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Open Beta + FAQ Sticky

A topic by Happy Backwards created 1 year ago Views: 11,956 Replies: 180
Viewing posts 1 to 71
Developer (Edited 10 times)

Beta Testing

We've decided against rushing everyone out and dealing with a thousand bugs at once (that would be the worst) so we're rolling out the content over time. Story Mode is complete in content and is playable right now. Open Mode characters will be released as they are completed. I will announce when they are available.

If you test the game, you qualify for the Premium Content code! Just post on the forum (here or Lemma) or email me with feedback, bugs and typos and I'll PM you a code when I get the chance.

FAQ

My game won't launch / crashes immediately.

This is likely a problem with your video drivers / video card or you have a corrupted download. If you've redownloaded successfully, try holding down the SHIFT key while launching the game. A menu will come up with different render options. Try different ones until the game works.

Where are the rollback/game menu buttons on screen?

You'll need to use keyboard/mouse buttons. The mousewheel or PageUp/Down buttons work for rolling back and the ESC key or right-click brings up the game menu. All of the game's controls can be viewed from the "Help" screen on the main menu.

The Open Mode characters don't have anything to say.

They're probably not released yet.

Will I be able to continue playing my band that I made in Story Mode after the ending?

Not right now, but I am thinking of making a cheat code where you can enter to play Story Mode endlessly

Why can't I scroll down the thread on the Public Opinion forum?

It is a fake thread. You will only ever be able to see 2 posts in every thread.

It's taking a long time to generate $1,000,000 in CD sales.

Your CDs sell more if you're more popular, meaning you should probably play more gigs.

Certain things in the story happen no matter what I do!

These are pre-determined and won't change. They are there for character growth and to account for Open-Ended Mode.

Why doesn't the music being played in the gigs reflect the actual instruments I have in my band?

The amount of time it would take to accomplish that outweighs how much that would add to the game.

Can I accidentally romance other characters?

Not in Story Mode. You pick your romance path early on at Sophia's party ("Who do I want to hang out with?") and you can only fail that character's path from then on. So you don't have to ignore the other band members. :)

What happened to the characters that I met in Story Mode that just disappeared? (Wizz, etc.)

These are band recruits for Open Mode that you are unlocking for later. Once they are officially released (see release schedule above) and you recruit them in Open-Ended Mode, their story arc will begin to trigger.

Why is this game free?

In a day and age where Commercial English Visual Novels are common and Steam an archive of amazing games to choose from, the fact that a game of Rock Robin's size and complexity is free might be startling, or even slightly off-putting. But when Rock Robin began in 2008, both commercial EVNs, and otome games specifically, were a rarity. The idea that we could make money from this game wasn't even a thought in our minds. All we wanted to do was create a fantastic game where you could be a female character and romance others, as at the time we could count the amount of Otome games out there on one hand.

After Aleema held the Open Mode Character Creation Contest, Rock Robin went from a one-woman show, to a group effort. People from all over the community contributed in writing, art and editing. We gathered resources from wherever we could: music, art brushes, clipart, all those things that, because our game was to be free, we could use.

Six years later, the state of EVNs has changed, but the idea of Rock Robin being a group effort and the fact that the game had become filthy with resources that cannot be used in a pay-for game have kept this game free for everyone. To be honest, to try and find all the amazing people who had helped to contribute to this game to make sure they get compensated from anything we'd make from the game would be nigh impossible.

Instead of paying for our game, if you want to show your love for it, spread the word, make fanart, fanfiction, tell us about your band! Support us in future endeavors! But most of all, just enjoy the game.

Developer

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0.65 is uploaded!

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Patch Notes:
- Added Emma
- Added Joel
- Increased game difficulty
- Restored game difficulty option
- Updated the walkthrough RTF file in the game directory
- Fixed Rose's crash
- Fixed Seth's firing bug
- Fixed Firing bug breaking saves
- Fixed commercials not deducting correct amount of money
- Fixed "dating_x" errors in Memorabilia
- Changed the wording of Dallas asking you if you want a ride
- Added a flag that says you already own all equipment at half-million equipment goals
- Added a missing branch when firing Collin while he's romanced
- Rewrote some of Collin's intro
- Unlocked 2 scenes in Collin's path that involve Penny
- Fixed typos

Emma was written by Starling! She's paranoid, she's homeless, and doesn't care what you think! Give her a try! :)

Joel was written by the lovely Alphonse. I had a writer's block with the poor guy, but Alphonse swooped in and took him under her wing. I really love how he turned out.

I also released 2 of Collin's scenes that I forgot to unlock. They involve Penny from Sebastian's storyline. I also rewrote some of his intro. I hadn't read it a long time. When you guys said you didn't like him I was like ??? but then I read his intro and I was like OH WOW. Yeah. That Collin doesn't represent the Collin I had in mind while writing his arc. Some minor changes, but Owen no longer drops out of high school and such. And now there's a separate reaction scene when firing Collin if you romanced him (thanks to Grotty for pointing that out).

Such is the problem with having so much time between starting and finishing these characters. I just re-read Wizz's intro the other day for the first time in a long time and laughed out loud at Robin attempting to argue over the internet. :lol: It's been a while.

The bug that broke your saves after firing someone is FIXED! Hallelujah! The problem was some old code that was calling scenes in a new context. Really shouldn't do that.

And to address the issue with not understanding how to unlock Beau, I've added a hint on that dialogue choice with Dallas. Now it should be clear who you'll end up riding with and hopefully people will naturally choose the character they're going to pursue ...

The Walkthroughs.rtf file now has the Open Mode characters that are released as well.

I cannot for the life of me successfully romance Dallas!(I haven't tried any of the other guys yet)

Developer (Edited 2 times)

This is a common problem that I seek to fix in the next patch. The problem is you are probably playing the game too well, so the objectives complete faster, so the game ends quicker - and the romance scenes just don't trigger fast enough. So in the next patch, before the game ends, it will check to see if you've completed the romance and ask you before proceeding.

(Edited 2 times)

Oooooh ok I'll try again and slow down a bit, thanks!

It's a really nice game btw, I like all the freedom it gives you.

Developer

The game had to be delayed a month since I needed to take some personal time and I'm the only one working on it actively. :( I hope you guys understand.

(Edited 1 time)

I just finished the game, take all the time you want... Just tell me there'll be a following... ='(

(Edited 2 times)

I downloaded the game but it won't let me update it :/ it says error each time. Also I was quite annoyed that we couldn't pick dialogue at some parts cuz alot of times i wanted to be nice and she would just say really stupidly rude things to her friends -_- the ending of story mode the friends were quite selfish as well >:[ I see that updating gives me more things in the game like cheats and other stuff but it errors each time i try. Also is this the new updated version that's out now? i downloaded it a lil while ago

Developer

Yeah the version on itch.io is the newest version.

Robin isn't a typical nice person - this isn't like most games. And it would be selfish of Robin for her not to accept her friends needing to move on. Game-wise, Open Mode is a sequel to Story Mode so that's why things needed to happen that way.

by selfish i meant like they could've waited until after the big show to tell her. not saying its selfish they wanted to move on with their lives but their timing was really cruel

Developer

Yeah, Emmitt is a little buttface.

hahaha emmitt is sweet but dallas and beu are just like ha up yours we moving and im just like wth?!

just did the faust romance! umph!!! *fans self*

I actually have a question about that! Faust has been "away" for MONTHS and I was wondering if its a normal thing, that it also happened to you, or if you think that the game is waiting for me to hit a specific point in band progression before he comes back BC I MISS HIM AND HE NEEDS TO RETURN

Developer

There is a walkthrough located in the game folder for each released character, so that may help.

There are a couple times when Faust disappears. The first time, you just need to go to the band meeting to trigger a scene. The second time, when he is in Germany, may be where you are stuck. The game counts 3 sessions before he returns. By that, it only checks to see if the day of the week is not the same as the last time it checked (Monday vs Saturday on a normal weekend split session). Maybe your sessions are a full week so it always checks on the same day of the week?

