Interesting driving mechanics, feels a lot like a spaceship. Good take on the theme.
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We ended up with similar interpretations of the theme. The cleaning mechanic was interesting. I think especially for a game jam game you can ramp up the difficulty quicker to make it more intense sooner. Your art is nicely polished and cool that you got the reliability in there with the upgrades.
Great concept. I think it would help if there was a reason that you were forced to use the gun as you can just wander around safely in the dark. Maybe if there was something like spiders which knew where you were then when you attacked them lots of moths would come.
Cool concept with selecting units and the jump movement. Getting sucked into the lights is really cool. I think if you made the collision shape around the bugs closer to the size of the sprite the physics puzzles would be a little easier.
Builds up really nicely. I like the billboards on the first level ;) . The spikes on top are a cool tension mechanic and the sound effect pitch matching the bounce height is a really nice touch.
I really liked the multi tasking of this one. Those sheep are pretty sneaky. I think on the first level it would be good to have instructions on the controls as I didn't know how to use my dog at first. Nice NZ theme :)
Wow got a strong XCom vibe on this one. You have made a really big map to explore which was pretty cool. I think if you had made the bombs not set each other off it would have been easier to make traps. I had to try to stack them on top of each other when I was luring them back otherwise they would all go off too early. It was pretty fun to have heaps of them chasing me, nice work.
Really interesting mechanic. I didn't read the instructions before jumping in so a little hint right at the start would have helped with the onboarding. Nice reversal on the normal tropes of player characters.
Nice game, it gave me strong getting over it vibes. A good use of the out of control mechanic while still giving the player enough control to get through the level. I think after this jam you could have a look at squash and stretch which would make your bean a bit more alive during the jumps.
Really nice, the fire spreading is well done. It was a wee bit hard at first to work out how to control the trucks but it made sense once I got the hang of it. I think you can polish this up and add more scenarios to have a full game :)
Awesome concept! It is pretty out of control but I think it would have been more fun to be skidding around, I spent a lot of my time stuck against the edge. Maybe if the ducks listened a wee bit more, or I could give them the bread that I collected to keep them in place for a bit then it would be more fun. But great idea and really original.