El diseño gráfico del juego.
Recent community posts
The game is hard, nonsense and very funny. I know that has a story (that makes sense) but I couldn't felt a coherent story.
Although the motion controls are intuitive, I couldn't find instructions.
I like the idea; the game is fun, but needs some polishing.
When I lost, the game sent me to main screen, the level music doesn't stop, and level music and main screen music were played at the same time. I died near to an enemy without a touch between the player sprite with the enemy sprite. When jumping, I feel a low gravity that doesn't convince me.
Anyway, congratulations for the game. I obviously have in mind that this was made in 48 hours. Good luck for the rest of the jam!
I really felt I only had one chance to be free and I really felt that puzzle sentation.
In my opinion, the game needs to be able to open multiple windows.
At the beginning, I couldn't read the text intro because was half cut. Although, intuitively, I passed the screen pressing "Space".
PS: I won.
I loved it. I love the smooth movement, the sounds, the art and the interactions between the player and the menu options. But, I don't feel like a have a goal. Yes, you have a score but I think that the game has more potential than getting a high score. Anyway, excellent game!