If not, then there is a bigger bug and I may need more info.

I did end up having to go way back to the beginning and start his route over using the guide but I believe that was a bug.

I was trying to pursue him but I noticed that when I got the scenes where he went to Germany and came back and took off again, that it skipped the scenes from "Paranoid" to "Guitar Pick". Needless to say I was confused when Lukas showed up. But the last time Faust showed up in game was when they left to go do whatever right after they came back ( he was "friends" with Robin because I wasn't even given the opportunity to choose) and never came back. I played through 6 months and checked the band meeting, did gigs, checked the shopping and band equipment screens to see if I was missing the trigger, and nothing. I checked on various days so it wasn't the same day problem.

Developer

Which scenes exactly did it skip? Did it skip "Paranoid" and "Guitar Pick" or were those scenes the next two that you did see before he disappeared?

It skipped Paranoid, Close Encounter and Guitar Pick.

Deleted post
Developer (Edited 1 time)

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0.80 Released

Patch Notes:
- Wizz Added
- Previews of Dallas, Beau and Emmitt epilogues
- Added Electronic Rock genre (Premium Content)
- You can add Xander to your band but without story (Premium Content)
- Break up phone scene for Dallas, Beau and Emmitt if you romance someone else
- There's now an option to delay the AMPs if the game detects you may fail your path
- Major issues with the Memorabilia not unlocking should hopefully be fixed
- The gig timer is now represented by a bar rather than a number
- Band members with low stress will add extra time for the minigame timer
- Your minigame score now adds bonuses to your setlist score and spectacle score
- Messed around with how the gig score is tallied based on time left, so it's now possible to score higher
- Switched sounds for the final prompt when band members refuse to play for gigs
- Fixed bug of classic songs not showing full popularity in gig final screen
- Darkened some char gig tiles to match the rest
- Matching the clock tiles in the minigame will give you extra time
- Raised the affection point increase by a lot for buying the most expensive gifts (cars, etc)
- Fixed Robin's chibi in Open Mode not showing ponytail
- The add button will now tell you if someone doesn't like your genre enough to not join
- Changed "established history" to "established romance" in the Open Mode selector screen
- Faust's scenes should unlock in the Memorabilia now and his romance achievement
- Fixed Robin's sprite not wearing Rose's outfit when they switch clothes, and other graphical errors
- The intro where Robin briefs the player on Sebastian for "Some Scenes" Open Mode now only happens once
- Removed the stat bar at the top of the screen for Beau's "Date game" scene.
- Giving Seth and Owen gifts now raises their relationship points
- Typos

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THE WIZZ! Woo! He was a blast to write and I still laugh at some of the interactions he has with Robin. Wizz was invented by Chansel. She wrote his general premise, a lot of band chats and a few scenes. The ladies of HappyB love him, but your mileage may differ. He's not for everyone, but I tried to tone him down (or up) based on your interactions with him. I felt his romance scenes differed enough from the not-romance ones to give them their own slot in Memorabilia. So if you complete his path and see 2 empty slots on his page, it may just be the other version.

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Epilogue previews!! Oh boy did you guys make me feel like crap for not releasing them. I'm sorry. In my mind, their romances always had more to it, but if I don't share that story, then what is the point? I wanted to release them last because I wanted to give them a lot of attention (and they're not complete, just outlined). So I've included previews of the continuations. There will be a little prompt that comes up that says the preview is over. Dallas has 2 long scenes at the beginning only, Emmitt has 4 scenes that occur over time (about a month in between), and Beau has 2 scenes that happen after the first month and at the end of summer with some tiny little ones in between. I hope you like Emmitt. :D

THESE ARE ONLY PREVIEWS. The stories will continue once I've finished them. You'll eventually get an option in each path to break off the romance, if you want. If you romance someone else, Robin will call them up and break up with them. If you continue your romance with them, all of them will get happy endings (despite what the previews may imply). Again, I just need to finish them first.

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Also, premium code owners finally get something of substance: a new genre (Electric Rock) and a preview of Xander. You can see his intro if you attempt to add him to the band (you'll get another chance to say yay or nay). His story is written, I just need to go through and add the graphics, music, etc. The tedious part.

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To those that were habitually failing a romance route: hopefully this will help! :D A screen will pop up before the AMPs at the end of the game that gives you an option to not continue. This will only appear if you are set to fail your selected romance route. The game will check to see if you've done the bare minimum for your romance every 4 weeks. If you're all set, romance-wise, you won't get a choice. Sorry, but that's how it's meant to be played! Alternatively, you could play your band into infinity if you're willing to see that screen pop up every month. :P

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I finally fixed the problem of removing the add button if someone can't be recruited. Now it tells you that they dislike your genre, so hopefully it is more clear.

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The gig minigame time is now a bar that depletes, so no more complaining about how the "seconds" are too fast. (I can't make the numbers be actual seconds because the game requires the screen be updated quickly to read your inputs.)

Another cool feature for those that play the timed minigame (I've heard you are out there somewhere) is that low stress band members give you more time! And if you match the clock tiles, you'll get a boost in time as well.

~~
While I fixed a lot of bugs, I also added in a bunch of content so I expect there may be more bugs than before, so let me know.

Love this game so much!!! I've played this non stop for almost two days now. Kudos for making a well thought out game with complex and relatable characters. Wizz is an awesome character and I can't wait to romance him next (I'd have to break up with Emmitt first :( )

I have question: will it be possible to date Beau in story mode? I know there's an option to be dating him in open ended, but in story I can only date Emmitt and Dallas.

Thank you so much for making a very fun game and I'm sending lots of encouragement to the team for this game and future projects. You rock!

Developer

Yep. You just have to turn down Dallas for a ride after the auditions. You ride back with Beau instead.

How do you gain access to the cheat menu? And are they implemented? I've played this game about 3 times and would like to try it with a leg up.

Developer

Yep, hit F1 to enter cheats. If you email me (maselphie at gmail) I can give you premium code which has a screen that shows you all the cheats.

hello, can I still email you to get the cheat screen?

Developer

Why don't you try and find out?


(Yes)

(Edited 1 time)

I cannot figure out how to write new music... can I get pointed in the right direction?

Developer

Keep someone on the blue "writing" button until the little blue bar underneath fills up.

oh I see, thank you. Couldn't find an explanation anywhere.

Put in enough time to have played my first few gigs, and I'm digging it. No glaring issues thus far, hopefully I can provide some more useful feedback once I'm deeper in to it.

(Edited 2 times)

Is the seth path accesible? I saw a post on the lemmasoft forums that said it is, but I haven't been able to access it?

Developer

His path is not written, so no. Look at the top of this page at the infographic to see whose path is available (darkened characters are not yet finished).

Any word on when Seth's path will be finished? I've been looking forward to his path the most >.<

when will the next update be out? :)

Hey, I'm new to itch.io and was pointed in this game's direction by a youtuber I watch. I've just completed the Golden Boy path and I have to say that I love it. That was the my first choice of route since I thought it might lead more into the past than the others. I haven't even tried open-ended mode yet, and there's still so much content I haven't seen in story mode which makes me really excited. I saw that you guys were still in beta and were open to info about bugs or typos so I tried to jot down what I noticed (in notepad of all things). I missed five scenes, it would seem that I had a bit a speed run. I'm planning to check them out later so if I see anything I'll let you know?

These are the things I noticed:

  • In the second conversation with Jammy, there's a typo where she uses present instead of past tense. "I mean, I just *remember* we didn't decide what day or what time to go out so ..."
  • On Dallas' path, after Robin visits Sterling by herself and she can talk to Dallas about it (he asks her) it says "I was so sick and tired of every *cross* thing that came out of his mouth." I was wondering if cross was supposed to be crass.
  • When Robin and Dallas go music hopping during a hang out, in the vinyl store when they enter there's a typo. It says "Thankfully, we split up at the door and went down different *ailses*.

