I have many game ideas which I've recorded in my notes. Some is doable while the rest might not be doable by me.
Since you like roguelikes, I'll share a roguelike game idea:
The base game idea is ingredients collector. You know the base rules: rooms are randomized, however each room also has randomized ingredients to collect. Each ingredient gives 1 score when picked up.
There are also shopping lists with specific required ingredients. Fulfilling a list gives bonus score depending on number of items in the list. 3 item types might give 10 score while 7 give 100 score. Player could choose which lists to work on, maxed at three lists.
There are no enemies but there are traps and hazards to avoid.
It could be updated but that's the idea. Other readers are welcome to take the idea.



























































