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DarkBloodbane

1,092
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38
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75
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A member registered Oct 25, 2016 · View creator page →

Creator of

Recent community posts

What about this:

 - Salesman : Offer proper items to increase relation level with certain girls.

Fire Leaf Water


I usually delete zip or rar of games I've downloaded to save space. The ones I didn't delete are the ones I kept as backup.

I've found more Linklikes:

Zelda's Adventure DX : The battle needs more work to make it appealing but the adventure is still fun nonetheless.

Untamia's Fantasy : It is clearly inspired by Legend of Zelda.

Legend of Zelda GBC Fangame : Short yet fun adventure linklike.

Ruvor Rush


Mechanical character progression matters to me and most players simply because the game accepts it. Higher levels, stats and more upgrades make the game easier and thus making achieving goal easier also. Then in higher level/stage/map/world, there are more stuffs, more XP etc which is easier to gain with higher stats which creates the basic game loop.

So yeah, this simple loop gives motivation for players to keep playing.

As for satisfying game without levels/stats/whatever, well it depends on the focus of the game. If the game focuses uncovering more areas and it could be done without levels/stats/etc, exploration could be satisfying.

Hey Dario, can we hear some of your musicwork?

Ruvor Rush


I think her fangs extends on bottom left panel?

Anyways, I'm puzzled with bottom middle panel. I can see her eyes but I can't figure out which part of her face it shows.

The right panel is even more confusing. I can't tell which side of the jet plane it is showing and .... wait wait, does something happen to her there?

Fire Leaf Water


Okay, mine is bloodbanegamer on discord. I'll send friend request first cause I can't seem to find a way to send DM directly.

I don't know which games you refer as mainstream games. One thing for sure I enjoy these indie games I've played.

Hello there!

I'm listening to some of your tracks right now. Sugar Rush and Oops Boss Time sound great!

Can I request boss track for free?

– Simple pixel art
– Basic 3D models

Can we see some examples of each?

Can we hear some of your musicworks?

If you're an artist, you should show some of your artworks.

Is there a advice you would give to a complete beginner?

You know, you have mentioned 2 different goals you want to achieve. Each has requirements.

If you want to become a game dev, you need to have patience and tenacity. You can't stop just because you're bored or progress is slow. You have to deal with that.

If you want to become a freelancer, you need to show people what you can do and offer.

Ruvor Rush


I imagine the pangolin wearing karate gi while wielding rapier and musket. Maybe it would be funny to some people but for me, the pangolin needs more than that.

But my biggest concern is the dual HP + soul mechanic which sounds complex and not small team friendly. Especially if enemies could have alternate attack mode. I think you need to choose either this idea is going to be simple and small team friendly or big but for experienced dev team only.

I've read the concept and the premise looks good. I hope there would be enough time for player to get connected to each passenger so when one is missing the feeling would be real.

However, the key in any good mystery lies in what the actual mystery is, how it is investigated and how it is solved. 

I had severe anxiety when uploading my submission for a game jam. So anxious that I reuploaded the game after made small fixes and did it again for couple times.

It was bad experience so now everytime I want to upload my game, I make sure everything is good and all files are complete before uploading.

Ruvor Rush


 It is different from the usual roguelike that have different paths until reaching the boss.

Not all people are familiar with that roguelike so please give example of your reference.

 So the scarce factor here is the tokens wherein you use it to generate cards for combat and movement on the map.

Wait a minute! what is the even the basic mechanic here? 

I'm asking you what are the coolest innate abilities that are not OP that will bring imbalance to games like this

Sorry, I'm lost in basic mechanic so I can't answer that. Besides, your concept is card game so why are you talking about RPG features?

Ruvor Rush


Alright, I've send both a message and friend request on discord.

Take some break to recover, you're not in hurry to finish your game.

Do you like games with voice acting or do you prefer games without voice performances (where you either read what the characters say or they say nothing at all.)

Any will do for me. However I want it to be consistent, that is: if a character has voice acting during intro and cutscenes, that character must have voice acting in other events such as in game actions and attacks. That includes simple chat with NPCs and comments.

Who would provide the cash and prizes?

Couple chairs, pictures and paintings should be there. Oh and a small trash bin.

Hi there!

I've seen your google drive folder but I couldn't tell which track is which. So can you help me by telling me which track is upbeat?

Anyways, can you make boss fight track for me for free?

For my boss rush games, I'd say they offer challenging boss fights and for Ruvor Rush, it has shield feature which could be used to heal yourself.

Barshen Beasts


The idea is good but it needs more polishing to make it fun and balanced.

Ouch, I won't hug a cactus. Oh, nvm.

Nice puzzle platformer! I keep forgetting to switch before jumping but managed to complete all levels.

It depends on the art type.

If the art asset pack is for sprites or effects or anything player would focus on, I would less likely use the pack.

However if the asset pack is for background or back layer, I could reuse it.

I wanted to do this full time but I can't so I have to work while working on my projects.

Nice turn based RPG! I've reached wave 17 without much trouble.

I can see undertale inspiration here. Nice short game nonetheless! It would be better if there were more options for player to do.

Nice repetitive RPG. I'm not sure how long or what I should do to win here but at least I know my actions have consequences.

Nice idea combining snake and black and white.