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A jam submission

FEAR <FULL GAME>View game page

Can you make it through?
Submitted by Della Cerra Development — 29 days, 15 hours before the deadline
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FEAR <FULL GAME>'s itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#163.3333.333
Story#192.6672.667
Emersion --Does this game bring you into a new world?#193.3333.333
Marketability#302.0002.000
Humor#331.6671.667
Fear#342.0002.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Charles Ellis Nash
Me

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Comments

Submitted

I downloaded FEAR again and gave it a second try. I noticed that you fixed the mouse sensitivity, which is good. Also, you removed all of the fog from the exterior of the mall. I also did not notice the phone call from the phone booth outside of the mall this time around. Finding the key to the mall was easier and I was able to go inside. I checked the movie theater but I was unable to find anything to play in the video player. I also checked the children's soft play place and made it through the maze to the place closed off with glass. Inside, there was a maze and I got attacked by these robot monsters twice. That's the farthest I got this time around. Is there any way to attack the robot monsters? It seems as though they appear out of nowhere and kill the player! 

DeveloperSubmitted

Alright, again, thanks for playing! Let's see... The fog should still be there, but I'll check, idk why the phone booth isn't working but I'll check that as well. No, there is no way to kill the Cartoon monsters, they pop out of nowhere PURPOSELY (As they are cartoons they naturally defy all reality), and to use the cinema tape player you need to find the tapes, (try looking in the bathrooms) .

DeveloperSubmitted

Wait, for the phone: Did you click the locked door without a key? It only triggers if you do that...

DeveloperSubmitted (1 edit)

If you're still having trouble with the monsters I have a little piece of advice:

"The straightest path is not always the right one."

Or in simpler terms, the monsters gain speed on the straights, turning poses a problem to them, you know the classic cartoon chase where you take a sharp turn? where there stuck in one spot slowly turning and running super fast?

DeveloperSubmitted

You cannot use audio in your game. Build intensity in other extravagant ways! (+50xp )

-Hide the main enemy from the player for most of the game--this will improve gameplay as well. (+25xp)

Use creatures from Urban Legends as monsters.  (+10xp)

85 XP earned in this game!

Submitted

Hi! I tried, your game. Does the game have no sound because I couldn't hear any. There's nothing wrong with that. I just couldn't hear any. I made it as far as the outskirts of the mall. It took me a while to find the key because I did not know how to turn on the flashlight. After I found the key it took me a while to pick it up because I tried clicking it and clicking it but nothing would happen. After I finally picked it up, I used it in the door to the mall and the door opened. However, I was unable to enter the mall. I tried moving towards the door and clicking on the open door to no avail. What am I doing wrong? Your game has a nice, creepy, and very dark atmosphere. It has good ideas, but the controls appear to need a little work. The mouse movement is way too sensitive. When I strafe left and right, it should just move a little instead of as much as it does. I feel as though the way the camera moves needs a little work as well. When told to follow the fallen signs to find the key, it's a little ambiguous. Either way, I like the ideas and the environment!  

DeveloperSubmitted

Thanks for the feedback! I'll give it a patch right now and tell you when I fix it! I can't seem to find the problem you have with the door... It opens like you say and I can walk through no problem... And i'll add a mouse sensitivity option!

DeveloperSubmitted

Oh, and yes, the game has no audio.

DeveloperSubmitted

There we go! I added a mouse sensitivity option in the Title screen, again, your feedback is VERY appreciated