Thanks for playing it, and cute little LP.
Recent community posts
Be happy to submit my games (though not sure what you feel about Pay What You Like games)
https://olinkalex.itch.io/the-possession-experiment -and- https://olinkalex.itch.io/frostbite-deadly-climate
Sorry for the very late reply, I just only now found out now you posted this message. Honestly, not sure what tips to give other, you always need to take peoples opinion, your not gonna please everyone and you need to be open to always improving your skills when developing games.
About My Project: So about a month back I released a Survival-Horror on to a couple of game sharing site, the game was developed by myself in 60 days with only using Assets that I had on me or that I could get for free on the web.
It's a short survival-horror game, where you're a Scientist controlling Human Test Subjects to help you try and escape a bunker overrun by a hostile Entity. The Game can be viewed as a hybrid of Classic PS1 Horror Games like Silent Hill and Resident Evil and modern horror games like Five Nights at Freddy's.
Due to the response I got from this game I am now planning on developing an expanded/spiritual successor to the game. the spiritual successor will be a much larger game with a deeper story and lore, original enemies, and some new gameplay mechanics. What I am hoping to do is forming a team that can help develop a bit of an updated version of my original game, and use that to help promote a Kickstarter campaign along with getting a Grant from Epic Games. and if the project gets fully funded I would use the funds to fully hire my team to help fully develop the spiritual successor of The Possession Experiment, this is a first attempt I'm doing so some aspects of this plan project are still being worked on, but if your interested in being a part of this project. Message me on here or on discord olinkalex#1162
Thank you for the feedback, Though most of the issues you mention are more of your not into Old-School PS1 Horror style gameplay, or things you overlooked.
- Tank Controls are known to be slow and the game gives you a quick-turn function to quickly make a 180 turn. Also in the games Settings menu you can change the Movement Controls from Tank controls to Analog controls. which lets the character instantly face/move in the direction you point the analog stick (WASD Keys) towards.
- The Entity will stop chasing you, but only if he looses sight of you for a good amount of time, so you can't just enter a room and the entity just gives up, you need to keep running though a few rooms for it to finally looses you.
- While yes while you can't view the cameras on the right monitor, the Room Numbers on the Map Glitch whenever the Entity is in said room. This is mentioned in the Hints -&- Tips page that is on the left monitor before you start the Experiment.
So can't say that any future update I make to the game will remove the issue you might have cause they are a staple of Old-School Survival Horror gameplay that might not be your cup-of-tea.
Yeah I realize I should of added something like Door handles on the cabinet, and I have an update prepared, but of course I can't update the game during the Jam judgment so for now I posted that screenshot to help give the hint.
Yep, realize that I should have made it more clear that it was a cabinet, sadly I can't update the build till the GameJam is over so I added that image to help a little until the GameJam voting has ended.
Yeah actually, but want to do a different take it. still retains the Security Cameras and controlling the Robot, but remove the Text Commands and instead going to control the robot a different way