Mostly. I only started learning gamedev 3 months ago, I started with MonoGame and made just one game in Unity before this one. So most of it is new hehe. I've used particle effects and scriptable objects for the first time in this game. I've got a problem with my world map and I think I'm going to have to try and refactor it to be procedurally generated which could be a challenge. I'm loving learning all this stuff so far though!
Viewing post in Are you trying anything new?
I hope you manage to figure it out.
I've never really played with proper procedural generation. For the projects I've been making so far I'm always worried that procedural generation could make my games too big for what I want, but it is definitely something I want to figure out.
What I would like to be able to do with it though is be able to generate assets for my games that I would be able to export and reuse, making them persistent.
Good luck!