Builds up really nicely. I like the billboards on the first level ;) . The spikes on top are a cool tension mechanic and the sound effect pitch matching the bounce height is a really nice touch.
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I really liked the multi tasking of this one. Those sheep are pretty sneaky. I think on the first level it would be good to have instructions on the controls as I didn't know how to use my dog at first. Nice NZ theme :)
Wow got a strong XCom vibe on this one. You have made a really big map to explore which was pretty cool. I think if you had made the bombs not set each other off it would have been easier to make traps. I had to try to stack them on top of each other when I was luring them back otherwise they would all go off too early. It was pretty fun to have heaps of them chasing me, nice work.
Really interesting mechanic. I didn't read the instructions before jumping in so a little hint right at the start would have helped with the onboarding. Nice reversal on the normal tropes of player characters.
Nice game, it gave me strong getting over it vibes. A good use of the out of control mechanic while still giving the player enough control to get through the level. I think after this jam you could have a look at squash and stretch which would make your bean a bit more alive during the jumps.
Really nice, the fire spreading is well done. It was a wee bit hard at first to work out how to control the trucks but it made sense once I got the hang of it. I think you can polish this up and add more scenarios to have a full game :)
Awesome concept! It is pretty out of control but I think it would have been more fun to be skidding around, I spent a lot of my time stuck against the edge. Maybe if the ducks listened a wee bit more, or I could give them the bread that I collected to keep them in place for a bit then it would be more fun. But great idea and really original.
I really like the time lag and thinking ahead. I had to read the instructions below the game to understand the mechanics, maybe that could be Incorporated into the game as a tutorial? Great choice of assets for the art.
Very fun! I really like the concept and the light nature of the art and music. Really simple controls, if you had scroll when the mouse is near the edge of the screen then you could play it entirely with the mouse. Nice job!
Nice job creating a puzzle game in a jam! It took awhile to find the reset button, maybe you could detect when they are stuck? I really like the concept and it is an interesting implementation.
Wow those spores are out of control! It ran fine on my laptop. I think a bit more easing in to the controls and resetting straight back into the game would make the learning experience easier. The mouse aiming the light feels really good.