Was quite difficult to figure out some of the levels!
The game looked great and I loved the sound design
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How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
DOTween (HOTwenn v2) free version (Demigant), Free - Casual & Relaxing Game Music Pack (SLD Audio), Free Casual Music Pack (mk.matheusklein), Jammo Character | Mix and Jam (Mix and Jam), Puzzle Game SFX: Buttons, Levers and Switches sounds (Cyberwave Orchestra), Trails VFX - URP free version (vefects), Workplace Tools (Ilias Kap), Conveyor Kit, Space Station Kit and Cursor Pack (Kenney)
Comments
a nice themed twist on the pipes game. though the picking up and placing of the pieces felt clunky. this game maybe could do better with a drone robot picking up the pieces so you can pickup and rotate in the air then fly over and place down. everything else was fine and fit in place. a pretty good executed game with some small nit pics. nice job!
nice little game. loved the style. very entertaining, but I did find it frustrating to work out how to rotate things. Once I worked out you have to really almost glitch yourself on top of the tiles to be able to then come at them in a different angle sometimes it made it easier. Dont know if you intended for me to be able to move above the tiles in that way or not. congrats, and nice that you managed to get in so many levels
I liked the aesthetics and overall look, the game idea is also very cool, the timer is a bit annoying, as the controls are a bit clunky and in the beginning it took alot of trial and error to learn how to rotate and place correctly.
All in all a very nice game!
Thank you to all that have taken the time to play this game, rate it and leave feedback.
It is VERY encouraging hearing that the game itself is fun and I am seriously considering expanding this with tight mechanics, more tiles, more levels and doing a small Steam release.
If I don't get to write a reply to your comment, I apologize, I just don't have the time at the moment, but please rest assure that I read EVERY comment and I am truly grateful for your feedback.
Thank you all!
A cool idea for a game. Unfortunately, the biggest problem of the game is its control (rotation of the blocks) - in the third board I was not able to set the properly rotated blocks, despite the fact that I knew how the solution should look like.
I like the graphic style and the music. Overall, I'm a little disappointed, because the controls reduced my satisfaction with the game (it is worth adding separate buttons for rotating blocks).
Nevertheless, I congratulate you - a game of high quality.
Neat concept requiring planning and thought to get the pieces rotated properly! I think movement speed can be slowed down a bit since it is a tight spot making it a bit easier to move pieces around!
Very cool idea! I liked that each restart the puzzles position get randomized, makes you think fast. I think would be better if controls wouldn't be so sensitive, sometimes it leads to puzzle misplacement. Good job!
Very cool idea! I liked that each restart the puzzles position get randomized, makes you think fast. I think would be better if controls wouldn't be so sensitive, sometimes it leads to puzzle misplacement. Good job!
Fantastic puzzle game. THeres a lot o potencial in here, just a bit of fine tuning
I think there's a lot of potential here. I love the appearance and the concept. I enjoy puzzle games but I like them to be a bit more relaxing so I'd also rather not have a timer mechanic, or at least a timer mechanic with stars.
I don't even mind needed full stars to have to progress, for example, but I just want to be able to finish the level even if it's gone badly.
I think the controls and getting the pieces the right way is difficult, which is another reason I wanted to finish - just to practice it! If this was polished up, I'd definitely consider buying on steam one day.
I very much enjoy the idea behind this game. The puzzles are quite tricky.
The thing i would improve is the controls. I know what i want the robot to do but it's difficult to do. Also sometimes you can walk on the tiles and I don't think that's intended.
Very fun puzzle game. The idea is pretty solid. Having to do redo the entire level meant your previous attempts where useless as whatever knowledge you’ve gained from trying it once, is lost in the next attempt. So it ends up being a bit of a lucky draw depending on the arrangements of tile. The game did become a lot easier once I figured out how to go onto platforms, I wonder if this was intended or emergent?
Thank you so much for playing it. The mechanic you mention is emergent gameplay. I could fix it, but I've heard of a couple of people liking it because it made the game a bit easier.
So I think that if I expand this game to a full Steam release, I would maybe add that as a power up you could use once or twice per level.
Thanks again for your feedback and for playing my game!
This is a nice incorporation of a puzzle game matching the theme. Gives me the slider puzzle vibe with slightly more freedom. I beat it in 20 mins, I could do better but that's the time I got haha. Congrats on the game, I had a lot of fun! ^.^
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