I'm curious how many of us use jams to try something new. A new mechanic, art style, sound style, anything really.
I've only been playing with gamedev for a little over a year and when I participate in a jam I always try to do something different to what I've done before.
This time around I'm trying to make a game with a different art style as most of my games for jams end up being 2D pixel art. I'm also making a more casual click to move style game. The mechanics are simple, but based around this style of game so are built a bit differently as well.
So what are you doing different? And is it working?
[Edit] - Got my game submitted now, game page link is https://crazyhoundgamedesign.itch.io/petri-dish-gdtv-jam-25
Ratings page link to follow once it opens.
Also, thank you for all the comments and conversations in this thread, I will definitely be aiming to play everyone's games once the ratings open.
[Edit] - Rating Page: https://itch.io/jam/gamedevtv-jam-2025/rate/3587730
[Edit] -
I know we've passed the end of the making games bit, but if anyone else has been doing anything new or different to what they've done before, I'd still like to hear about it.
I'm also interested in playing your games and have already played the ones for the devs in this thread. I'm happy to carry on with this approach as well, and would like it if you could play mine.