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(+1)

Nice game, it gave me strong getting over it vibes. A good use of the out of control mechanic while still giving the player enough control to get through the level. I think after this jam you could have a look at squash and stretch which would make your bean a bit more alive during the jumps.

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Hey n00begon! Thanks for the link to the animation video, we'll check it out when we get the chance. It had been awhile since I (the programmer) had worked with animation in Unity so we opted to focus on other elements this year instead. But I definitely want to reteach myself how to do it to make the games feel more alive. Thanks for your feedback ^-^