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A member registered Jul 20, 2018

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This was a lot of enjoyment! Frankly, I didn't know such table games existed until I read your novel. Now I have so much regret I never played anythig like that with my friends. Ah, well, until recently I didn't have friends who would agree to play something like that XD 

Anyway, thank you very much for this wonderful experience. I enjoyed every bit of it and hope to see something of your work again. P.S.: I agree with  Beateas every word.

And here are the bugs I incounted:

1. For some reason progress/time bars in gigs don't show anything. 

2. When I fire Jammy the error occures, which I can just ignore. Here is the short version of the traceback file:

NameError: name 'Jammynever_fired' is not defined


3. Penalty bars also don't show the how much will I pay for modifications.


Frankly, I was avoiding this game for a while, when I saw it in the list of the most popular VNs. Mainly,  because I misunderstood the introduction. I thought Robin was going to take her ex , Stirling, in her newly made band. And it made me confused. I assumed that the heroine would be one of those lighly brained otome characters. I'm sorry for that. But I am curious in the genre and possibilities of RenPy engine, so eventually I gave the game a try.  And that's how I lost two days of my life.... 

The story is worth a good Hollywood movie! The characters were alive. I was amazed how good are the dialogs. I'm trying to make my own game for a while and reading this novel made me literally jealous (in a good way).  Every character has it's personality. How could you make them so alive? Other things, like programming features and graphics are very good as well. I didn't play everything yet, obviuosly. Only the Story Mode's stories. But, my personal favourite is Emmitt, I guess. Because, I  think he makes Robin better. If I may say so. He looked and behaved like a kid and revived a kid inside her. In a way, it kind of purified her. So she could start all over again. Become that person  she was in the past, when she was watching black and white movies, again. That's my opininon anyway.  I am so glad that I could see Emmitt finally grown up and found his call. If only I could see the conclusion of their story! I don't watch serials because I can't stop until the story is fully completed. How can I live without knowing the end of this story?! That's devastating :P

Also, it was funny, how the epiloge of the Dallas story (the time in his parents house) was almost complete copy of my life. I thought I am the only one who suffers throat problems when visiting husbund's parents ;D And that mom that comes around nonchalantly...

I thank you very much for your work and hope your life treats you well.  Your game is one of the kind and I cannot wait to finally get to see it fully completed and released. Literally.

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1. It's all about food...

2. Animal lover and vegetarian in me cried when the squids were eaten :*(

3. Mr. Bandages inside me wasn't pleased that to achieve a good end I had to pick the "chosen" guy for all the quests, even if that guy wasn't good for the oppointed task (like with the map orientation and mr. Bandages ;P)

YET! The story and puzzles were nice and fun. The art, programming and music are good. Too good for a free game and I thank you for that. 

P.S.: I'm not really good with compliments, I know that.

No problem :)

Funny. Beautiful. Extraodinary. And inspiring! At last I found a masterpiece with choices that I actually would do in real life (speaking of playing mad when caught on assimilating with boxes ;P)

The arts, interface design and programming are really neat. Not too many special effects and colors, but all in the right place, time and amount. Ah, I really like the design and the work of programmer. My eyes enjoyed it :)

Let's see... The only thing I didn't mention so far is music. And it's not because I ddn't like it. I did. Only, when immersed in the story I didn't pay much attention to it. But it is actually really good. The music and sound effects felt natural. When actually stopping for a bit (wich is problematic, because the story flows smooth and interesting) you find out soothing melodies that are hard to stop listening.

And for some reason I'm captivated by the clicking sounds and the sounds of the fan ;P

Overall, though it's just a demo you've done a greate work and it will definitely shine and win more hearts when released. Thank you for you work. And good luck!

Emotional. A serious work on a serious topic, yet felt light. I like it. Also, if I didn't read the discription after playing, I wouldn't notice the links for donations. I think, it would be good to add them in the credits.

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Yes, there is a good ending. Just try all the "right" choices (they ususally lead to CGs), when the flower appears on the screen. Sometimes the flower appears after the scene is ended, not right after the choice. So you'll have to restart it. That's how I did it :)

Also, you can look for a walkthrough in the internet.

Yes.  I admire how Jen just put this huge work and responsibility on her shoulders. That takes a lot of courage on my opinion.  It is hard, but I'm pariently waiting for the full game :)

Thank you very much for your reply! I am really glad to hear news about the project and completely understand your struggles. Take your time to work and rest ;) I'm patiently waiting.


I liked the demo, though I'm a bit dissapointed to read that Mirage decides who's the traitor by her "affection" points. It makes her less sophisticated in my eyes. I mean, her job is to find the traitor, she can make the wrong choice, but it should still be based on the logical thinking not her... hormones. She could like one guy and still conclude that another guy is the mole. Of course, it is interesting to unexpectedly fall in love with the villain.  Also, I like games that require thinking to test and train my brain. But with having "affections" as the main createria for finding the traitor, I will be forced to say that an innocent persone is the traitor, just because MC spent more time with him?

I apologies if my notes offended you anyhow. The work is still great and interesting. I wish you best of luck on the development. Speaking of which, it would be nice if any news about the progress of development would be shared here. I cannot access Tumblr due to my geographical location :(