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DAGamerGal

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A member registered Aug 03, 2015 · View creator page →

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Well...here's another error I received:

[code]
I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'images/Characters/haron_mischief1.png'>:
  File "game/script2.rpy", line 4908, in script
    "Unfortunately, this too seemed to amuse him."
IOError: Couldn't find file 'images/Characters/haron_mischief1.png'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script2.rpy", line 4908, in script
    "Unfortunately, this too seemed to amuse him."
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\ast.py", line 643, in execute
    renpy.exports.say(who, what, interact=self.interact, *args, **kwargs)
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\exports.py", line 1175, in say
    who(what, *args, **kwargs)
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\character.py", line 1013, in __call__
    self.do_display(who, what, cb_args=self.cb_args, **display_args)
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\character.py", line 817, in do_display
    **display_args)
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\character.py", line 566, in display_say
    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\ui.py", line 287, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\core.py", line 2620, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\core.py", line 3022, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\core.py", line 2034, in draw_screen
    renpy.config.screen_height,
  File "render.pyx", line 475, in renpy.display.render.render_screen
  File "render.pyx", line 231, in renpy.display.render.render
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 143, in renpy.display.render.render
  File "render.pyx", line 231, in renpy.display.render.render
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 143, in renpy.display.render.render
  File "render.pyx", line 231, in renpy.display.render.render
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 143, in renpy.display.render.render
  File "render.pyx", line 231, in renpy.display.render.render
  File "accelerator.pyx", line 108, in renpy.display.accelerator.transform_render
  File "render.pyx", line 231, in renpy.display.render.render
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 325, in render
    surf = render(self.child, width, height, st, at)
  File "render.pyx", line 143, in renpy.display.render.render
  File "render.pyx", line 231, in renpy.display.render.render
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\image.py", line 398, in render
    return wrap_render(self.target, width, height, st, at)
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\image.py", line 213, in wrap_render
    rend = render(child, w, h, st, at)
  File "render.pyx", line 143, in renpy.display.render.render
  File "render.pyx", line 231, in renpy.display.render.render
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 1253, in render
    return renpy.display.render.render(self.child, w, h, st, at)
  File "render.pyx", line 143, in renpy.display.render.render
  File "render.pyx", line 231, in renpy.display.render.render
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 143, in renpy.display.render.render
  File "render.pyx", line 231, in renpy.display.render.render
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 325, in render
    surf = render(self.child, width, height, st, at)
  File "render.pyx", line 143, in renpy.display.render.render
  File "render.pyx", line 231, in renpy.display.render.render
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\im.py", line 504, in render
    texture = cache.get(self, texture=True)
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\im.py", line 213, in get
    surf = image.load()
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\im.py", line 554, in load
    surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\loader.py", line 548, in load
    raise IOError("Couldn't find file '%s'." % name)
IOError: Couldn't find file 'images/Characters/haron_mischief1.png'.

Windows-8-6.2.9200
Ren'Py 6.99.14.3135
Reverie: Ebon Light 0.0
[/code]

FYI:

Ran into a problem while playing  and couldn't go farther in the game,  so I copied and pasted the Exception in Windows below for you to look over:

[code]
I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'mc/idle/peach/head/slightsurprise.png'>:
  File "game/script2.rpy", line 3415, in script
    a "And--there is?"
IOError: Couldn't find file 'mc/idle/peach/head/slightsurprise.png'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script2.rpy", line 3415, in script
    a "And--there is?"
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\ast.py", line 643, in execute
    renpy.exports.say(who, what, interact=self.interact, *args, **kwargs)
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\exports.py", line 1175, in say
    who(what, *args, **kwargs)
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\character.py", line 1013, in __call__
    self.do_display(who, what, cb_args=self.cb_args, **display_args)
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\character.py", line 817, in do_display
    **display_args)
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\character.py", line 566, in display_say
    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\ui.py", line 287, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\core.py", line 2620, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\core.py", line 3022, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\core.py", line 2034, in draw_screen
    renpy.config.screen_height,
  File "render.pyx", line 475, in renpy.display.render.render_screen
  File "render.pyx", line 231, in renpy.display.render.render
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 143, in renpy.display.render.render
  File "render.pyx", line 231, in renpy.display.render.render
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 143, in renpy.display.render.render
  File "render.pyx", line 231, in renpy.display.render.render
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 143, in renpy.display.render.render
  File "render.pyx", line 231, in renpy.display.render.render
  File "accelerator.pyx", line 108, in renpy.display.accelerator.transform_render
  File "render.pyx", line 231, in renpy.display.render.render
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 325, in render
    surf = render(self.child, width, height, st, at)
  File "render.pyx", line 143, in renpy.display.render.render
  File "render.pyx", line 231, in renpy.display.render.render
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\image.py", line 398, in render
    return wrap_render(self.target, width, height, st, at)
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\image.py", line 213, in wrap_render
    rend = render(child, w, h, st, at)
  File "render.pyx", line 143, in renpy.display.render.render
  File "render.pyx", line 231, in renpy.display.render.render
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 1253, in render
    return renpy.display.render.render(self.child, w, h, st, at)
  File "render.pyx", line 143, in renpy.display.render.render
  File "render.pyx", line 231, in renpy.display.render.render
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 711, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 143, in renpy.display.render.render
  File "render.pyx", line 231, in renpy.display.render.render
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\layout.py", line 325, in render
    surf = render(self.child, width, height, st, at)
  File "render.pyx", line 143, in renpy.display.render.render
  File "render.pyx", line 231, in renpy.display.render.render
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\im.py", line 504, in render
    texture = cache.get(self, texture=True)
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\im.py", line 213, in get
    surf = image.load()
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\display\im.py", line 554, in load
    surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
  File "C:\Users\Kris\AppData\Roaming\itch\apps\Ebon Light\ReverieEbonLight-1.0-win\renpy\loader.py", line 548, in load
    raise IOError("Couldn't find file '%s'." % name)
IOError: Couldn't find file 'mc/idle/peach/head/slightsurprise.png'.

