I like the idea of your death having consequences for the next attempt. However having only one bullet doesn't feel like it adds anything to the game. It just adds a frustrating factor where sometimes you are left with no choice but to kill yourself.
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OneLifeOneMinuteOneBullet's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #802 | 3.281 | 3.281 |
Overall | #879 | 3.479 | 3.479 |
Originality | #885 | 3.500 | 3.500 |
Adherence to the Theme | #938 | 3.656 | 3.656 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Despite the minor bugs, the game is pretty fun and playable! The idea of a platformer zombie game where the main goal is not to shoot the zombies, but rather to turn them into blocks that allow you to move on, is an interesting concept. But you can also suicide and turn yourself into a block and you can turn yourself into a zombie by colliding with the zombies. All of that you can do in one turn, each time spawning as a new character. Very clever and yet simple idea, I see the potential here. Well done!
I love this concept. This has potential to become something really cool. The whole thing was abit short and lacked of more complicated puzzles this mechanic offers. But Nontheless: Keep on working on this. I'm looking forward how this might develop :) The core concept is genius
I really like the idea of turning into a zombie. Fun game :)
Cool idea, fits the concept well. I think it could do with having more room to see though!
Nice game, I enjoyed playing it. Wish there were more levels but due to the game jam I'm not surprised there wasn't more levels :D
I had fun with it. I like the idea that your failures can cause trouble for you in the future making each move a little more dangerous. Having a little more screen space would help with planning and make it easier to play although at the same time not knowing everything ahead is also fun. The suicide mechanic was a little dark but mechanically I think it worked well as a puzzle tool. I think you could really run with this if you keep working at it.
Really fun! I think the connection to the theme could have been a bit stronger, but it is well designed, very original and explains it's mechanics pretty well through gameplay. Well done!
Interesting. Kind of reminds me of an old flash game where your previous attempts would still appear and you could interact with them. I feel like this game has a tendency of having mistakes compound and make the level much more difficult than it needs to be, largely due to the "one bullet" thing. It also doesn't help that there are a few "leaps of faith" where you can't see the zombie below. Otherwise, I though it was great.
This is a really cool idea! I actually spent a lot of time playing this. It would be nice to have an ingame timer that continues throughout all of the levels so we can see how fast we go. Also, more levels would be nice. Can't wait to see what this game becomes! Also, made a fun speedrun, haha: https://www.youtube.com/watch?v=N0NQ4-iWrhM
This game really uses the only one and makes a fun puzzle games.
Pros:
+ Cute, Fun art style
+ Simple Controls
+ Good adherence to the theme
Cons:
- Audio for gunshot was too loud
- Game loops endlessly, with nothing to signify when you beat the game, other than seeing the first level again.
- No UI to show if you have a shot or not (Spent 30 seconds trying to figure out why I couldn't shoot before realizing i had no ammo)
Overall you did a great job, and my cons are mainly just me trying to give feedback on how to improve the game further.
Please check out the game my team and I made:
Happy Accidents - https://itch.io/jam/gmtk-2019/rate/463041
Thanks and great job!
Super concept, I loved piling up bodies to make my way through the level!
It follows the theme of the Game Jam but the mechanics of reusing dead bodies seems to me to go beyond the concept of "one life", because in practice you have so many. You don't have debuf if you die apart from start again, and in some cases it is also mandatory to die, which makes it impossible to finish the game with just one life. The "one bullet" instead is better, and the fact of creating a zombie every time you are killed by one of them prevents you from killing all the enemies simply by shooting and then committing suicide, because you do nothing but cancel what you just did.
The graphics are very beautiful, the controls respond well to the inputs and the sound design is excellent.
Anyway congratulations, 48h are few and this game is very well done.
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