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two things: I couldnt get any wood to get tools and stuff, as you need an axe to get wood, which requires wood, and I couldnt quit without alt-f4. other than that, a survival game with time management is pretty cool.

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Thank you for playing this game. Acctually It's designed player can not get any resource directly from enviroment, to demonstrate a world that anything need money to buy in first place. After first day's work you can sell all the stuff you picked up and anything in the craft area can be bought with money. When you found ways to get money stably,  you can stop working and go fishing or do whatever you want. I think this money driven cycle is aberation of life. People work from 9-17 just to sell labor to get money, to buy stuff that they need to survive, or they don't really need most time. To end the cycle you need to manually do a hard quit. 

There are only a few things I think really matters for surviving in this game.
Tower. It's like game skill sets that help you finish daily work more efficiently.
Shed. Every one need eat and sleep to survive. And should afford a place to live.
Food. Not very expensive. However when working as a developer I hardly have chance to cook own food, always buy food and eat.
Water. Everyday we drink bottle water to survive, otherwise could get sick,  that's funny. In game it's relatively expensive to buy bottle water directly. You can just buy a pod (should rename it to bottle) and go to pool and fill it, that makes exactly same thing and save some money.
All the other things you can buy are not necessary for game play. The discription of bottle water is directly copied from web site of evian.

There is a way to get wood and other resource though, for example, you can buy a tower and wait  until animals destory it, then there will remain some wood on the ground.