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A member registered Aug 05, 2019 · View creator page →

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AI assets allowed?

Is Fortnite or WoW low-poly?

Is this standard dimetric projection?

Abandonware

AI tools helps indies the most

From the host 58 days ago (post above)

"The rules have yet to be posted at the time of this question, but it will be included when they are."

I don't see the disallowance of AI in the rules.

What game engine/framework do you have in mind?

It was a fun little game with lots of look and vibe from the original. It has the right length and easiness for a game jam. It almost feels like you are playing a webcomic. Very well done.

Are AI generated art allowed?

How is this related to Pepper&Carrot ?

I don't want any of us to have a stressful jam. So I will do this jam solo with Godot.

But maybe we can colab on a future jam when you have gained the experience you feel is needed.

I thank you for the offer anyway and wish you good luck on your own idea for this jam.

Im not sure if you mean it is doable or too risky?

I had planed making a visual novel in Godot, but I don't mind if it's made in Bevy.

I have tried another Rust game engine called Fyrox and there using Inkling GitHub - pjohansson/inkling

I have a plot and characters ready, but dialogue including text-to-speech and most backgrounds is missing.

I have used AI both for story and art. Im not an artist but programmer with basic Rust knowledge. I have never used Bevy. So if you want to collab then you better do all or most Bevy stuff.

If you don't like my idea, then I hope we can find one we can agree on. It could be your idea if its ready enough.

If you can't draw then use AI

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Original plan was to make a platformer, but I really enjoy making images with AI.

So now the plan is to make a visual novel in Godot using Ink as story script.

This is screenshot from my game so far:

 


Godot.

I have decided to make a visual novel and Godot is good at UI, including scaling.

With all those restrictive rules I expect max 10.

They said on monday twitch stream that voting period is 1 week. So I think the FAQ has error.

I don't see that text in FAQ, but in 

Judging Criteria:

"When the jam ends, participants will have 1 week to play and rate other submissions in the jam"

The "asset" is in the Tools category if you check the link. So it is ok to use. Tools are normally not assets but often put together with the other stuff for convenience

This page can also be helpful : references

Maybe we could list some of the art that inspire us to make a Pepper&Carrot game.

I was inspired by the Cover book project and thought that I could use the character running for a platformer game. So opened the project in Krita and isolated the character for export. So here it is


Same problem for me this year as last year.

The spam filter has been checked

From the rules: "Free assets only! Using paid assets is NOT allowed ..."

"This Jam also requires that you share the build (project files) "

Doesn't say so in the this years rules

Remember to make a .exe file

python - How can I convert pygame to exe? - Stack Overflow

Looks cool! Can you also do animation or at least idle and attack pose?

You can learn a lot from the many Unity tutorials on YouTube and Udemy or Coursera. Because it is C# you can use most what you learned in other C# supported engines like Godot or Flax Engine.

If you are facing north are you allowed to move one or more grids south while still facing north?

Or do you need to make a 180 degree turn?

If 1st Prize will be a course in Portuguese, then it will not be much fun for those not understanding that language

You can only that beholders info in the SRD itself. You may not use beholders info that are in copyright materials 

Very expensive compared to what you can do for free with AI.

For example try "A 2d game character, a fantasy warrior woman, expression sheet, happy, sad, angry" on lexica.art

So how many days till tomorrow?

According to how you calculate: 2 days, today and tomorrow.

I think most people will think it is only 1 day. Also 24 hours = 1 day.

I'm scared by your creative user name

From 6th to 19th gives 13 days

Participants= people that joined or submissions?

There is a good story here, but the pace is a bit slow. Some of the places in the village seems to be more sidetrack than story relevant, also it is easy to get a little lost. A bit sad that there are no character illustrations. It seems like the media is sparsely utilized. The good detailed description of the life in village compensate a bit for that.

Nice to see the use of Ink for VN.

I liked the concept and the look of the characters. Most music fit the mood, but some not so much.

I think there is too much text compared to the actual plot. 25% less would have been better also because relative few scenes

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Look up synonyms for tradition or traditional and opposite words. It could be about breaking or struggling with tradition like Romeo and Juliet.