had a little bit of trouble adjusting to the movement at first but after that it was quite fun.
Play game
Muzzle Moths's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #18 | 3.433 | 3.433 |
Overall | #20 | 3.567 | 3.567 |
Theme | #21 | 3.900 | 3.900 |
Polishing | #22 | 3.200 | 3.200 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
did you use any assets?
No
Discord Username/Usernames
QuackAndCheese#7781
Comments
Great concept. I think it would help if there was a reason that you were forced to use the gun as you can just wander around safely in the dark. Maybe if there was something like spiders which knew where you were then when you attacked them lots of moths would come.
The theme was on point, but without the moths moving there was unfortunately no challenge. If they moved slowly and faster over time, this could be one intense game!
Addicting at first but without the difficulty changing at all (ie. more moth spawns, better light sensing, no real AI for the moths), the gameplay doesn't manage to keep me playing past 5-10 minutes. Otherwise, very good game though. Interesting upgrades, well made art, satisfying sounds (that reload sound, damn). Good job!
played this for way longer than I should have because it is weirdly addictive
Needs more bugs like a faster ones that do less damage or slower ones that do more damage
wow that was really cool. I liked the camera effects and the game was really polished, but there weren't any different bugs, so it gets a but boring after 5 minutes or so.
I enjoyed the premise and the use of the theme. I also really liked the upgrades. I did encounter a bug with crates spawning outside of the playspace, but it didn't detract from my experience.
Really cool that you managed to create so many game mechanics in such a short period, I'm a big fan of the cover art too!
Sounds are nice too
Looks and feels quite good. Get's repetitive quite fast though, and i would've loved if there was some kind of AI on the bugs apart from them following the light, making them a bit more challenging. They often just grouped together by the edge of the map. Overall great job though!
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