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Rheyan

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A member registered Mar 30, 2020 · View creator page →

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Thank you! And well done for completing it :-)

This is covered in the following tutorial: 

Do you mean, how do you load another scene in Unity? Or are you asking about in this game? For the game, you go back to the village screen with the button in the top right corner. If you're asking about Unity, I've created a small course which covers the basics of Unity, including scene loading, which starts here.

Thank you for the kind words :-)

Thank you! I've already prepared a second non-jam version of the game that I am going to continue working on, as I actually really enjoyed it and want to carry on with it

Thank you for persisting with playing it even though it reset every time you went back to the village screen! What I wanted to do is have it so that it takes time to visit each resident or grab treats so you have to try and manage your deck and give the right cards to the right people but of course I didn't have time to do all of that, it still needs much work! 

Well I have used all the items I had in my inventory. I need to find matilda next I think! I feel like I have explored everywhere and clicked everything but I guess I must have missed something!

Thank you so much! I'm just about to watch the stream :-)

Thank you very much for the kind words! I will indeed be continuing to work on the game after the voting ends - I've already created a new project on Itch for the non jam version

I liked the concept and was really looking forward to this one but I did struggle with the controls and I don't think the audio really matched the vibe indicated by the description. If that changed it could really change the whole feeling of the game.

Took me a minute to figure out it was flappy bird with spikes lol! 

I had real problems running the game. On Chrome all I got was a black screen with music. On Firefox I got the starting screen but I couldn't actually start the game in any way. I won't rate it as I can't really judge it if I can't play it.

This was very impressive for a jam game! A simple mechanic turned into something very playable, good job

This is fantastic on all counts, 5*! I'm stuck on the puzzles but that's because I'm obviously just missing something :-)

This is fantastic on all counts, 5*! I'm stuck on the puzzles but that's because I'm obviously just missing something :-)

I'm still playing this and Vlad just cracked me up.... the bat ;-) Hilarious!

Yeah that's a good point, maybe I should just continue with the concept I have started building on and see where it takes me, finish it and THEN play some more card games. I have a feeling this is a genre I might like to explore for future games.

Thank you yes I'm very open to ideas. One of my problems picking this genre is that I have never actually played any of these card games before - I just thought it would look cool! Now that the jam is over and I can take my time with the game I think I want to spend some time playing more card games and seeing how the mechanic works. 

I definitely want there to be some element of strategy, even if it's fairly light. I didn't really want it to be just a click fest through the resident stories and then the game is over which is what it would be if I just kind of finished what I had now. 

haha interesting idea! Would certainly be a twist but perhaps not really fitting for the uplifting vibe lol!

Thank you :-) What I was able to submit in time was only very basic but I think I could build on it 

There's some brief instructions on the game page

Yeah I just completely ran out of time, the game is not finished at all and has no tutorial. Thank you for playing! 

If anyone is interested I've been recording a few short videos showing my progress with the jam. The first few are literally just throwing together prototypes which ended up getting binned but I have finally settled on a game idea now. Hopefully I'll be able to finish it in time to submit! Here's the playlist:

https://www.youtube.com/playlist?list=PLyl8md3Lj3mrLFl83o1rKOogFt_Rrqm0B

I loved the art style of this game and I found the mechanics simple and easy to grasp but I think the randomisation is overdone in places; there are times when the player can't make use of all the resources in a turn, or all the cards are of a certain resource type etc. I played through many times but could never beat the last ship!

Mechanics are decent but I found the paddle speed a little slow in relation to the speed of the ball!

This caught my eye as I was browsing through breakout games. The particle effects you have in here are gorgeous! There's no "end" though? I destroyed the lungs... and the ball just kept on going...

Nice job, I like all the different powerups! My only criticism was that sometimes the ball gets stuck at a kind of weird angle - very horizontal so it's going back and forth across the screen for a long time without hitting anything.

I used several of the backgrounds in a recent game, Endless Coil, thank you! 

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These FX were just what I needed for the explosion sounds in my game Asterworlds, thanks very much! 

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I absolutely love Cosmic Journey from this pack! It gave my space game Asterworlds a very chill vibe, thank you! 

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I used one of these backgrounds in my  game Asterworlds, many thanks!

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I used several elements of the GUI pack in my asteroids style game,  Asterworlds. Thank you very much!

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I used one of these city backdrop in my game Orbarella, thank you very much! 

This is starting to look really in-depth! Is there going to be a way of saving progress between play sessions?

Good game, especially for the short time frame of the jam! I found the constant repetition a little annoying and it took me a while to solve, but it had a quite unexpected story which was nice and some of the graphical effects like the glass shower door and the electric lines were very cool! Nice job :-)

This reminded me of trying to play a healer in PUG groups where you end up screaming things like "STAND NEAR ME IF YOU WANT TO LIVE!!" and "EVERYONE ASSIST THE MT, STOP RUNNING!!". 🤣I managed to beat the boss! Nice job 😁

I thought this was a really cool concept. Whilst the microgames are super simple, the meta-game of keeping the water flowing constantly by cycling through all the games was quite challenging! I played it for quite a while until I found it too stressful lol.

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Hey there, I used one of the planes in this pack in a little tutorial game called Flood Drop that I made, thank you :-)

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Hey there, I used the crate image from this asset in a little tutorial game called Flood Drop that I made, thank you :-)

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Hey there, I used several of these houses in a little tutorial game called Flood Drop that I made, thank you :-)