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Paper Ghost

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A member registered Feb 03, 2019 · View creator page →

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Hola, Sergio! Gracias por jugar! Si queriamos meter mecanicas al estilo de vampire survivors, pero solo tuvimos 10 dias para armarlo jaja quizas en un update en el futuro! Saludos!

Oh WHAT Did I miss one!? Gonna have to try it again to find it!

Loved wrecking havoc, the screams of the lil guys had me laughing so much hahaha really great work!

Lovely art and very fun game, don't see a lot of unreal games in this jam so it was refreshing to see one developed using that engine! Kudos to the team, you guys did great!

That wall jumping felt really good! Sound effects added a good amount of game juice and overall felt great to play, good work!

What a trip to the past. As a 90's kid, I appreciate the vibe of your game so much, this really brought up so many games with this style that I used to play growing up. Fun boss battles, too, I was not expecting the bird to transform hahaha

Also, fantastic cutscene at the start of the game, really good work all around!

I really enjoyed the space levels, the first level I tried was the one with ants on it so when you hit me with the moon I was surprised to see the jumping physics had changed as well, good work!

Love the concept, reminded me of Overcooked both in mechanics and visually!

Not sure if it's something that's been reported before, but I felt like sometimes my mouse input wouldn't register fully. Like, it would take a couple of clicks to get my mice moving from one spot to the other.

Other than that, I thought this was really cute and well executed, good job!

First of all, congrats on your first game jam! That is worthy of celebrating! I also started learning game dev from Gamedev.tv and it's incredible to now be participating on a jam organized by them! So hey, congrats on participating on your first jam, I hope you continue growing your skills!

The game has a great atmosphere, I loved how scary the spider is only for her to bonk on you until you're flat lol I would've loved to be able to see a little bit ahead of me while moving or even having the ability to move the camera a little bit while hidden would've been greatly appreciated.

Really good stuff, keep up the great work!

I think this is a fun game and I didn't encounter any bugs while playing it. I did however get increasingly annoyed by the camera shake. The particles and the sound effects did give a crunchy and vibrant gameplay though, my only critique is really that the camera shake is too much.

If Monthy Python ever taught us something, is that cute lil bunnies are never to be messed with!

I've never played an auto battler before, and to be honest, I completely lost track of time playing your game.

I kinda wish I had the complete freedom to absolutely break the game and have my stats go over 99 though, but everything else worked flawlessly, great job!

That spider was a bully and got what it deserved! Really fun entry, I particularly loved the animation, I could tell you put a lot of effort in and it shows!

Also, the sound design is so cute and perfect, great game!

Had a blast playing the game, managed to survive up to wave 8! Good enough for my host, apparently cuz he was all better haha 

I really liked the different behaviours of the enemies, that variety really adds up to the quality of the game. The animations where cool as well and i didn't encounter anything that really bothered me, overall, very solid entry, good job!

What an amazing game, loved the aesthetics very much and the music and sound was spot on with everything else. I'm just in awe with what a cute, charming game you made for a 10 day jam, very impressive!

A very entertaining game, the cost for the different weapons made me consider when to switch in order to eliminate the biggest threats and then switch back so I could gather more bits for the next wave of harder enemies.

The game worked without any issues and it was fun, plus the soundtrack and SFX where spot on, really great stuff!

Very interesting take on the theme, those giants running towards my lil town had me on my nerves, I was trying to build so fast to ward them off  haha

Only thing that I could comment on is that I wasn't sure if my buildings where producing resources at first, so my first run was a little bit confusing, but overall great game!

Ah, yes, I see you are people of culture as well, I too, never hop into my bathtub without my rubber ducky nor my army of croissants! Haha really fun and straightforward concept!

Hahaha I didn't read the part about collecting the boxes along the way and ended up with a -2 score hahaha Tried it again collecting boxes this time and it seemed way easier than when I was avoiding everything lol That spike in difficulty really kept me on the edge of my seat too, really cool stuff!

I lost some off my scientists in the walls along the way, but the good times will be remembered by the survivors haha that was a fun, chaotic, good time, thanks for that!

Wow, the amount of content in this for a 10 day game jam is just impressive, congrats to the entire team!

Really loved the different mechanics with the weapons and variety of enemies, it really had me hooked for a good while trying out the different combos I could use. I also appreciate the easy retry every time I would get owned, I am not a souls like fan and I don't think I would've had the skills to beat the game otherwise haha

Also, TWO bosses, not one but two. You guys are insane, a standing ovation from me, really great work!

At some point someone said poop and it all went downhill from there, as one would normally do lol

Thanks so much for playing our game! We're glad you enjoyed it!

Really good effort, I think it's mostly missing some audio to help immerse the player and give them some sort of feedback when they hit an enemy or get hit themselves. I also had a bit of a hard time finding the passageways between rooms, I had to constantly hug the walls until I found the next area.

The enemies responded well though and I enjoyed playing a traditional top down adventure game, very reminiscent of the first Legend of Zelda games! Good stuff!

I had so much fun with this one, I thought level 10 was the max I could get but then I reached level 11 and it all went south fast! 

