Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

the controls were a bit odd, but I really liked the surrealist art style.

(2 edits)

Thanks! The controls were a tough one, because the original vision required being able to change your expression on the fly, in response to NPCs you interact with. So it needed to be something you can control at the same time as movement, hence the QWOP-y controls on the keyboard, and movement all on the mouse  :)