I don't mean to sound uppity or anything >_< (some people say I have a bad habit of sounding condescending).

I'm super stoked about this game since it's just so fun to play and there's so much content. Sorry, I'm not very good at constructive criticism. XD Rock Robin is a lovely game and I can't wait to explore the other parts of the game!

Developer

That didn't sound uppity at all. :P Thank you very much for helping us out!

If you're having trouble unlocking scenes, check the walkthrough.rtf located in the game folder.

If you'd like a premium code for helping us out, email me at maselphie at gmail.

Thanks

Hey there, I just finished Emmitt's route. (Yup, I'm trying to fit in as many game hours as possible during the final countdown to the new school year.) Here are the things I noticed:

  • On Emmitt's route after he receives dog tags from Dallas, Robin can talk to Dallas about it. After he asks Apollo do forgive him for "blasphemey", there's a strange sentence. "He smiled a looked back down on me."
  • At the AMPs when talking to the tabloid reporter when Emmitt starts to say something to the reporter, Robin thinks "Christ in jetpack, boy ...". I thought that there may be a typo there.
  • After the reporter leaves and Robin says that Emmitt's not cooler than her it says, "I slugged him on the shoulder and he giggle-snorted. What was cute enough to make me laugh, too."
Emmitt's route was lots of fun too, it was really different from Dallas' romance with Robin. There were quite a few moments where I wondered if Robin and Emmitt were dating or not (officially to Robin that is). XD I have a quick question, how exactly does story-mode progress into to open ended-mode? For example, in the er, Stinkin' Mutt end would the *cough* babysitting continue?
Developer

Why don't you play Open Mode and find out ... :)

Haha, sounds like a good idea. :)

(Edited 1 time)

I've only recently started playing visual novels and have become a fan of quite a few titles from varying genres, and RockRobin definitely holds a special place in my favorites list for VNs. I've thoroughly enjoyed the uniqueness of the story and the conflicts put in between each individual character. I must admit that my first playthrough resulted in a "What's love got to do with it?" ending, even when I didn't plan to do it that way. I was focused on trying to romance Beau, but never seemed to figure out how to trigger his romance until I looked up the guide and discovered where I had to do to trigger it.

Thus far I've romanced most of the characters, and I have to say the two that are my favorites are Dallas and Wizz. I'm a sucker for character history and to have first seen most of the basic interactions in my initial playthrough without seeing the romance scenes with Dallas, then doing so in a second playthrough was incredible. I loved seeing the connections between the two and the past they shared together, both positively and negatively. Specifically I loved the Christmas scene with Dallas, as well his epilogue has been fantastic thus far. As for Wizz, I loved how it started out seeming so unlikely (similarly to Dallas when I think about it); the lack of obvious attraction involved and interest in one another's lives. To see how they viewed each other once their masks of hostility toward each other had been taken off; where Robin got to witness a vulnerable, self-conscious side of Wizz which gave her an "in" beyond witty retorts and their music. I've got to admit, I enjoyed the idea of all his date scenes, including the final clip involving their early morning panic and how they handled the situation together; how Wizz stepped up and handled it maturely and delicately without the use of their standard comical outline. I was beyond disappointed when I got the achievement informing me that I had completed his romance, because I loved how it concluded so much that I wanted to see more; some kind of hinted future of maybe where they'd be a couple years down the road. *insert sadface*

On the bright side, at least I have more Dallas epilogue to look forward to later on down the road, though I already know I'll be disappointed to see that conclusion as well. I guess I just don't handle endings very well!

As a side-note: I've made it a point to take screenshots of dialogue scenes that have typos or overall grammatical errors as I've seen them and thought about it and added "notes" in the screenshots of where the errors are and what fixes them. I'm sure you've tons of people helping you with this issue as is (between friends/peers helping on your end and other fans helping out), but if you'd like me to send them to you, let me know and I'll keep on top of it.

Developer

Absolutely, I am interested in seeing the typos! They just never seem to stop existing. Please send them to maselphie at gmail. Thank you in advance. :)

Awesome, I sent you the email titled "LoadSmacker from Itch.io - [RockRobin] Typos & Errors" for the sake of simple reference. Hope to help out more in the future!

T^T still waiting for the rest of emmit's scenes in open end

Developer

I know, sweetie ... :(

I really really like the game. It's amazing, and it's really hard to find such a good job, for free!

I do have one comment, and one question.

When in Beau's route, when I am playing against Emmitt for the "kiss", after the game is over, it crashes. I mean, I can always put "ignore" and the game continues, but just to tell you (:

The question is... In open mode, I'm trying to romance Collin, but I think his path may not be done yet. Am I right?

Developer

No, Collin is complete. There's a walkthrough in the game folder if you're having trouble. Might also help to update the game, just in case.

Next time you get a crash, if you could copy the text and share it, that would be awesome. Thank you. :)

I understand that the game might crash due to a corrupted download or trouble with the video card/driver. I have downloaded the game twice over, and yet the game crashes as soon as I start playing. What do you suggest I do?

Developer

In these cases, it can usually be solved by holding down the SHIFT key while launching the game. A screen will come up and ask you to select a render type. I'm not smart enough to recommend one (Ren'Py developer suggests ANGLE render) but try clicking through all of them until one works! If you ever see weird cut-off buttons or missing graphics, try yet another one. xD Sorry this is happening to you!

I'm so sorry. It didn't work... :''(
I held down the SHIFT key, but it made no difference. The game crashed as soon as I clicked the "NEW BAND" icon...

Developer (Edited 1 time)

Oh I thought you meant the game wouldn't start at all. Does a blue error screen come up? I need that error. No one else is getting this crash though, so another re download is the first thing you should do (or download from our site, not itchio). That's all I can think.

I re downloaded from your website and faced the same problem. There isn't any blue screen or error message. The game starts, and as soon as I click "NEW BAND", it crashes.I'm so sorry.

Developer

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0.85 Released

Patch Notes (this is a long one):
- Xander added (Premium)
- "Band Snapshot" added, appears automatically after Story Mode credits
- 10 new band bases/homes in the Realtor screen
- Stage effects that you buy will now be visible on the chibi stage
- CD sales will now be boosted when you play a song from their tracklist at a gig
- You can see song descriptions from the song list now on mouse hover
- Added 3 new scenes of each band member alluding to the ending in Story Mode
- A new goal was added alongside the million dollar goal to release a 4+ star album
- Added 2 new band chats for Beau: one after you break his glass art and one after you fight with Seth
- Scenes involving Seth's Dreamcatcher now take into account if you've actually played his song or not
- Band chats for Beau and Emmitt after you sleep with Dallas weren't ever set to trigger, oops
- Added song titles to generate for Wizz, Collin, Emma, Jammy, Rose, Seth, Claudette and Alessandro
- Added the option to turn tutorials off or back on in the game menu
- All tutorials now turn off when you access Open Mode
- A button now appears on the left if your band is empty to redirect to band config page
- Changed the requirements for going Gold/Platinum/Diamond, etc to be harder and more accurate.
- Changed 2 achievement icons: "Just A Manager" and "Are You Ready To Rock"
- fixed Wizz's intro scene throwing an error if you've seen Emmitt's alternate sprite
- forced skipping mode to turn off for sensitive screens
- kept Launch from deducting your popularity twice if you quit their label
- prevent you from re-naming your band the exact same if you lose your band to Launch
- Wizz's intro/firing scene doesn't trigger if you're playing the No Scenes mode
- Robin's portrait on the Recruit screen now reflects her correct hair
- Fixed Robin's chibi in Open Mode so it didn't always show the pink bass
- Fixed paging error on CD list
- Moved gig stats graphics so they don't overlap with gig grid
- The little face on the relationship bar now goes all the way to the end and pulses when maxed
- "One For The Ages" achievement slightly easier to achieve
- Beau's path now correctly determines if Rose is your friend or not
- Made "Dreamcatcher" have 5-star quality to better entice the player
- "Lap of Luxury" achievement to now include the Beach House and Pink Paradise.
- Robin's scene with asking Faust to date will now happen if you attempt to hang out with him, too
- Fixed crash in Rose's hang out while playing in Memo
- Typos

Developer

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Xander! He will only appear in the Recruit screen for those with a Premium Content code. (Details at the bottom of my post.) Xander is a reserved British guitarist, written mostly by Serenity Frost. His story isn't as long as the other romanceable guys, which is why I consider him a bonus character, but he still has a good amount of content. His route includes a potential alternative outfit for himself and for Robin.

