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A jam submission

Only YouView game page

When there's only you and the goal, you're going to have to help yourself.
Submitted by H_Labs — 3 hours, 1 minute before the deadline
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CriteriaRankScore*Raw Score
Adherence to the Theme#9263.6673.667

Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Viewing comments 27 to 8 of 27 · Next page · Last page

Really weird and fun idea. The menus take way too long though. I should be able to skip those.


Concept is really cool you have good ideas.

I'm stuck at level "Red is reset". Sadly a bit too hard for me. ^^'

My 2 cents : I think you need to choose if you want a frenetic puzzle game (with short limited time) or dexterity puzzle game. Both seems complicated. Same for the transitions.

- If you want a die and retry, your level transitions are a bit too slow. Instead of big black screen with text, you can add a footer text like VVVVVV.

- If you want a dexterity puzzle game, you can enlarge timers or remove them to let the players experiment with your environment. You can even let them choose when to skip to another character with a right click button. 

About the controls, I don't think the mouse is the real problem. Perhaps you can improve your gamefeel by using another reference frame for your movement offsets (I don't which one yet but with some little experiments you can find something).

Despite all of this, I think you did a really good work and your game looks really promising.

Good job! :)


Thanks for taking the time to write down such detailed feedback! You make a great point about dexterous-v-puzzle, and I'll have to give that a lot of thought before I decide on one or the other. The reference frame is also a really good idea which I'll have to test out. Thanks again!


Quite complex game, with simple controls and premise. Good job!


Interesting game, i liked it but i constantly got stucked, i think the idea is really good though.


Very original idea, I do like the idea of using past you to help yourself out. It was really difficult though and on levels where you had two of the same color it would be easy to lose track of yourself. Also, having to wait so long when you failed got kinda annoying. If you polished it up some more it would be a fun little game though.


Interesting idea! I thought the intro and the text between levels was way to long, but that should be an easy fix. Nice job :)


Very interesting!


Interesting game mechanic and I like the mouse controls.

Submitted (1 edit)

Very original, unique idea! I love it, I definitely want to see a polished version of this!
I couldn't get past the grey gap level >.< 
But from what I had played it was really good, although I do agree with what @B-Deshi Dev said, that the mouse controls are a little hard, perhaps you should find another way of getting this game to work with different controls?
Great job at making this game in 48 hours! Give yourself a high-five!



I think the mouse controls hurt it instead of helping it. Runing towards the mouse doesn't work for faster paced platformers. 

The loop mechanic is cool. But I think  that  it needs a slower pace. Maybe it'd be better if it was like superhot (i.e time moves when you do).

Also, you should add a faster way to restart.

But A+ for creativity.


Like it. I would add a quick way to restart level.

I guess this is like portal without the gun? A bit hard. But yeah, interesting stuff.

Submitted (1 edit)

Not bad ! A little bit difficult to control ,but it has a lot of potential .

Well done !

This was well fun, needed to think fast.  Very hard but very interesting, I'll be keeping an eye on this for post jam updates for sure.


Quite a cool puzzle game. Had me thinking for a long time on some levels! It took me a while to get how it worked though (my sister tried it and got it right away :'D) Also the black level I was able to do without needing my second guy. Overall, cool game :)


I'm glad you and your sister enjoyed it! Do y'all have any suggestions for communicating controls/how it works?


I understand the concept, but the game is hard as hell for me. Firstly, because of the controls, using mouse in a platformer game for PC with autorun isn't a good idea, I struggled with them a lot. Secondly, levels are to difficult from the beginning, alongside lack of feedback on my actions. Eventually, I struggled with the game instead of reaching goals. However, if you changed these problems, you would make this game more playable and understandable. 
Despite getting such feedback, keep trying!


I'm sorry to hear that! I was debating adding keyboard support and decided against it for time and precision reasons, but I should have gone with it. The levels are not very well balanced and I'll have to work towards that in the future.

I'm not entirely sure what feedback would be most helpful. Do you have any suggestions?


Considering my feedback or all?

Developer (1 edit)

Either. You mentioned "feedback for your actions" and I'm wanting to add that (post-jam), if you'd be willing to describe anything you had in mind.


Firstly, give feedback on using abilities. If they're passive show the differens between characters not only with colors, add some effects.


Will do. Thanks!

Hats of to your creativity!!! This game needs to be played by more devs here.. Inspiring work...


Really nice concept!


I first thing that game about peeing 🤣 sorry nice game, thank for it

Please check our too:


Only one sentence. (& rating)
Game is cool.

Viewing comments 27 to 8 of 27 · Next page · Last page