Also, that audio feedback when you switch ammo type, that right there, is the good spot. It was so satisfying hearing that click whenever I swapped ammo.

Great job!

For a moment there I thought the map was endless and the objective was a red herring to keep me playing golf in Silent Hill forever lol really solid mechanics, I did jump off walls and had to restart a couple of times, which was a tiny bit frustrating as the map ended up being so huge and having to start over again was a bummer.

But the tension was there, man, I was expecting a jumpscare at any minute!

What a heartful experience, it really tugged on my emotional strings with a beautiful story to tell.

I have to particularly highlight the paintings, there's something hauntingly beautiful about them, it feels like a real painting I can touch! Very impressive overall, one of my favorites!

Lovely art style, everything played and looked great.

It's a challenging game, for sure, could not figure out the proper ratio of pawn to soldiers for the life of me hahaha 

I did encounter a bug though, after beating day 7 I got two upgrades at once and while on the planning phase I got attacked by the goblins. Kinda weird as I could buy more troops to replace the ones that where getting killed at the same time lol 

Very solid mechanics that delivers a fun and addictive experience, great job!

Hey, Killbot2007!

Thank you for taking the time and sharing your thoughts! We're glad you enjoyed our tiny little take on this game jam! Fun fact, the big, red fellow that shows up near the end is named George! 

Thanks again for dropping by and playing and reviewing our game!

Cheers!

Hey, Mathias!

Wow, thanks so much for the great and detailed review! We definitely wanted the player to discover how they could best utilize the dung ball to hit multiple targets in a row, we thought it would add to their agency and also add a little bit of risk and reward to the gameplay!

We appreciate the kind words, thanks so much for sharing your thoughts!

Cheers!

Thanks so much for taking the time to write a review, Berry Studios! We're glad you enjoyed rolling around with a ball of dung hahaha we had lots of fun coming up with that idea!

Cheers!

Hey, Felidae!

Thanks so much for playing and sharing the kind words! Our artists had a blast coming up with the characters and the look of the game, we're so happy you enjoyed it!

Cheers!

I DUNG you not, that is exactly one of the abilities we came up with when designing the game hahaha unfortunately we ran out of time and couldn't add any of the survivor like mechanics we wanted to, maybe in a future update!

Thanks so much for playing and sharing your kind words, it means a lot to us!

Cheers!

For sure! You guys have great talent and your games all look incredibly polished and well made! Best of luck to yall!

Not gonna lie, I felt a little bit cheated that the upgrades weren't doing much hahaha I spent so long grinding and the only upgrades I could notice did anything were the ones you purchase in the main menu.

Other than that small thing, I think the art is really good, gives me A Link to the past vibes, the one for nintendo switch, that is. The gameplay was smooth and I had no other issue other than the upgrades not working.

Very fun and addictive, good stuff!

Wow, what a polished game! Loved how you guys executed the theme for the jam, really creative take on "tiny worlds"! 

The UI and artwork is very professional, it wraps up the theme and gives it a very charming look. I was surprised to discover how close the terrarium has to match the picture, including how the items end up inside cuz sometimes the physics will mess you up and getting those 3 stars is a challenge for those willing to piece the terrarium with minute detail and care.

Thought the story was really cute and the characters had great dialogue lines. 10/10 would let Lady Mantis bite my head off.

Kudos for the awesome artwork! I liked the concept very much, I do feel like a little more polish on the jump would've been greatly appreciated as I had a hard time trying to cover the entire area as the roots grew larger. Even something tiny like increasing how much I the player can jump would've made a huge difference, for me at least.

I finished the game by night 11, really cool stuff!

bRuH, mY hAnD iS aLl mEsSeD uP nOw!


Hahaha no, seriously, extremely addictive and fun! Mario Party prepared me for games like this, but at my old age, I could only play for as long as I did. Thank you for bringing focal dystonia into my life

Really interesting mechanics, I think the switch between ground and air modes where well executed. Would've loved to have some sort of audio feedback when switching modes. 

Overall, really good effort!

What a lovely game, I must say, I know there's a bunch of games in this jam, but I can quite certainly say this will be one of my faves (If not my absolute fave) of the jam so far! 

I loved everything about it, the story was really cute and I found the bouncy animation very charming. I was very surprised when the birbs started stealing my stuff, I was not expecting that twist! My only gripe, really, is that I was having a blast until the very last item. For some reason I found the raspberry to be very well hidden and it took me quite a while to find it. By the time I found I was feeling a bit flustered already.

But it was worth it for the animation at the end! 10/0

Too much speed to handle! Haha really enjoyed this one! Funny story and the game is one of those "I can do better this time" that really hook you up! Impressed by the addition of powerups that you can buy at the store, all of that in just 10 days! Very impressive!

I encountered the same bug as WillTheWater haha I interacted more than once with the shop vendor and had to reopen the game because I couldn't get the windows to close.

I like the game mechanics, it's the kind of game where progression is fun to unlock. There's plenty of potential here, different kind of enemies, base building, you name it! Really good entry!