So my hints about the ending were too subtle, so you should get 3 scenes now of the band members dealing with their conflicts and Robin noticing, even if you're not on their romance path. Spoilers for those scenes: Dallas' is pretty much the same as his romance path - you go to the pier, but you don't dance for him (you have to "hang out" after the AMP nomination). Emmitt will now get a cutscene when you go to band meeting and, depending on your relationship with him, he'll say different things in a band chat afterwards. There's a romance version, friendship version (75%+ affection) and not friends version. Subsequently, all the previous "hint" scenes have been adjusted to only happen after you've been nominated for an award, so the timing is more appropriate. Beau's scene is Robin walking in a band meeting where she wasn't invited, Beau reassures her it was nothing to worry about and she believes him.

Some Open Mode characters now have their own song flavor (unique song titles and themes) when they're writing music, just as Robin/Dallas/Beau/Emmitt had in Story Mode. Wizz and Rose's songs will have geeky names, for example. Alessandro will almost always write love songs, Emma about the government, and such. This should be good for customizing your band further. If you wanted to make a Christian rock band, have Claudette write all of your songs. If you want an emo flair, go with Seth. Some characters don't have any unique flavor, which allows for more variety (won't see the same songs over and over).


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Stage effects are now something you can see in action! A long, long time ago, I had full screen effects for these items that happened when you matched their tile in the gig minigame. They were distracting and lagged, so I took them out. Only a sound effect can be heard when you match these tiles now. So the coolness of buying these effects was lost, but hopefully they're cool again! Woo!

There is now a "manage equipment" button on the Modify Band page where you can turn the effects off if you don't like them (but you keep the stat bonuses). My favorite part is you can change the color of the lights and lasers! :D The footlights & big screen, previously obtained when purchasing pyrotechnics, are now unlocked by playing the theater and arena venue. So you'll get them eventually over time.

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Introducing: the Band Snapshot tool! Make a record of your band so you can share it with others (like me! I wanna see!) On the screen are several stats tied to your current band and slots that you can toggle to show more information of your choice. You can show your top CDs, cover designs, how many Gold/Platinum albums you have or your favorite song. (The control GUI for that disappear when you take the actual screenshot so it looks pretty.)

This screen will now appear automatically at the end of Story Mode's credits, so if you've won an AMP, it will appear.


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Boosted CD sales is something I've wanted to do for a long time. In the real world, going on tour is usually meant to promote a specific album. So now you are encouraged to play your recently released songs at gigs. If your CD is at 25% popularity or higher, playing a gig will boost its sales for that day (amount depending on the venue and % of popularity left). In the beginning, playing at bars may sell 5 extra copies of your CD, but this number will be in the thousands during late game. It will add up come time for your paycheck.

The graphic shows all CDs that the current setlist is playing off of, but CDs that won't be boosted are faded out. How much your CD will be boosted will be represented by blinking arrows on top of the CD. 3 upward arrows is the highest.


Image

There's been a large update to the number of houses/bases for your band in the Realtor screen. I added ten new bases in total, five for Premium Content owners only. When your backgrounds are photos, you can do this. ;) They all cost a different amount and are sorted between the tiers of stress bonuses. I know that I did not need to do this at all, but I did it anyway. Yes, I'm sorry that I did this and not write Seth. I'M SORRY OKAY I JUST LIKE INTERIOR DESIGN.

You can now preview a base's BGs before signing the lease. The BGs you will see most often are the last two (band meeting space and the BG behind your daily planner). But of course, any story scene that shows Robin at home will change to match the base theme as well (BGs not shown are her kitchen, exterior night shot, and bed.)


Image

The new bases are:

  • Punk House - Based off of community squats in the punk scene (but you have it to yourself)
  • Bohemian Hovel (Premium) - Free-spirited design in a country hovel
  • Cute Apartment - Cutesy and colorful, if your Robin likes that ;)
  • Occult House (Premium) - Maybe Robin is a Wiccan and/or loves Halloween?
  • Retro Home - A quiet and comfortable home stuck in the past
  • Suburban House - Named the "Hamptons" in all the files, but real places don't exist in RR :P
  • Village Home (Premium) - European house
  • Ranch (Premium) - exactly what it sounds like, live like on a farm
  • Beach House (Premium) - Colorful and full of green
  • Pink Paradise - Very chic and luxurious, also pink

If you'd like a Premium Content code, I'm not a stickler. You can email me (maselphie @ gmail) with your band snapshot/your favorite character route and I'll give you one. (Fanart/fiction also accepted!) If you hate human interaction, you can just donate to our future projects and get one off of the itch.io page. :) I think I'm done adding content to the premium code, so this is it. I'm finally happy with it finally being worthy of the donors.

(Edited 1 time)

I've checked out the Xander route but can't seem to romance him yet (maybe I shouldn't have Robin hit on him at the beginning? I'll try other choices soon) but something I've noticed is the game crashes at the end of the Pizzaz II scene (the friends route, not romance route). It just shows me a notepad file with a bunch of code.

Also, yay new features!! I really like the punk house ^^

Developer

I'm going to upload a patch for that bug soon. Yes, it does crash, I'm sorry. x_x

Do not say "I don't want him to get any ideas" when you're trying on outfits with him and do not continue to hit on him in the beginning. In the car ride after the movies, you should get an option to "lean in". Do that! :)

to clarify on song department some song would not show up on release album.

Developer

Interesting. If you can document exactly when this happens (screenshots, maybe?) I can hopefully fix this.

this was part of a particular cheat to be correct ra cheat sorry about that

(Edited 2 times)

sorry i forgot to mention that and was also testing skip feature for all of the game to report on. which sectors it might not work on.

so far its gone well.

Developer

Nice!

I'm heading back in will do check in within 2 hours.

never mind on that cheat glitch rechecked worked fine.

checked skip on emmitt route no issues found.

currently testing different band members section in open mode for bugs will let you know anywhere from 1-3 hours.

bug when creating first song with collin

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

File "game/code/planner.rpy", line 580, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/open_mode/path_faust.rpy", line 4975, in script call

File "game/code/open_mode/path_wizz.rpy", line 8493, in script call

File "game/code/planner.rpy", line 580, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/planner.rpy", line 580, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/planner.rpy", line 580, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/planner.rpy", line 580, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/talk.rpy", line 546, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/planner.rpy", line 580, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/talk.rpy", line 546, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/planner.rpy", line 580, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/runtasks.rpy", line 1115, in script

File "game/code/runtasks.rpy", line 1129, in <module>

File "game/code/runtasks.rpy", line 141, in runtasks

File "game/code/songs.rpy", line 1322, in wrotenewsong

TypeError: cannot concatenate 'str' and 'RevertableList' objects

-- Full Traceback ------------------------------------------------------------

Full traceback:

File "game/code/planner.rpy", line 580, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/open_mode/path_faust.rpy", line 4975, in script call

File "game/code/open_mode/path_wizz.rpy", line 8493, in script call

File "game/code/planner.rpy", line 580, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/planner.rpy", line 580, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/planner.rpy", line 580, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/planner.rpy", line 580, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/talk.rpy", line 546, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/planner.rpy", line 580, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/talk.rpy", line 546, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/planner.rpy", line 580, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/runtasks.rpy", line 1115, in script

File "C:\visual romance novels\RockRobin_Beta-all\renpy\ast.py", line 806, in execute

renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

File "C:\visual romance novels\RockRobin_Beta-all\renpy\python.py", line 1577, in py_exec_bytecode

exec bytecode in globals, locals

File "game/code/runtasks.rpy", line 1129, in <module>

File "game/code/runtasks.rpy", line 141, in runtasks

File "game/code/songs.rpy", line 1322, in wrotenewsong

TypeError: cannot concatenate 'str' and 'RevertableList' objects

Windows-8-6.2.9200

Ren'Py 6.99.10.1227

[/code]

tried rebooting game that did not work next i will try to reboot computer will let you know in 1-5 minets.

error with collin still happened after reboot if you have a solution please advise.

will try running in vista to see if bug still shows up

(Edited 1 time)

still showed up when running in vista. i'm going to try xp next.view more thread has vista error code.

