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Aerthylia

116
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4
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A member registered Jan 16, 2025 · View creator page →

Creator of

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 You have to press Escape and Resume and it should work. In the mean time I'm going to search for a fix, because it's exclusive to the web build.

I could play this game all day. But there is still an improvement I see, on the dialogue : show which part is the previous question, and maybe let us read the suspect answer before having the inner thought so we can process one info after the other.

Hello ! I tried your game and it felt like it could need some technical improvement more than anything else first. The shield only work twice and, it was raising me in the air. I think having the camera controlled by the mouse would help, it's very weird to have it turn alongside the movement. Other than that, I think the game would be very enjoyable :) 

That's a really fun puzzle game. I'm not sure it would be a good idea to improve it, but here is what confused me : the orientation of the global floor, I never knew what way was up/down/left/right. 

Really good game here. I love those kind of memory game ! 

Thank you for telling me about that bug, I thought I had gotten rid of it, but apparently not. 
I also agree with you on the points you raised !

Thank you for playing and giving me feedback !

That's exactly whats was happening, I wasn't touching my mouse and the camera was panning slightly

I liked it and feel a bit frustrated once the gameplay loop was over, way too soon. Otherwise it's a really good game, relaxing and simple ! 

I'm curious to see what it would become with the functionalities you listed at the bottom of the page. It's still a good start of a game ! Good job !

Wow I love this game, it's so short but still deliver a lot of story it's very interesting ! Good job !

It was a fun experience, pretty straight forward ! I noticed that the camera has some basic movement when we don't interact with it, it's a bit unusual. Good job!

I like the idea and your art is really good ! It gives me funny vibe, I've never seen Skeleton make sure their castle is clean of pests ! If you keep working on it, I'll be curious to see how you develop it !

I loved that game. It's rare to have such chilling music in games were you have limited time but I appreciated it, it helped me not panicking ! It's a super concept, I would love to see more !

This is a good start. Obviously the art would enhance it and creates an atmosphere that would give us another vibe. But most mechanics are here, good job !

I like this game it was a very good idea, fitting totally with the theme. As the other said, the paced is a bit too slow, just that ! Good job !

Thank you for trying ! I love when my clunky game is used for making something fun and not within the real idea !  
And yes, Jams are definitely to learn and take confidence in our capacity. 

It's a lovely game, in a good shape to show that if you want to go bigger or in a deeper story you totally have the skills for. Good job, it was small but fun to play !

Like in real life mosquitoes are the worse ! But it's a refreshing take on the theme, quite interesting. I'm not sure but I think the attack sound had a bit of a delay compare to the animation. Good job !

Hahaha this is a really funny game, and quite straightforward ! Good job

I will never look at bees the same way. It was fun, it could need some of the story inside the game but it's a detail compared to the amount of work here ! Good job !

Don't worry, I understand. I'm satisfied but this only my first project as dev so I implemented what I could in the limited time I had ! And I'll work to improve this small product and its quality

Thank you ! I think you didn't miss anything, it really missed the basic mechanics of the genre and I will. Color variation, or variation in general will be in my "end game" to do list, but first I really need to get the rotation, removal in !

I love the idea, but I was wondering if the time was bringing something to the game really. The rotation mechanics you chose for the tiles is already quite good, challenging and new, I'm not sure that pushing people to think quickly bring anything. anyway, it's a really good job !

You made me love 2D and wanting to give it a try ! This is awesome work ! 

It was a great game to play. Some part were very polished and some were a bit more clunky. I would suggest adding sound and visual indicators to damage. The boss in the room on the right seemed a bit bugged out, it never really chased me, and overall the hitboxes are a bit weird. But I had some fun, good job !

A game totally on point with the theme, but I think some indicators of resources being produced would help us manage and build more efficiently. It  was hard to know if I had enough resources and how fast I was accumulating them. Good job !

A really fun game, I enjoyed it ! Despite all my efforts I couldn't discover much of the level design, but I had a good laugh with the story, it's enough for me to call it good ! Congrats

It was amusing, about originality it's the first game I see with this kind of movement, really liked it. Like the others, I played on the web build, invisible walls at some points, and I never managed to suck up entirely more than rabbits ! Good job !

It was fun, it's rare that farming game put a time limit so it make a real difference ! Good job

I really loved the games, but I have one main concern it's the font. It fits with the global art, but it's not easy to read, I would recommend something easier. Otherwise, really good job ! 

I think you have a great idea there, and nowadays we need more games like that. I'd suggest adding some sounds for gratifications and a more dynamic world with elements to orient ourselves (I turned, turned and never thought that I'd be able to go back to the NPC). Loved it !

This was a really fun idle game. The working is so much faster than transporting, it felt a bit unbalanced but maybe this is intended, it feel less "idle" that way (We need to change our workers back to gatherers, and then back to workers)

Very funny game, we can only feel desperate and watch our in-game money disappears ! I would be curious to see it in a more complex way, were being tiny matter more than currently

I loved that tiny game ! It's a good project, overall only some refining of movement and interaction would make it better (at least for a jam)

It's a fun experience, I loved my first steps in it. Other than a bit of sounds effects, and guidance I think the game could have a great future. Good job to the team !

I'm not good at those kind of games but I had fun nonetheless. The art and the mood are established, it's really good point. Great job !

It's a good start of a Moon colony management game. I suggest turning the sound on by default, because it lacked a bit of ambient background, but it's not such a big deal. Good job !

It was a really fun golf game to play. I wanted to play on browser but the game never worked, so I download it, but it might be something to look into. Good job !

Very fun game to play, I tried to scare a bit the inhabitants but it didn't change much, what purpose was intended with the destructive powers ? Otherwise good job !