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Questions about upcoming game

A topic by RealMadChicken created 85 days ago Views: 334 Replies: 3
Viewing posts 1 to 4

Hey everyone!
I'm currently developing a new game and would love to get your thoughts, feedback, and ideas as it grows!

The game is a blend of survival, base-building, adventure, and simulation — where you start with nothing and gradually rise to become the leader of a thriving community.

You’ll gather resources, craft tools, construct your base, and build up a settlement. Along the way, you'll unlock a skill tree, manage and assign roles to NPCs, and explore a dangerous world full of secured zones and hidden loot needed to expand your territory.

Core features so far include:

  • Crafting and resource management

  • Base building and settlement expansion

  • A progression-based skill tree

  • NPC leadership and job assignment

  • Exploration of a hostile, loot-rich world

I'd love to hear from you:
👉 What features do you think would make a game like this truly stand out?

👉 What would you add / change to make the game fun and enjoyable which would make you the player want to open and play it constantly?

Moderator moved this topic to Get Feedback
Moderator

(moved to the right category)

(+1)
What would you add / change to make the game fun and enjoyable which would make you the player want to open and play it constantly?

I'm not player of this kind of game however I know how this game is played. My major gripe with people aspiring to make such game is they never specify the goal which is important. For your concept, you mention becoming leader of community which unfortunately not quite clear.

So my suggestions are :

1. Specify in detail the goal of the game. Ex: Leader of community, specify how big the community should be, what the community should have to be called thriving.

2. Make alternate goals which alter gameplay. Ex: find hidden spring and construct structure to share the water from the spring. Or construct settlement for people living in distant places.

Thanks for the feedbaack!