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

File "game/code/planner.rpy", line 580, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/open_mode/path_faust.rpy", line 4975, in script call

File "game/code/open_mode/path_alessandro.rpy", line 1235, in script call

File "game/code/open_mode/path_wizz.rpy", line 8493, in script call

File "game/code/planner.rpy", line 580, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/planner.rpy", line 580, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/planner.rpy", line 580, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/planner.rpy", line 580, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/talk.rpy", line 546, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/talk.rpy", line 546, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/talk.rpy", line 546, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/talk.rpy", line 546, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/planner.rpy", line 580, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/planner.rpy", line 580, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/talk.rpy", line 546, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/talk.rpy", line 546, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/runtasks.rpy", line 1115, in script

File "game/code/runtasks.rpy", line 1129, in <module>

File "game/code/runtasks.rpy", line 141, in runtasks

File "game/code/songs.rpy", line 1324, in wrotenewsong

TypeError: cannot concatenate 'str' and 'RevertableList' objects

-- Full Traceback ------------------------------------------------------------

Full traceback:

File "game/code/planner.rpy", line 580, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/open_mode/path_faust.rpy", line 4975, in script call

File "game/code/open_mode/path_alessandro.rpy", line 1235, in script call

File "game/code/open_mode/path_wizz.rpy", line 8493, in script call

File "game/code/planner.rpy", line 580, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/planner.rpy", line 580, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/planner.rpy", line 580, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/planner.rpy", line 580, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/talk.rpy", line 546, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/talk.rpy", line 546, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/talk.rpy", line 546, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/talk.rpy", line 546, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/planner.rpy", line 580, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/planner.rpy", line 580, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/talk.rpy", line 546, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/talk.rpy", line 546, in script call

File "game/code/misc/event_dispatcher.rpy", line 308, in script call

File "game/code/runtasks.rpy", line 1115, in script

File "C:\visual romance novels\RockRobin_Beta-all\renpy\ast.py", line 806, in execute

renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

File "C:\visual romance novels\RockRobin_Beta-all\renpy\python.py", line 1577, in py_exec_bytecode

exec bytecode in globals, locals

File "game/code/runtasks.rpy", line 1129, in <module>

File "game/code/runtasks.rpy", line 141, in runtasks

File "game/code/songs.rpy", line 1324, in wrotenewsong

TypeError: cannot concatenate 'str' and 'RevertableList' objects

Windows-Vista-6.0.6002-SP2

Ren'Py 6.99.10.1227

[/code]

Developer

It's a bug in the code, not your computer. I'll fix this in the next update, thank you.

thank you for letting me know hope things are going well with you.

(Edited 2 times)

skip seems to be working in open mode as well. mazel tov or pip pip in Yiddish.(fran fine quote)(the nanny tv series)

had some kind of code file crash when doing first non cheat play-through on pre emmitt route at the loft above tracy's bar have not re encountered it. it may have been a rare one time bug but game kept playing.

Developer

The next time that happens, please choose "copy to clipboard" or "open traceback" and send me a copy. That's the only way I'll know what happened! :)

if it happens again i will do that.

also good job on pink paradise.

(Edited 1 time)

hey there gethlord47 this game is awesome!!!

now then anyone who helps contributes and has cheats enabled be warned that certain ones will make the game get weird.

in the song department to clarify. emmitt route is awesome from start to finish because in the long run they both complement each other perfectly give each others current lives and pasts have not played other routes.

definitely looking forward to his epilogue being finished good luck will inform of other bug issues i find it.

interior design is really good by the way i like how you showed the open outside areas.

thank you for adding some joystick controls.

Hey there! Just found the game and oh my god it's amazing! I loved it so far, especially Dallas (though I found his route lacking... something. I don't know what, but when it ended it just left me with a feeling of "wait, that's it? there's no more?") and Wizz- especially Wizz. I love that his and Robin's dynamic doesn't really change even after dating, and I just, ugh, idk, maybe I'm just a sucker for angry/angsty kiss scenes?

I have a question though, are there any plans for a gxg route, eventually? I'd be super interested into one, and it could also add a bit more of diversity to a game that's already pretty different from other dating sims and whatnot I've found.

Anyways, I'm super eager to see how the game looks fully finished, thanks for bringing this game to the world! <3

Developer

Thanks for the feedback! We did have plans for GxG, but since it's just my little ol' self working on it right now, I can only take on as much content as we've already committed to. I still need to write Seth, Owen, Marcus, etc so I'm not eager to add more routes to my plate.

However, if we do a sequel or something, I do want to put GxG in there.

I'm not sure if this counts as a bug report but I've done Xander's route several times already and when I do his path once, for example, and check the Memorabilia, his scenes aren't there. I tried closing the game and opening it again but it doesn't do anything. The same thing happens with Jammy.

Developer (Edited 1 time)

By no scenes you mean the question marks are there?

Yes, exactly. Nothing happens when I click on them either

yeah the same happened with me as well.

Developer

This will be fixed in the next patch, thank you!

After finishing Story Mode with both Emmitt and Beau, I clicked "Ending" under Robin's name in the Memorabilia section of the game and was awarded the "What's Love Got To Do With It?" achievement when the scene finished, without having earned it.

Developer

Thanks!

Hi! So just to clear things up, this is still in the beta stage then?

Developer

Yes, but you can play it. Some content is not finished.

so what do i have to do to be able to get any of this new stuff

Developer

Watcha mean?

well i mean like, is it included in the new update oooorrr do i have to pay for it??

Developer

Do you mean Xander? He's premium content, yeah. But you can send me a band snapshot to my email and get the code for free. :) I thought you had the code, though? Hit me up on Facebook.

sadly no and are the new bases also premium?

Developer

Only 5 of them are Premium.

(Edited 1 time)

ok sooo some of them are included in the new update without premium?? imma send you a snapshot anyways :D

I have to say i've just started the game this evening and i absolutely love it. The system offers so much more freedom than i usually see in otome and I love all of the characters I have interacted with so far. I definitely plan to keep my eye on this as it updated as well as keep an eye on the premium content. :) Overall this is a beautifully crafted game.

so hun, i know i'm always bothering you with questions but are there any new scenes in open end with emmett,dalas and beau

Developer

Not yet.

(Edited 1 time)

random question :D which new house has the best lil bedroom? trying to see them all, my fav so far is the bohemian and cute apartment

Hello,

Thank you for such an awesome game! I hvae a question regarding the cheats. I am on a mac and cannot use F1 even with the function keys. How can I use cheats?

Pressing fn + f1 seems to work for me :0

I've haven't checked in for a really long time because of schoolwork running me over like a school bus, but I want to let you guys know I'm cheering for you! Good luck on the development! It seems people have stopped posting much, but I know for sure that I –and everyone else who loves this game– still support you. Keep on keepin' on, we really appreciate you for all that you've done!

