If you end up choosing this game for Day 4 leave a comment! That way the other developers can follow your progress! :)
Jorim
Creator of
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Don't even worry about it! That's also on me, I was in a bit of a hurry so didn't comment my code properly. Also don't be afraid to add something new if you are unsure what to make of the existing code. Looking at your post for day 3 you were able to add something and pass it on, so it looks like you did great! :)
Yes! Sorry for the late reply, but it sounds like you managed to get it to work.
In case anyone else has the same problem: You extract the Day2.rar file using a program such as winrar or 7zip, after which you have the folder containing the project's assets. From that point you can open it using Unity Hub.
https://jorim.itch.io/sheepherder Here is the link to day 2's submission in case you want to follow the progress! I only had a few hours, so I added a pen for the sheep to be herded in, added a menu and credits, and refactored the code a bit!
I am using Unity. This is my entry in case anyone is still looking for a day 2. https://jorim.itch.io/ten-seconds
The art and music are great! The controls were a bit floaty. One of the tutorial messages (I think synchronize?) was really difficult to read and I'm not sure what it is supposed to say! I couldn't get to meet with both characters because I don't think I fully grasped the mechanics. I like the implementation of the theme though. Nicely done!
Voice acting in a jam game is always really impressive. The dialogue in the intro is funny. I do think the game was a bit tedious to play. I think if the player were faster than the other characters that might alleviate a lot of that. I love the art work! The painterly brush strokes look very nice and add to the storybook feel of the game. Nicely done you all!
I love the concept. Very creative way to implement the theme. I was a bit confused by the implementation. There were tons of times where I thought cards would be destroyed, but they weren't. I'm not sure if it was bugged or I am mis interpreting the tutorial. I love the art and the music! All the polish you put in is very impressive.
Your game is incredibly well polished and the sound design really makes the puzzles intrinsically fun. I think it would have been nice to see some more levels with 2 squares in it, as that ties it to the theme the strongest and made for the most interesting puzzles. But with the amount of puzzles you managed to make there already are quite a few of those. Nicely done!
I love the game and the puzzles, the amount of content you were able to make is really impressive! The movement bothered me a bit, as often when I lost levels it was due to wrong inputs, even though I understood what the level wanted me to do. This lead to some frustration. On the whole a super fun game though!
Love this game. Super simple concept making it very easy to grasp and surprisingly addictive. I got up to 17, the screen rotation is evil! After hitting 17 I also got to 17 while being afk and letting the game run, so the game is both challenging, but also my keyboard is beating me. Great entry, especially while also hosting!