This is very solid! I like how you incorporated the theme in it! Strategy games are always fun to learn how the system works! Has a lot of potential for a full release! 😊
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The Gullivers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #142 | 3.418 | 3.418 |
Theme | #183 | 3.791 | 3.791 |
Story | #191 | 2.714 | 2.714 |
Overall | #242 | 3.429 | 3.429 |
Fun | #244 | 3.319 | 3.319 |
Aesthetics | #374 | 3.275 | 3.275 |
Sound | #454 | 2.418 | 2.418 |
Music | #621 | 1.824 | 1.824 |
Ranked from 91 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
4
Did you use any existing assets? If so, list them below.
Free Blink Human Low Polygon human character
Comments
Really cool game! I like how chaotic it is. The building models are well made and all fit well together. I also like how when a lumber mill is destroyed, the trees do not respawn. It adds a nice level of difficulty and requires you to plan out where the next ones will go.
Woooow Dominiaukad, this gaame remains me the Age of empires mechanics, I loved it, great job.
This feels like trying to build a town in "Attack on titan".
Cool mechanics but quite challenging.
Great work!
The farm sound effect is a bit annoying, and the enemy spawns are unpredictable. It's also a bit hard to position the attacking tower correctly — sometimes it just ends up watching the giant without attacking because it's out of range.
Solid game with rich gameplay!
Would love some indication of building / resource generation progress. The giants' attack target seemed quite random. I feel like the houses should also generate population over time instead of just once, as in the late game I needed to intentionally let the giants destroy my houses so I can build new ones.
However this game is otherwise super well made, I'm amazed by the procedurally generated map and many different types of buildings. Great one!
The game has a lot of potential, but unfortunately it forces a specific development path — there’s not much freedom at the beginning, as placing buildings poorly can lead to a dead end.
A progress bar during construction would be helpful. During my playthrough, I encountered a situation where a tower stopped shooting at an enemy that was clearly within range. The overall difficulty level is also quite high.
The game definitely has potential but lacks final polish. Despite the issues, I still enjoyed it. Congratulations!
PS. My cat really liked the sound of the chickens on the farm ;)
I loved the building, but once the giants took out a few towers they quickly started to overwhelm my little town.
It took me a few tries to get the hang of things and have the economy off and running in time to defend against attacks. I like the systems in place and it must have been tough to get everything working in such a short period of time! Things feel fairly balanced, I was never able to create an impenetrable defense or generate more resources than I needed. And, if I were more strategically minded, I think I could have held out much longer.
Oh, just one other thing. The chicken sound effect was playing nonstop once I built my first farm. It was a bit of a relief when the Gullivers smashed it.
I love a good tower defense game. I like how the board looked like a catan board. great job
Nice city building + defense game! Good job on completing a lot of quite difficult things in such a short time! Only issue I had was with the difficulty of the game. .would have made it more fun if the initial few attacks were a bit later and there was more time initially to setup the defenses.But other than that really well done!
Very interesting take on the theme, those giants running towards my lil town had me on my nerves, I was trying to build so fast to ward them off haha
Only thing that I could comment on is that I wasn't sure if my buildings where producing resources at first, so my first run was a little bit confusing, but overall great game!
Great literary reference! I knew exactly what to expect based on it and how it fit the theme. Also the twist of it being a little bit like Attack on Titan made it cool.
Crap, that was so addicting and scary. The first time I saw giant man ruining my buildings I was shocked. And that ring bell made me nervous haha. Great experience! Nice job on tower defense in a style of Attack of The Titans, it was really funny to survive :)
A game totally on point with the theme, but I think some indicators of resources being produced would help us manage and build more efficiently. It was hard to know if I had enough resources and how fast I was accumulating them. Good job !
Nice game, a little bit more polish would be great. I do see me playing this game more in the future. Try to add some background music, some vfx when a resource is generated ect.
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