Developer

Thank you so much. I will try to do my best ... :(

hi there sorry about not checking in for awhile been testing other games and working toward beating fallout 4 united wasteland ending ran in to this bug on the fired for wizz in memorabilia

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

File "game/code/open_mode/path_wizz.rpy", line 8301, in script

File "game/code/open_mode/path_wizz.rpy", line 8301, in <module>

File "game/code/posts.rpy", line 763, in unlock_post_title

NameError: global name 'topics_story' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:

File "game/code/open_mode/path_wizz.rpy", line 8301, in script

File "C:\Users\gethlord47\AppData\Roaming\itch\apps\RockRobin\RockRobin_Beta-all\renpy\ast.py", line 806, in execute

renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

File "C:\Users\gethlord47\AppData\Roaming\itch\apps\RockRobin\RockRobin_Beta-all\renpy\python.py", line 1577, in py_exec_bytecode

exec bytecode in globals, locals

File "game/code/open_mode/path_wizz.rpy", line 8301, in <module>

File "game/code/posts.rpy", line 763, in unlock_post_title

NameError: global name 'topics_story' is not defined

Windows-8-6.2.9200

Ren'Py 6.99.10.1227

[/code]

hope things are going well and awesome work with the game it is a 5 fluff in star game and i am looking forward as always to replay this wonderful story

(Edited 1 time)

wizz's story was odd but interesting and i can understand why he was so mean because of the pain he was feeling not to be able to be near robin when he liked her so much and he really does have a great perspective on music and if he and robin had a child together he would be a good dad because he cares so much about robin.

also wizz introduction has a bug in memorabilia

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

File "game/code/open_mode/path_wizz.rpy", line 385, in script

File "game/code/open_mode/path_wizz.rpy", line 385, in <module>

NameError: name 'topics_misc' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:

File "game/code/open_mode/path_wizz.rpy", line 385, in script

File "C:\Users\gethlord47\AppData\Roaming\itch\apps\RockRobin\RockRobin_Beta-all\renpy\ast.py", line 806, in execute

renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

File "C:\Users\gethlord47\AppData\Roaming\itch\apps\RockRobin\RockRobin_Beta-all\renpy\python.py", line 1577, in py_exec_bytecode

exec bytecode in globals, locals

File "game/code/open_mode/path_wizz.rpy", line 385, in <module>

NameError: name 'topics_misc' is not defined

Windows-8-6.2.9200

Ren'Py 6.99.10.1227

[/code]

currently checking memorabilia for other bugs

(Edited 1 time)

robin kicked out emitt path memorabilia

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

File "game/code/story_mode/story.rpy", line 66, in script

File "game/code/story_mode/story.rpy", line 66, in <module>

File "game/code/posts.rpy", line 763, in unlock_post_title

NameError: global name 'topics_story' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:

File "game/code/story_mode/story.rpy", line 66, in script

File "C:\Users\gethlord47\AppData\Roaming\itch\apps\RockRobin\RockRobin_Beta-all\renpy\ast.py", line 806, in execute

renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

File "C:\Users\gethlord47\AppData\Roaming\itch\apps\RockRobin\RockRobin_Beta-all\renpy\python.py", line 1577, in py_exec_bytecode

exec bytecode in globals, locals

File "game/code/story_mode/story.rpy", line 66, in <module>

File "game/code/posts.rpy", line 763, in unlock_post_title

NameError: global name 'topics_story' is not defined

Windows-8-6.2.9200

Ren'Py 6.99.10.1227

[/code]

robin birthday party memorabilia

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

File "game/code/story_mode/story.rpy", line 3567, in script

File "game/code/story_mode/story.rpy", line 3567, in <module>

File "game/code/posts.rpy", line 763, in unlock_post_title

NameError: global name 'topics_story' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:

File "game/code/story_mode/story.rpy", line 3567, in script

File "C:\Users\gethlord47\AppData\Roaming\itch\apps\RockRobin\RockRobin_Beta-all\renpy\ast.py", line 806, in execute

renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

File "C:\Users\gethlord47\AppData\Roaming\itch\apps\RockRobin\RockRobin_Beta-all\renpy\python.py", line 1577, in py_exec_bytecode

exec bytecode in globals, locals

File "game/code/story_mode/story.rpy", line 3567, in <module>

File "game/code/posts.rpy", line 763, in unlock_post_title

NameError: global name 'topics_story' is not defined

Windows-8-6.2.9200

Ren'Py 6.99.10.1227

[/code]

robin birthday party beau path

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

File "game/code/story_mode/story.rpy", line 3456, in script

File "game/code/story_mode/story.rpy", line 3456, in <module>

File "game/code/posts.rpy", line 763, in unlock_post_title

NameError: global name 'topics_story' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:

File "game/code/story_mode/story.rpy", line 3456, in script

File "C:\Users\gethlord47\AppData\Roaming\itch\apps\RockRobin\RockRobin_Beta-all\renpy\ast.py", line 806, in execute

renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

File "C:\Users\gethlord47\AppData\Roaming\itch\apps\RockRobin\RockRobin_Beta-all\renpy\python.py", line 1577, in py_exec_bytecode

exec bytecode in globals, locals

File "game/code/story_mode/story.rpy", line 3456, in <module>

File "game/code/posts.rpy", line 763, in unlock_post_title

NameError: global name 'topics_story' is not defined

Windows-8-6.2.9200

Ren'Py 6.99.10.1227

[/code]

robin birthday party dallas path memorabilia

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

File "game/code/story_mode/story.rpy", line 3325, in script

File "game/code/story_mode/story.rpy", line 3325, in <module>

File "game/code/posts.rpy", line 763, in unlock_post_title

NameError: global name 'topics_story' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:

File "game/code/story_mode/story.rpy", line 3325, in script

File "C:\Users\gethlord47\AppData\Roaming\itch\apps\RockRobin\RockRobin_Beta-all\renpy\ast.py", line 806, in execute

renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

File "C:\Users\gethlord47\AppData\Roaming\itch\apps\RockRobin\RockRobin_Beta-all\renpy\python.py", line 1577, in py_exec_bytecode

exec bytecode in globals, locals

File "game/code/story_mode/story.rpy", line 3325, in <module>

File "game/code/posts.rpy", line 763, in unlock_post_title

NameError: global name 'topics_story' is not defined

Windows-8-6.2.9200

Ren'Py 6.99.10.1227

[/code]

i think the skip feature might be upseting the game

We are still here! I check very very often for updates. Can't wait to play Seth's route. I don't know if you have been busy with other things, if you've lost motivaiton or if the game is taking too much time to make, but, either way, I support you. Keep going!

Just picked up the game a couple of days ago and so far really enjoying it can't wait for more updates.

Found this game by chance some days ago...been playing everyday since :D i absolutely adore it! please please please update??

hi hi haven't checked in in a while, any new additions? :)

This game has been really inspirational to me! I had no idea something as seemingly simple as a band simulator could be so fun and moving. The characters whose routes have been released are fascinating and have honest issues and faults that make the story that much more engaging. I really appreciate the wonderful experience you've created. If you end up releasing any future updates, I would definitely be willing to pay for them!!

I'm not sure whether you've already spoken about this, but I'm curious to know how the game was made. It seems like a really complicated game to me (programming-wise), especially the tile-matching game and the "outcome screen" which pops up after the band has played a gig. However, I only know a teensy bit about programming; perhaps that's why I think it seems so complicated :P

Also, if you folks ever need any help spell-checking or editing, I'd really like to help!

Thank you so much for making this game! I love it!

Developer

You know about Ren'Py, right? You learn Python the more you experiment with it. The basis of all of my games in Ren'Py start with a loop. Having one looping label and then slowly add something to it each time you want to add more functionality. For instance, start with the daily planner screen as a loop. The buttons lead to a different label with a different loop. Inside those buttons is another loop with more buttons, and so on. Add some functionality to each loop, including a way to get back to the previous loop. Google anything you want to do but don't know. :) That's my process simplified. It comes with a LOT of testing and failing.

