I like how the shooting feels and that the arrow damages enemy while returning to the character. But I don't like small level and sluggish movement. Also, from my point of view, that you lose instantly if an enemy reaches the trophy is a bad idea. I think it would be better if an enemy took the trophy and started carrying it to some point in the arena.
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ArrowOne's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to the Theme | #751 | 3.875 | 3.875 |
Design | #993 | 3.078 | 3.078 |
Overall | #1060 | 3.302 | 3.302 |
Originality | #1397 | 2.953 | 2.953 |
Ranked from 64 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I enjoyed blasting my arrow through hordes of enemies but I felt like I never had enough coins to get upgrades. I also didn't feel the need to platform because if you're at the same height as the enemies you'll just shoot through all of them then need to go pick up the coins before they fade away.
A little sad that you lose you coins after finishing the level. The first level had stuff that I couldn't afford, even though I never spent any gold.
Art and sound play well together. I like the idea of the boomerang arrow, I'd like to see where else you could expand that mechanic (guided arrows, homing arrows, etc) just to make it more exciting.
Nice music and visuals, you really got the era right. It was much easier once I read you could get your arrow back! I really liked the arrow flowing back into them on its return it is a nice mechanic.
So satisfying to pull the arrow haha
Good job and best of luck!
Nice game. However, sometimes it feels like it's impossible to get the arrow back without getting hurt.
Really good. The music was really good as well as the sound effects. The art was cute and really sweet. The player was smooth and the bow and arrow mechanic is a pretty decent spin on shooting in games. You might be better off letting the player know that the life bar is for the trophy, as this confused me when I first played. Anyway, great entry!
Very fun and polished game! I love it! I loved that the controls were very responsive especailly the arrow which came right back after clicking! Great job with this game! I did feel though that the game was little repetetive... I could just stay in the middle shoot, call arraow, shoot other direction, call arrow, etc. Apart from that this game has great potential :)
Would love if you could check mine out too! Or not, no pressure ;)
Really enjoyed how the arrow came right back to you and scored hits along the way! Awesome game and I can't wait to see it expand more! There was only one time where the arrow wouldn't come back to me and I had to run and get it. Usually I'm able to get it right away. Great game!
First Time when I played, I feel hard to return the arrow back. I guess sth wrong on the TriggerEnter. But I checked the controls on description and I knew how to play. If you can put the tutorial on the game would be better. I like your homing arrow in this game. Looking forward to play more levels in your game. Very nice.
The game is very cool, like having to pick up your arrow after you shoot it, it gets the player to move around a lot more. The problem was my arrow would fly into the cave where the enemies would spawn and I couldn't grab it. It makes it difficult to grab your arrow after you get hurt, because once you are invincible you can't grab it, which I think it would be a lot easier if you could grab arrows when you are invincible. I liked the pixel gradient effect looked very nice, so did the art too. When the game starts with all of the moving text was very satisfying. I really like the icon of the game. The bent arrow to make a one was very creative. Overall the game was great with a few flaws.
I made a one shot game like yours if you want to check it out here is the link. No pressure you don't have to check it out.
I like the retro theme, both the looks and the music! The game is fun, but it seems to easy to stick the arrow out of reach =/
If you'd like to check ours: https://itch.io/jam/gmtk-2019/rate/463231
Hey ! Nice little game.
What I like : the overall idea, the arrow that comes back when you right click and kills enemies, the opportunity to improve something at the end of each wave, the graphics that are simple but well done
What I would have liked : do not lose money between two levels, slightly cheaper improvements, more variety in enemies
Good job :D
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