Will do, cheers
hambo3
Creator of
Recent community posts
Hi. Ill look forward to seeing it :D.
It should have keyboard support, admittedly It was developed on emulation so I wont have tested that properly but under winua It was working with wasd and arrows. Ideally, 4 player local without an adapter would be the goal. In between other projects this year I hope to release an update with selectable characters and a few more additions, so its possible I can look into this also. Thanks for the feedback.
Thanks m8. It was always meant to be a multiplayer elimination game. It was difficult to make it a better single player game. I tried to make the cpu opponents harder and more of a challenge but I could only get so far with that. Glad you liked the AmigBill version. Its been great fun in all which is what its all about imo :D !
Thank you, thats fair. It was always going to be a 4 player game at heart and making it into single player, rather than the other way round.
I added the boss fight for this purpose and made the cpu's as tough as i could but you can usually get through once you know what your doing.
Happy to take suggestions for Cake Rush 2 :D
Thank you for taking the time to review and comment. Its best played as a 4 player party game and single player vs cpus isnt going to be as exciting unfortunately. We play it a lot on AmigaLive with PintzandAmiga. I appreciate its a difficult subject for a game but the intention is to offer something diverse and inclusive and not meant to offend. Thanks for playing.
Pretty new to the community and started releasing my enhanced versions of js13k entries.
Recently released a physics platformer built on a tiny physics engine.
2 modes
Go Forth: Infinite runner style, get as far as you can conquering lands achieving a distance score.
Conquer: Conquer lands aiming to become the ultimate ruler, restart at the beginning of each land.
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