I've messed around with Ren'Py, but never to this extent. That's an awesome explanation! Thank you! Unfortunately, when I Google how to program things, I'm often incapable of understanding the explanation :P

hello! I've played this game a lot since it came out and it's amazing! I love it! I sent in a band snapshot for the premium content thing a while back but never got an email back. Sorry for the inconvenience! Keep up the good work. Really looking forward to Seth's route btw!

Developer

Re-send to my email: maselphie @ gmail and I'll try to get a premium code to you right away. :)

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Sooooo do we have seth yet? :3 and just needs to be said but we're all still supporting!! best vn ever

Developer

Thank you, I will try to get him out soon! :) I only work on the game on the weekends now.

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Well, hello! Firstly, i'm going to apologize in advance cause I know i will make a lot of mistakes in this message. I'm Alice, i'm from latin america... I don't know where to start; it have been a lot of time since an Otome Game make me addict; i play otomes since 14, and i left it because i feel that the main characters were always the same... Generally I download games but never end them, since it became really boring to see the same always. For curiousity -I mean, it was the first time i see something like "managing a band" game-, i download Rock Robin; and it results in an incredible surprise: I FUCKIN' LOVE ROBIN!!!!!! the girl is the baddast woman in the world...

I love the game, I love the music, I love the variety that offers. Literally, I couldn't stop playing until I finish the first route (I play Dallas first <3), and today i'm trying the open mode... it's more difficult than i expected to be, btw

I want to ask you (Since i pretend to try al the romanceable characters), how can i access to the premium content and to the cheat table? (don't mind me for wanting to cheat xDD)

And again, thanks for making such an amazing game... I'm trying to make some publicity for RR between my friends, but not everybody want to try an english game.

PD: another thing, i don't know, but have you ever think about translate it to spanish or other language? If you ever try it or need some help, i want to offer my hands for that (I'm better translating thins for english to spanish, than writting in english ;w;). We need some good games like this in spanish, seriously.

Developer

If you have a Premium code, press the F1 button on your keyboard and type it in. If you don't have a code yet, you can email me, I'll give you one: maselphie at gmail . com

Thank you for the lovely words. I am happy to see people all over the world enjoy the game.

If a fan would like to translate the game, they are welcome to, but it is a LOT of text, so it will be difficult.

OMG, thanks for that quickly answer. I will E-mail you then, thanks.

I will try to get some people and work in a fanmade translation of RR, with your consent of course. It will be a pleasure!

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I'm really enjoying the game so far. The story is interesting, and the romances are all very unique. I mean, on Emmitt's I felt all butterflies and annoyance at Robin's denseness, now I'm romancing Dallas and I'm anguished and in tears. Good job, I mean it, lol. I'll also add that I am not one who laughs very easily, but this game has made me laugh so many times. Nicely done.

A couple of bugs I thought were noteworthy, though. I romanced Dallas so I had all the scenes with getting back the guitar, but even before then I got a cutscene where Robin gets her guitar delivered to her. I'm guessing that wasn't supposed to happen. Needless to say it made me extremely confused and I eventually realized it was a bug. Also at the AMPS Robin is wearing her dress, then when she goes to get air and sees Joel and Natasha, she's suddenly wearing her casual clothing and is for the remainder of the awards.

Developer

Good catch with the outfit change!

And I'm really glad you liked the romances. I spend a lot of time on them, because I ask myself "what would I want to read?" but that always ends me up with more work to do, haha.

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That really is the best way to write, imo. Beau's romance is also a lot better than I thought it would be. I had to go get my box of tissues again, lol. The part about the miscarriage killed me. I can't believe Sterling could talk about something like that as if it were no big deal to him. Though I'm surprised it never came up again, or at least it hasn't yet. It kind of seemed like an odd thing to just randomly shove in there. Nonetheless, all these horrible things that happened to her just break my heart. Dallas will always be my favorite, though. I have a thing for angsty romances and the friends-become-lovers trope.

Another thing I noticed, not sure if it's a glitch or what, is that some of the memorabilia that I definitely got doesn't show up.

Developer

I guess you're right that that's the only place where that piece of info is really divulged. I try not to spell things out for readers so I just know their history in my head and try to let it naturally come out on its own. Sometimes that's bad, like how earlier versions let it slip too soon about Dallas having a "history" with Robin, so the beta readers were like "WHY ARE WE NOT TALKING ABOUT THIS?" xD

The memorabilia has been a thorn in my side for a while. While releasing new versions of the game, I tweaked the unlocking code and such for characters, so their unlocked state was re-locked for people who played before the updates. Maybe that's what you're referring to? If not, please let me know which chars/scenes are not unlocking for you.

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Developer

So Dallas and Robin had sex in your story? Those are where those scenes you're missing come from.

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I ended up deleting the post somehow, so I don't know what I said. They had sex in a flashback, if that's what you mean. I just realized I have the scenes at the beach. The ones I'm missing are Roof A, the two after Bass Guitar (I have no clue what those are, so it's possible I didn't see them) and the flashback after Love. I followed the walkthrough, so I wouldn't have gotten anything outside of that. If there was a scene where they had sex in the present then I didn't get it. :P

EDIT: Okay, I think I found the problem the walkthrough says July year 2 or later. I extended the time until the AMPs by spacing out the scenes since they start in May but "By the Pier" requires it to be at least July. Even when I do that, I still matter have nowhere near enough time to activate the scene. Between the time I finally get Beach II, it's almost time for the AMPs. If I hang out with Dallas, I can only get one scene a week. I don't have enough time to get "By the Pier" because the AMPs automatically start. It's impossible, unless I'm doing something wrong. It's a shame because I'm really curious to see the scenes. I think part of the problem is that those scenes don't count as required scenes. I'm forced to go to the AMPs after triggering all of the romance scenes, but since those don't count there's no guarantee I'll get them in time, if at all. I've tried about five times, and it isn't working for me. The time limit is too short.

Developer

No I meant sex in the present time, which is what those scenes are. I didn't require them because, for one, it's sex and not everyone is comfortable with that, and two, Robin and Dallas fallout again after that and it's a bit tragic.

I'm going to look into fixing this issue, but in the mean time you can use a cheat code to unlock all scenes in Memorabilia to view them.

I just finished it a few days ago, so I guess it depends on when you updated it. It's Dallas, "Dallas vs. Sterling', "The Dark", "The Peer", and the flashback after the one called "Love".

Btw did you know the walkthrough has random characters in it? Chinese or Japanese, I can't tell which. It's still understandable but I just found it a little odd, lol.

Developer

There's no random characters on my end. Could you take a screenshot? Also, what program are you using to view the walkthrough?

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It's probably because I'm using word.

On another note, and sorry for the bother in advance, how do I hang out with Collin? I haven't gotten anymore conversation options with him.

Developer

You have to agree to help him when he asks about rehearsing. That scene pops up if he has over 40% affection.

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Are a lot of scenes triggered by affection? Which I assume relies a lot on gifts? I haven't been able to access Faust's scene after the guitar pick or the Duet hang out with Collin despite max affection. A lot of the scenes prove very difficult to trigger compared to the main story, though I suppose that's since it's still a work in progress. I'm just interested since the stories are so interesting, lol.

But seriously, great job with all of the stories. I never thought I'd play something as good as, if not better than, Seduce Me 2 and Cinderella Phenomenon.

Anyway, sorry for all the notifications I'm probably giving you.

not just me with the collin and faust problem then lol. i think. your talking about the one with sebastian warning faust right?tho idid get that one once but i had to reload for something and i now cant get it again

Picked up the game. Accidentally got addicted to the game (easily makes top 10 in the genre)

First off, your characters are amazingly believable. Real people with real, messed-up lives and drama that is NOT manufactured for the sake of "Oh, I guess I need a conflict" but because of real life feelings. Makes the game brutal, but I think this is probably the most invested I've been in a cast in... awhile? And one of few where I care about making friends with other characters while on a route.

