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Gamecade'sGadgetsCo.

45
Posts
2
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10
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4
Following
A member registered Nov 03, 2024 · View creator page →

Creator of

Recent community posts

A great honor… I accept this determination.

May you make an HTML file for the game?

I have tried to fix that, but right now it will be unresolved. Thank you for bringing it back to my attention. I will still continue to try to fix it.

We are proud to introduce a demo for our new game, Bouncing off the Walls! This game has you complete puzzles to escape the game while avoiding taggers. This is a demo, so don't expect lots of content or tons of gameplay. You can press buttons, switch costumes, and of course, bounce off the walls! If we make a fully released version, we'll let you know.

https://gamecadesgadgetsco.itch.io/bouncing-off-the-walls

May you make a html version?

This game is really fun! Though I had a tough time understanding what's happening, I enjoyed playing this game. I'm not demanding this or anything, but I would appreciate you playing my game Emoti-Cards (more specifically the demo) if you have the time.

May you add a fullscreen? It's hard to see the game.

May I use this for the gameplay video?

Thanks!

That's great

I love this game even more after figuring out how to get past Day 3. Also, this is  card game, and my game Emoti-Cards is a card game. I think it would be cool for us to collaborate. We could add the stickmen as cards in my game and add one of my enemies as a monster, or we could do something entirely different. I'm thinking of the possibility and how it would work.

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Having max stickmen and trying to kill the rat in your cave is like trying to grab an alligator toy out of a box of crocodile toys. It's hard.

Thanks for adding saving to html and a wiki for the monsters! This will not only make the game easier to play and understand, it will also add more fun.

It warned you. Thanks for the feedback.

Thanks! If you want, you can check out my other works. My favorite is Emoti-Cards.

EVERY TIME I GO ON THE INTERNET, SOMEONE'S GOT TO CALL SOMETHING A REFERENCE!!!!

IT'S ALREADY HARD ENOUGH! I STILL CAN'T GET PAST DAY 2!

Is it possible to get the save system on a downloadable .html file? I use a Chromebook.

You too.

I watched it, and it was amazing! Thank you for helping reveal this passion project to the world. I hope your game also becomes successful.

Good luck!

I have sent you the game as well as a link to it's official page. If you would like, you can also use this link: https://sites.google.com/view/gamecades-gadgets-co/home

Other than the art style (possibly bad on purpose), It was great! There's a great premise, the shop itself is well designed, and the monster fighting makes me feel heroic. My main issues are the creatures and the background. The wavyness hurts my eyes, and the monsters are hard to identify. May you add a way to identify the monsters like stats when hovering over them or a monster encyclopedia, a setting to disable the wavyness, and/or dialogue for the stickmen whey they do something like try to flee, charge at a monster, get hit, or loot the corner (It'd make them feel more human)?

I'll check it out.

Thank you for accepting my request! Please tell me you have a Discord or Gmail account, so I can send you the file.

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I also see that you have a YouTube channel. If you intend on uploading more videos, I would like to offer you a deal. If you would like to play my game in a video, I will give you the current full release version. No pressure, just an offer.

Thank you for the compliment! I work hard on this game a lot. Also, you might want to check this occasionally, since every few updates to the full release, I replace the current version of this game with the next version to better represent the game while still upholding the purpose of the full release.

JVOGOOLKDS

Man, I was 5th. That's still good though.

The game was nice, the style was wonderfull, but it was hard to tell which building was which, and the system could have you lose if you don't get another tree plantation or lumber mill at the start of your first turn, making it near impossible to progress if you're RNG is bad.

The game was amazing! I loved the puzzle-solving and the style, but I thought the things that you deflect the orbs into to open the door were portals, which made it a bit confusing.

This is nice. I like that the level is an unepected rage platformer that uses tricks you'd never think it could use. And the slow mode for the dashing is great to balance out the difficulty of the game.

This is nice. I like that the level is an unepected rage platformer that uses tricks you'd never think it could use. And the slow mode for the dashing is great to balance out the difficulty of the game.

This is really good! The gameplay is great, the concept is interesting, and the cards require strategic use to reach the goal. I also like that there is an incentive to use as few cards as possible.

May you explain in more detail of what you mean?

Looks like you got more than you needed, and that's good.

As in you changed it to the point where it isn't the same theme? Besides, there is no theme requirement anyways. You'll make a fun game, I'm sure of it.

Don't worry too much. All you need to do is make the game fun, and you'll be fine.

Oof, that's rough. I hope you can repair the missing code, or even better, improve it.

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Thanks for the feedback. I reviewed my game and noticed the text you couldn't see. I believe I improved it for better visibility. For more information you can check out the update log.