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olinkalex

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A member registered Jul 13, 2017 · View creator page →

Creator of

Recent community posts

glad you enjoyed it

Thanks for playing it

Thanks for playing it.

Thank you

Thanks for playing it

Terror Lurks In Every Tunnel

thanks for playing, currently I have other work I have to do, but am thinking about possible games involving Cage-Face for the future.

Thanks for the feedback

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We'll see, I do have other work I have to do, but I thinking about future Cage-Face games and see if I can get some free time to make the game.

Thanks for playing it.

Thank you

Thanks for playing it.

Its unknown when I'll have the time to make another game involving my character, but will be thinking about what my next Cage-Face game will be.

Thanks, don't expect another Cage-Face for a while (got other work I have to do), but I am looking at possible ideas for my next game involving my character.

Thank you, don't expect the next Cage-Face any time soon (got other work I have to do), but I am thinking about a possible 3rd Cage-Face game, just got to make sure I get plenty of free time to work on it.

In some ways yes, both games are connected.

Mmm, maybe because I played some other game in the Jam that also had you use the [E] key and the Left Mouse is never used in there game (I tested it) that might of not tested by accident and just jump to conclusion, or the first time I tried to used left mouse in your game it didn't register for some reason.

Personally I was left scratching my head on this game, just felt like the stories ending just came out of no where. Also why can't I use the left mouse button to interact? I get [E] is a common interact button, but if the left mouse button is not at all except for menus its just odd its not used as an option to interact. Also I do wonder why this game is like over a GB big, the game doesn't seem to be that demanding. Still its an okay little game.

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Not bad for a first game jam, I do have a few issues with the game, 1 its really annoying having to move my hands from WASD to press I to open the inventory and having to do that allot, I get I is a common button used for Inventory but I find it a pain and just don't get why it can't it be something like Tab. Also might been good to let me Equip/Cycle through items with the Mouse Wheel and deselect items with the Right Mouse button. Also I found it a bit troublesome on figuring out where to go and how to do things. Still this was a pretty solid first attempt at a GameJam

Thanks, though Cage-Face is not an SCP or a CreepyPasta and I have no intention of making him one.

I would probably say its complete, its a tiny game, built for the Game Jam I entered it in.

Not sure what you mean

Thanks

Thanks for playing it.

Thanks for playing it

Thanks for playing it

Thanks for playing, glad you like the monsters concept.

Thanks for playing it

Thanks, glad you like the games concept.

thanks for playing, people have been liking the VHS thing.

Thanks for playing it.

Thanks for the feedback and glad you enjoy the game.

Thanks for playing it.

Thanks for playing it.

Thanks for the feedback, I'll look into it if I do another update.

Happy you like the concept.

Right, as for the autopsy report, rechecked some images on the web and it does still seem possible to hit the heart (not directly) but right around the edge. but of course if I do another update to the game, I we'll see if I can re-edit the report to fix that possible flaw.

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I said Pyramid Head was one of my inspirations for Cage-Face, not Siren Head.

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It's an original music track the composer made for Cage-Face.

Thanks for playing.