Dallas's route made me cry a little, and I loved the direction Wizz's went.

So... bugs:

Important but unhelpfully vague: There was a glitch on the "Public opinion" in free play where a series of errors popped up and "Ignore" loaded a screen with two of the "Top Album" and three of the "Top Single" boxes were missing, along with the back button. Clicking any of the forum threads resulted in the same errors popping up. It wasn't a problem with variables; I'm assuming it was a hiccup with the script that generates the list? This only occurred once, and it was three in the morning, so uselessly I find that I have no recollection of the error beyond the fact that it was more code than I wanted to interpret at that hour. (Sorry!) And since I had to start from scratch I lost that file and the traceback for it.

Less important: When viewing Collin's route unlocked via cheats in "Memorabilia", "Choreography" starts with an undefined variable "topics_story". Assuming it's the fact that nothing was unlocked organically. Ignoring lets everything play naturally.

Also triggered Robin getting her bass back (and fixed) before the "Confronting Sterling" arc. It... killed the tension of that arc a bit when she was frantically looking for something she already had in her possession.

After playing through Wizz's romance route, "Contingency", his dates, his hangouts, and a handful of Open-Ended mode scenes didn't unlock for me in the Memorabilia. (Also, not a bug but a minor gripe: the tabletop scene unlocks way before I get the option to trigger his romance every time I've played (whether I'm actively befriending him or not) It'd be cool to have a better chance of seeing v2, or at least getting a follow up comment if you get together after the scene?)

How painful is it to romance Wizz? I'm actually really hesitant because of their initial relationship. I mean one of the potential conversation starters between him is literally just "fuck you." XD

Ha! I get you. I was hesitant at first, too. Normally I'm skeptical about their type of relationship but... I think it's actually one of the ones that makes me happiest once they get to the end. The date scenes are really sweet.

Won't lie, there are some nasty words exchanged up until they get together (and that takes a long while compared to the other boys). The "Fuck you" is pretty friendly compared to some of the conversations they have. Robin, being Robin, has her temper, which puts her very close to the "This relationship is irredeemable" line once or twice in terms of actions, and Wizz says some nasty stuff that is, again, very close to making him an irredeemable jackass. But... to me they never went too far, and the resolution and the *why* to their actions is one of my favorite scenes in Free Play. If you can manage, I'd definitely recommend it.

i managed to get through dallas so i guess i can handle this lol

Do you know if you can romance him if Rose is in the band, or would it be like Faust and Emma, where you don't stand a chance? Granted I'd feel bad for Rose if I did that. XD

You can romance him with Rose in the band. I trigger his scenes before an confesses that she's crushing on him, so I'm not sure how her romance plays out otherwise, but there's no block. (I do feel bad though. Rose is so sweet)

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i had rose in the band and it hurts my heart when she finds out. sebastian asks if everyones happy with this and basically everyone but rose says yes. she just awkward laughs then pauses and says maybe. even xander and collin are ok 9or are at least acting ok. i litrally did the scene with every possible character lol) even tho the like robin but poor rose is heartbroke :(

I feel like you could interpret that either way, though.

Developer

Thank you for this report. I'm going to look into these and try to get them patched. Glad you gave the game a try! :D

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is emma supposed to change clothes twice? i had the scene where she changes clothes and then in another scene she has her old clothes and at band meeting she then is wearing her old one again. the new outfit with the sweater is gone. it came back when we hung out. it's sort of just switching back and forth

Developer

After you unlock her new clothes, her clothes are directly tied to her star quality. I think it's something like 50. Go below and she's dirty again!

oh ok that makes sense

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Wondering, when was the last time the walkthrough was updated? I know some things, at least in my version, aren't totally up-to-date. For instance, there are scenes not listed in the walkthrough, scenes the walkthrough says haven't come out yet, etc.

On another note, I love the song at the end of Dallas' route. Can I buy it on something like iTunes? I haven't been able to find it anywhere. So far the only way I've been able to listen to it is by replaying the scene over and over, lol.

hello helloooo!!! just checking in :D any new updates??

i have a question about wizz.  after namecalling is apologies. it says its supposed to be automatic but is it supposed to start immediately after? because its been over a week ingame and ih avent gotten the scene yet. 

Developer

It will pop up automatically, but Sebastian needs to be there since it heavily involves him.

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basty's been back for a while. some of these cut scenes just don't seem to like me lol. first colin now wzz. probably just a problem on my end since others aren't having a problem.

found a solution! i just had to go restart and then never do the private gig lol. i think there might be a problem with sebastian's gig. i mean i did that and then i got up to the second scene with stella and the scene after that wouldnt trigger so i had to redo it again. ithink i had to do all of wizz's story before i could do sebastian's because if not then i cant do the wizz route

Developer

Interesting. Thanks for looking into this for me.

I have to ask, what year is the game set in? It just doesn't have that modern vibe, you know? With the forums and the CD's, it feels like it's set in the 90's or 80's.

Developer (Edited 2 times)

The 2000's! I guess that seems so far away now. It's almost 2020, jeez.

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all new songs are suddenly listed as untitled is there anything I can do to fix that? same with a lot of the songs and albums on the top charts. might only be on that file tho. ill see what happens if i nake a new one. also i ussually don't point out typos since i always make them but there was one really important typo thata completely changes the meaning of the sentence. idk maybe it's n ot a typo. but when talking about dallas and sterling natasha says to robin "you love sterling." present tense. as if she is still in love with sterling. unless that's what she meant. i was just really confused by that. and idk if its an all the time thing but when i got hte scene where sebastian finds out robin is with wizz that when seth talk it  has his name as sterling

i just did a run with beau and i h ad seth in the band. when he talked it still said sterling so i think that might be a continous thing. speaking of that does beau know seth slept with robin because he was definitely not happy to see him lol

Developer

That will happen in long games where you've exhausted the whole database of song names. :P

i didnt but it fixed itself n ow

can robin do singing and bass in open mode like with s tory mode? if i put her on babss and press the mic button?

Developer

Yup. :)

Hey!

So, I just bought and downloaded the game,  but I cannot seem to load it...

I have modified the security parameters as usual, to authorise my Mac to open it. I have tried to download it 3 times, but it still does not work...

Any idea on how I can fix that problem? I am on Mac OS Sierra 10.12.5.

Thanks in advance for your help!

Developer

Sure, I'd like to help but I need more information. Please be specific about how the game doesn't load. You extracted the files, went into the resulting folder and executed the .EXE icon? And then what?

First of all, thank you for replying to my comment :)

Well, I indeed extracted the file.  I executed the .EXE icon, and than it appears and immediately disappear on my dock. Than, nothing happens.

Developer

Okay I did some research. Sierra handles Ren'Py games poorly. A format that I compile with used to support PC, Mac and Linux, but it is now broken for Mac. I will have to re-release the game for Mac only. I will try to do this soon, I'm sorry.

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That explains a lot. Thank you so much for your work! I am looking forward to downloading your next release :)

Are the other routes still going to be released?

seth???

Developer

I know you're all excited for more content. When my life settles down a bit, I'm sure I'll write up a storm. I have the outline, the ideas ...

If anyone wants to help me, like with writing scenes, outlines, forum posts, etc that would be great ... You can email me at maselphie AT gmail.

Hey, awesome game! I wish I found this gem sooner. I only have a problem, I'm on Dallas' route and my relationship score with Emmitt is very low. I can't play gigs because of that and therefore I can't get gifts for him so I'm stuck. What should I do? I'm out of money.

Developer

Can you hang out with him? Can you chat with him? Those will each raise his affection by a little bit each time.

I thought I modified the code in the store to allow going into debt. Sorry about that.

You can instead cheat for now. Email me at: maselphie @ gmail for the code :p

I can't chat and hang out with him but I can go into debt. I need the money to release songs tho. I guess a little cheating wouldn't hurt, thanks :) !