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JohnnyOlBoy

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A member registered May 18, 2022 · View creator page →

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The visuals of the game were cool, but I couldnt really see anything, and I couldnt really find much to do other than wander. The atmosphere was very good though.

really well made but I messed up in the tutorial so had to restart :(

nice game, but not very original

I think this is definitely one of the better implementations of gravity switching ive seen, and I really liked the addition of the grapple, but the vision and balance impairments felt like they only got in the way of the gameplay, rather than being a fun challenge.

The game has a very good idea, and great execution, but I felt like there wasnt really anything to do after the first few nights.

two things: I couldnt get any wood to get tools and stuff, as you need an axe to get wood, which requires wood, and I couldnt quit without alt-f4. other than that, a survival game with time management is pretty cool.

Very creepy, kind of reminds me of subnautica, when you know there's a leviathan nearby.

The atmosphere was great, and I really liked how the room gets more chaotic after the first level, but I couldnt figure out the password to the computer in level two, so I didnt get very far :/

I really liked the use of old science footage in the cutscenes, but the actual gameplay was a bit confusing. really great idea though!

the controls were a bit odd, but I really liked the surrealist art style.

really cool! The art kinda reminds me of the world ends with you on DS

I figured it out! I was trying to use variables that didnt actually exist, using "X" and "Y" rather than "[X]" and "[Y]", so it all works now.

I am making a game using a program called DS game maker, which can theoretically compile games for the nintendo DS. There is not a lot of documentation, and I am getting this wierd error that just says "check for logic errors in your code" of which there are none. This error only rears its ugly head when I use functions related to the stylus, which is pretty crucial to my game idea, so any help would be great. 

not werk please fix I want to play boost go brrrr

very cool concept and great art style

thank you

horror games on itch unhinged fr

don't know if this is intentional or not, but sometimes when I would grab a guy to get ammo, and I threw him and he didn't hit a wall, he would get up and attack me but stay orange?

pretty cool if you ask me

yeah the webgl build didn't work.

Bobbo Jam 2022 community · Created a new topic why dinosaur

why dinosaur?

i broked it

wow that was really cool. I liked the camera effects and the game was really polished, but there weren't any different bugs, so it gets a but boring after 5 minutes or so.

It has a really well balanced (in my opinion) risk-reward system and I like the graphics.

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I really like the atmosphere of the game, especially in the later sections, were you don't have light and kind of need to guess where to go, and what the generators will do.

Really cool concept I only wish there were more levels.

really well made.

I couldn't see anything.

Kind of confusing

I couldn't beat the spider.

Same error as everyone else

sorry, the about button doesn't really work. The end part is meant to say "its a but buggy (no pun intended) but hopefully it'll be fun".

Wow that was really cool

Honestly that was really great. I loved the opening story bit, the graphics had a nice art style and the gameplay was surprisingly addictive. Good job!

did ya'll actually play this or did it not work. because the start is broken so you need to press green flag like 10 times.

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Does anyone know how to use Vector2.Lerp without rigid bodies going through stuff in unity?  Or an alternative method?

Thanks.

EDIT: never mind I figured it out.

okay thanks.

I want to use the ducktales moon theme for the ending of my game. Can I do this or do I have to use royalty free music?