As soon as I downloaded the game my computer’s virus detector said that there was a virus on the file and immediately deleted it.
Neils4
Creator of
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Hi! Thank you for your comment! Yes, I have used your tutorial pages before. They are very useful! Thank you for explaining how _LIMIT works a little better. I have used it in games in the past to regulate the overall speed of the games. However, I have not used it to regulate the amount of time that individual frames of animation are displayed on the screen. I will try this out.
Hi! My name is Neils4. I am working on an RPG called "Closed Off City" using the programming language QB64. The game is similar to the Megami Tensei and Wizardry video games. I was wondering if any Anime/Manga/Horror 2D pixel artist would like to help me make the graphics for the game for free. You would be using software called PixelPlus256 and your images would be saved as .PUT file types, which you would send me through e-mail. You need to open PixelPlus256 using a piece of software called DosBox because it dates back to 1997. To open the software just drag and drop the file "pp.EXE" from the PixelPlus256 folder onto the yellow "DosBox.EXE" icon in the DosBox folder. In the software, you would have only 256 colors to work with, but this is still enough to make good art. If you need a tutorial on using the PixelPlus256 software, I can help you. You can download DosBox and PixelPlus256 at:
Nostalgia trip: QBasic game programming | Freedom Embedded
You can contact me on Discord using my username neils4123
My E-mail address is NSALVE1@hotmail.com
For examples of my game design skills in QB64, you can check my itch.io page. Similar RPGs I have made in the past include "Big Big Trouble in Little Tokyo" and "Our Haunted Restaurant."
So far here are the area and enemy ideas I have for the game:
1. Outside Wasteland 1
Enemies: Fat Man, Kid Vid, Puddle
2. Bio-Tech Lab
Enemies: Vapor, Smoke, Mad Scientist
3. Abandoned School
Enemies: Undead Student, Flying Textbook
4. Factory:
Enemies: Automobile
Hi, Mark! The game looks kind of like a Famicom game, complete with garbled Engrish. Eat Communism comes from this NES game called Bio Force Ape, which was originally unreleased until a copy was found and emulated years later. In this photo a man punches one of the characters, Butter Man and yells, “Eat Communism!!!”
Hi! Thank you for taking interest in my game. Just right-click the zip file and choose Extract All… and then it will ask you for a destination for the files to be extracted to. I would recommend that you extract your files to a new folder on your windows desktop. The new folder should be made first by right clicking on your windows desktop and selecting New and then Folder. You can name the folder Meteor Slime if you want.
Hi! I am proud to announce that the development of my new game, Meteor Slime, is under way! It's a clone of the game Robotron 2084 and is reminiscent of 1980's arcade games. In the game, you play as a red robot, trying to save the human race from aliens. You must shoot the aliens and collect the humans and a cow to obtain points. Make sure you get the aliens before they get to the humans! It is designed to be played in Windows on a PC. It was also programmed in QB64.

I downloaded FEAR again and gave it a second try. I noticed that you fixed the mouse sensitivity, which is good. Also, you removed all of the fog from the exterior of the mall. I also did not notice the phone call from the phone booth outside of the mall this time around. Finding the key to the mall was easier and I was able to go inside. I checked the movie theater but I was unable to find anything to play in the video player. I also checked the children's soft play place and made it through the maze to the place closed off with glass. Inside, there was a maze and I got attacked by these robot monsters twice. That's the farthest I got this time around. Is there any way to attack the robot monsters? It seems as though they appear out of nowhere and kill the player!
OK, so I downloaded your game and gave it a second try. I had a lot of fun playing! This time around I was able to get to the ending and see the jump scare, which scared me at first. ^_^ I was able to make it past the level that was originally glitchy. I also decoded the binary messages: "HE IS HERE" in the game and "HE KILLED ALL OF THEM YOU ARE NEXT" from the game's site. For a game so fun, you really should expand upon the story. However, leaving secret messages is pretty cool too. I reminds me of this game for NES called "StarTropics" in which a secret message was left on a piece of paper that you need to add water to. Cool idea!
I played the game and eventually got to a stage where the game appeared to be unfinished. The only horror element I noticed was the screen effect where the background became grainy and had hues of red and blue. This effect was very interesting! It was a decent platformer with good hit detection! It would be good if there were different songs in the game as well as elements of horror. Also, there were small signs indicating some sort of story, but I did not really follow what they were getting at.
Hello! I was only able to collect seven sun fragments, but I had fun while playing. I like how the less life you have the more mutilated the player looks. The flies that attacked me made a loud noise that scared me at first. ^_^ When I traveled too far away from the campsite, I became lost in an endless ocean of green grass. At first I did not know you could aim your fire with the mouse when attacking. It would be great if the story, with an explanation of the campsite, was shown in the actual game. You did a good job making a short, fun game. I think that with more time, you could do even better!

























