Hey everyone!
I'm currently developing a new game and would love to get your thoughts, feedback, and ideas as it grows!
The game is a blend of survival, base-building, adventure, and simulation — where you start with nothing and gradually rise to become the leader of a thriving community.
You’ll gather resources, craft tools, construct your base, and build up a settlement. Along the way, you'll unlock a skill tree, manage and assign roles to NPCs, and explore a dangerous world full of secured zones and hidden loot needed to expand your territory.
Core features so far include:
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Crafting and resource management
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Base building and settlement expansion
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A progression-based skill tree
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NPC leadership and job assignment
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Exploration of a hostile, loot-rich world
I'd love to hear from you:
👉 What features do you think would make a game like this truly stand out?
👉 What would you add / change to make the game fun and enjoyable which would make you the player want to open and play it constantly?