Thank you for the feedback i shall be adding that :)
Celestial Twins Studio
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Hey everyone! I'm a Unity developer with a few years of experience looking for a team for this jam and future jams.
Looking for:
🎨 2D Artist
🎵 Music / Sound Designer
I can handle the programming side and help with game design and project organization. My goal is to make something polished and actually finish the jam with a great team.
If you're interested, send me a request on discord and let's chat!
Discord username - everbladeglades
Hey everyone! I'm a Unity developer with a few years of experience looking for a team for this jam and future jams.
Looking for:
🎨 2D Artist
🎵 Music / Sound Designer
I can handle the programming side and help with game design and project organization. My goal is to make something polished and actually finish the jam with a great team.
If you're interested, send me a request on discord and let's chat!
Discord username - everbladeglades
Hey everyone! I'm a Unity developer with a few years of experience looking for a team for this jam and future jams.
Looking for:
🎨 2D Artist
🎵 Music / Sound Designer
I can handle the programming side and help with game design and project organization. My goal is to make something polished and actually finish the jam with a great team.
If you're interested, send me a request on discord and let's chat!
Discord username - everbladeglades
Thank you so much! I’m really glad the movement restriction mechanic came across the way I intended — that was the core idea I wanted to build around, so it’s awesome hearing that it felt clever and fun to play.
I also really appreciate the feedback about the audio and effects. I definitely agree the game could use more impact and juice during gameplay. Camera shake and chromatic aberration are great suggestions, and I’ll definitely check out Feel by More Mountains too, I’ve heard good things about it before.
Really impressive first game, the presentation, art style, music, and overall polish stood out immediately. A lot of people mentioned the tutorial/clarity issues and some confusing matches, but the core idea is genuinely creative and memorable. Turning a Simon Says-style mechanic into a boxing game was super clever. Great work overall, and I’m excited to see what you make next!
Really fun and polished puzzle game with a great core concept. The art style, UI, and sound design all feel super satisfying and well put together, especially the little interaction details. Puzzles are a bit on the easier side, but everything feels very smooth and enjoyable to play. Great jam entry!
Nice atmospheric walking sim with a strong foggy, minimalist vibe. The “signal tower” idea fits the jam really well and already sets up a solid foundation for exploration and mood.
Would be great to see this turn into a horror experience too — it already has a bit of that Slender Man-style tension in the atmosphere. Great jam entry with a lot of potential!
Good implementation of the jam theme with an interesting core mechanic. The idea is solid and the visuals are clean and pleasant, and it becomes more engaging once you start collecting the orbs. Movement feels a bit slow at the start, and the controls could be simplified or streamlined a bit, but there’s definitely a strong concept here with good potential. Nice entry overall!












