my game Emoti-Cards is a card game. I think it would be cool for us to collaborate. We could add the stickmen as cards in my game and add one of my enemies as a monster, or we could do something entirely different. I'm thinking of the possibility and how it would work.
I have sent you the game as well as a link to it's official page. If you would like, you can also use this link: https://sites.google.com/view/gamecades-gadgets-co/home
Other than the art style (possibly bad on purpose), It was great! There's a great premise, the shop itself is well designed, and the monster fighting makes me feel heroic. My main issues are the creatures and the background. The wavyness hurts my eyes, and the monsters are hard to identify. May you add a way to identify the monsters like stats when hovering over them or a monster encyclopedia, a setting to disable the wavyness, and/or dialogue for the stickmen whey they do something like try to flee, charge at a monster, get hit, or loot the corner (It'd make them feel more human)?
Thank you for the compliment! I work hard on this game a lot. Also, you might want to check this occasionally, since every few updates to the full release, I replace the current version of this game with the next version to better represent the game while still upholding the purpose of the full release.