Windows-8-6.2.9200
Ren'Py 6.99.14.3135
Reverie: Ebon Light 0.0
[/code]

Just finished playing your demo for the first time (chose Emmet's route) and found the game -thus far- so delightful and fun to play. I love the art and the VA, as well as the humor (loved the conversations between Tori and Sebby!).

FYI- I did come across an error while playing Emmet's route that concerns Tori and his sister, that I thought I should mention. There is a scene where Sebby and Emmet speak where the students get there mail, and after Emmet leaves the area, Tori comes with the Halloween magnets and he tells Sebby all about his sister Marie, yet Sebby had already met and spoken to Marie on two previous occasions in the game. In fact, Tori had already told Sebby all about his sister, yet in this scene Sebby and Tori bothact as if it was the first time the subject of the sister had come up. 

Anyhoo...looking forward to the full version of the game when it is available!

Thank you so much for your response. I hesitated in saying anything in regards to the voice for Ambrosia, as I did not want to come across as harsh or overly critical of the VA. I have the utmost respect for the amazing people that do VA in video games and anime, and understand that it is not an easy job to do. Really, if you as the developers are happy with the character's accent, then that is all that matters!

As to Chase's updated appearance, it makes sense that his looks would change to suit the new style of graphics used in the game. 

Thanks again for answering my questions, and I apologise if I sounded critical and unsupportive of those involved in the creative process of this wonderful game, for that was not my intention. :)

(Edited 2 times)

After playing War 13th Day, and War: Valentine, I am so happy there is another game set in this universe! I LOVED playing those two games and I have enjoyed playing the current demo version of this game (I will be purchasing the paid version just as soon as it is available!!).

I love the addition of X and the new prison location, and how the story goes back and forth between the past and present. Having the games voiced is really great, although, I find the VA for Ambrosia to be... distracting... the accent and pronunciation of certain words sounds as if the character has a speech impediment of some kind, instead of sounding, uhm, I assume, exotic..?

Also, is it me, or has the look of Chase changed from the other games? The look of him seems different- not as cute looking, but a little more rougher in appearance.

Regardless of the few minor things I found less than pleasing, I truly loved the game and cannot wait for the finished product!! Kudos to all involved in making such an enjoyable game.

I thoroughly enjoyed Bahadur's story, learning about his background, who he is as a character, and watching the relationship between Baha and the MC grow and change into something more complex and mature. The writing, as usual, was such that it grabbed me in its emotional clutches and twisted my heart in every which way possible. My only complaint, like Ran's Story, I did not want it to end.  So looking forward to the next installment in this wonderful series.

When will the full game be ready for purchase, because I am ready to buy it NOW! I am already invested in the story and  in the characters, and cannot wait to see what unfolds next for Amara. Kudos to all involved in this wonderful VN.

I have played this game at least three times now, and I never tire of the characters and their story. I love Aloners and have also fallen in love with this game, as well. Your writing style is so engaging and full of emotions that stay with me long after I've finished playing your games. It's so nice to have a visual novel that is written for women that want more substance and mature themes in a romance or otome VN. I enjoyed the complicated relationship between the MC and Ran, as well as all the interesting lore in this world you have created. I can't wait to play more routes and to learn more about the rest of the characters and the world they live in!

You're welcome! I have finished all three romance routes in Story Mode and I found myself tearing up quite often during many of the scenes. I am a huge fan of the romance genre and I have to say that I adore your style of writing.  You are able to convey such powerful emotions through your writing- Bravo!

Great! Let me know what you need to me to do, and I will do my best. My email addresses are krisjfern@comcast.net and krisjfern@gmail.com either one is fine to use. I also have accounts with Dropbox, OneDrive, Google Drive, if you'd rather upload/dl stuff rather than email. ( I use both Word and Scrivener for my writing and their files can be uploaded to most of those accounts) I'd also be happy to send you my cell # if you would like to brainstorm via text.  You can also DM me on Twitter @KrisJFern.  :)

I certainly wouldn't mind helping you out with any writing or editing/proof reading that needs to be done. Or if you just need someone to bounce ideas off of when your muse has gone on vacation. ;)  

(Edited 1 time)

I cannot believe that this game is 100% free! And what a fun game it is! So far, I have spent 12 hours of playtime and only came across one bug, so wonderful job on the coding guys. :)  Love all the characters I have seen, so far,  the writing is so well done, and the music is very enjoyable to listen to while playing. The artwork is very nice, as well. I def will reccomend this game to others! Thanks so much for developing this game and sharing it with the rest of us!

Okay, I have finished all three romance routes in the Story Mode and THEY BLEW ME AWAY! I actualy stayed up until 4am one night JUST so I could finish Dallas' route, and then the next night I was up until 3am to finish Beau's route. I truly love how each of the relationships are complicated, bittersweet and full of messy emotions- just like in real life. I am looking forward to see how the other romances work in the Open Mode and how the 3 main romances carry over. 

(BTW: There is one bug that still shows up concerning Robin's bass Baby -it  involves how and when she gets it back- and it makes things confusing for the player. This had already been addresssed in other previous posts on this forum, so I won't go into it further.)