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I hope you manage to figure it out.

I've never really played with proper procedural generation.  For the projects I've been making so far I'm always worried that procedural generation could make my games too big for what I want, but it is definitely something I want to figure out.

What I would like to be able to do with it though is be able to generate assets for my games that I would be able to export and reuse, making them persistent.

Good luck!