Really liked the music and art, very impressive wat you guys put down and the style is beautiful.
Gameplay was really nice, Tho I was a bit confused when enemies respawned after I hit them?
Maybe I misread something but I feel that wasn't meant to be that way.
Camera at the lava was a bit rough as you couldn't see the platforms unless you let yourself drop a bit every time.
Play game
Cathens's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound - How well does the sound create the perfect atmosphere in the game? | #4 | 4.333 | 4.333 |
Art and visuals - How amazing does the game look and feel? | #5 | 4.583 | 4.583 |
Overall | #13 | 3.633 | 3.633 |
Game Design - How compelled are you to keep playing this game? | #22 | 3.333 | 3.333 |
Technical - How impressive is the technical complexity of this game? | #28 | 3.000 | 3.000 |
Theme - How well and unique is the theme implemented in the game? | #40 | 2.917 | 2.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
On my first try, I managed to get stuck on a pillar, haha.
The art and sound are both veeeery well done. It's impressive how you composed and produced that soundtrack in a jam's time and made it adaptive to the cat's state.
Though a platformer lends itself very well for it, I like that you included a tutorial; something that's quite often forgotten in a game jam (guilty as charged!), due to the short amount of time.
The section with the lava could've used some extra dynamics in the camera; right now it's a bit of a guess where you have to jump to and that could be frustrating for the player.
As a last point of feedback: I didn't feel the need to change to the buffy cat as much. I ran through the game as the small cat, only changing to the buffy cat when I needed to smash through the gates.
All in all, a great piece of work for such a limited amount of time.
Great visuals. Really impressive how vast you made the level. Some checkpoints would have been nice! I love the music and buff cat was incredible.
Amazing visual display, just like last year with Fairy Lost the length of the game is really impressive! The changing soundtrack is also a very nice touch! Did wish there was more of a reason to switch between big and small cat, right now I just stayed small and zapped everyone from afar and only changed when I needed to go through a gate.
Haha, yes! Near the end I gave the big guy a bit of a hidden bonus sprint mechanic with shift, to create more of a duality between forms having a different horizontal vs vertical speed. Unfortunately, we weren't able to tutorialize / properly introduce that!
Kian (Baardus) did an amazing job on the sheer size and detail of the level! Always a blast to work with him.
Thank you, Audune Games did an amazing job on the track!
This game looks and sounds great! Really good adaptive audio tracks and a unique look. There's lots of detail in the environments. I couldn't get past the lava jumps however (one missed jump between pillars and it's basically game over...) What is the purpose of the small cat magic attack?
Thank you, with three artists we spent quite a bit of time on creating something which we hope looks impressive.
Unfortunately we weren't able to get the checkpoint system in on time. :( Still, we hope you enjoyed the puzzle aspect of the earlier areas!
The magic attack symbolizes the duality between might and magic. ^^
you really knocked it out of the park again with the music and visuals, great job! ✨
Very slick art style! Game was fun and I enjoyed the environment and the platforming. Did not expect the buff cat. Was a nice surprise. Music was spot on and pleasant to listen to. Good job!
Visually really nice!!!! just nice to sit back and enjoy. Love the cat model aswell. I was stuck after a while but that was fine. Overall very good job!
Leave a comment
Log in with itch.io to leave a comment.