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A jam submission

Micro defenderView game page

Shoot virus. Kill virus. Earn bits. Repeat.
Submitted by The2lu, Mushfaker, Jaybird11, Daniel466 — 4 hours, 24 minutes before the deadline
Rated by 39 people so far
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How many people worked on this game in total?
4

Did you use any existing assets? If so, list them below.
Fonts by Kenny

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Comments

Viewing comments 31 to 12 of 31 · Next page · Last page
Submitted

Well-executed game. It's a pity there’s only one level (at least I didn’t notice any more after finishing the first one). Visually it's consistent — I really like the glow effect on enemies when they get hit.

Congratulations on completing the game!

Submitted(+1)

First try!


This was great! I played through it several times after the first. I had difficulty locating the power ups the first time the message about them appeared and also didn't realize there were two near the bottom of the level until my second run. Interestingly the top two always seemed to be 2x Attack boosts, while the bottom two alternated at random (as far as I could tell) between health and shield pickups.

I like the idea of using the bits you get from defeating enemies to power your stronger weapons. I found that the second weapon, with its piercing effect, was strong enough to get through everything. It was fun to play around with the others as well. With so many enemies there was never a worry of running out of bits.

I appreciate being able to hold down the button for continuous fire!

The music is fantastic, I could listen to the victory song all day.

Developer(+1)

Thank you so much for the detailed feedback! I love hearing about your experiences with the power-ups,  it’s interesting that the top two were consistently 2x Attack boosts while the bottom ones varied. I’ll definitely keep that in mind for balancing or adding more variety.

I’m glad you enjoyed the weapon system, especially the piercing second weapon! Making sure the game stays fun and doesn’t leave you worried about running out of bits was definitely a priority. 

Thanks again for playing!

Developer(+1)

Thankyou so much, and great feedback. btw, i can say the same about the music in your game! in fact i posted a link to it in our group to check it out!!

Submitted(+1)

Great game! Reminds me of Wedding Witch in a way -- probably because they're all similar in play style. lol Had a lot of fun playing this multiple times 

Developer(+1)

Thank you so much, Teharra

 I love that you mentioned Wedding Witch, it’s such a fun comparison! Glad to hear you enjoyed playing multiple times. It means a lot to me that the gameplay resonated with you.

Submitted(+2)

fun little bullet hell game :)

Developer

Thank you for playing :)

Submitted(+2)

Nice game. I enjoyed the different strategies of weapons and the difficulty scales well.

Developer

Thanks a lot for playing, great that you liked it :)

Submitted(+2)

A very entertaining game, the cost for the different weapons made me consider when to switch in order to eliminate the biggest threats and then switch back so I could gather more bits for the next wave of harder enemies.

The game worked without any issues and it was fun, plus the soundtrack and SFX where spot on, really great stuff!

Developer(+1)

Thanks so much for the kind words! I'm really glad you enjoyed the gameplay and that the weapon cost system made you think strategically, that was definitely the goal! 😄

Also super happy to hear the game ran smoothly and the audio hit the mark. I really appreciate you taking the time to play and leave feedback, it means a lot!

Submitted(+2)

This was fun! Great use of the theme! reminded me of an old school TV show where the guy had to fight computer virus inside the computer, super sentai style, haha! Great job! ✨

Developer(+1)

Thank you so much, glad that you had fun :)

Submitted(+2)

Such a fun little game! I loved the music and sound effects. They really added to the game. It took me a bit to realize the mouse controlled the aiming and not just the firing of the weapons, but once I figured that out, it was really fun!

Developer

Ahh thank you so much! 😊

I’m really glad you enjoyed the game , especially the music and SFX! I had a blast putting that part together

Totally get you on the mouse aiming! I probably should’ve made that a bit clearer early on 😅 but I’m super happy it clicked and that you had fun once it did! Thanks again for playing and for the lovely feedback.

Submitted(+2)

Hello :D i checked out your game cuz I found the little robo-dude adorable and your game did not disappoint :D I enjoyed the shoot with mouse-click which allowed me to aim while actively running away x33 It took me a while to find powerups though... for music and sfx I was satisfied, I was jamming while running x33. Overall a really fun game! Congrats on  your submission ^^

Developer

Hey! 😊

Thank you so much for playing and for the kind words! I’m really glad you liked the robo-dude, Happy to hear the shooting and movement felt good, being able to run and gun was something I really wanted to get right. And haha, yeah, the powerups were a bit shy this time around 😅 definitely something I’ll make more obvious next time!

Submitted (3 edits) (+2)

This is hands down the best game i have played in this jam currently. Lots of variety in weapons and simple and intuitive controls. The aesthetics are amazing, a nice variety of enemy types and power ups as well. I liked the shooting mechanic which fires in the direction, where the mouse button was clicked, which i usually find not implemented in such games. The controls are simple, yet responsive, for instance you want to switch a weapon in the middle of a battle, just right click that. Overall the theme is followed from the Aesthetics, to the mechanics to the outstanding music. Overall the game delivers on all fronts. Keep up the good work :) 

[Query_01 : Have you guys used a Shader when the player hits the green viruses?]

[Query_02 : Which tool was used to create the game graphics and especially the amazing game intro?]

Developer

Wow, thank you so much! 😊 We’re thrilled you enjoyed the weapon variety, enemy types, and the controls, it was really important to us to make everything feel responsive and intuitive.

As for your question: yes, we believe we used Shader Graph for the effect when hitting the green viruses.  And for the art, one of our team members used Aseprite, it was a great tool for getting that pixel-perfect look!

Thanks again for the awesome feedback! 🙌

Submitted (1 edit) (+2)

What a wonderful game this is! The gameplay was responsive, the visuals and music were on point. The intro has a little bug where the camera color (solid blue color) is visible around the edges (the canvas panel was not scaled I assume) other than that I have no issues. Had so much fun, nicely done!

Developer

Thank you so much for the kind words! 😊 We're really glad you enjoyed the gameplay, visuals, and music, it means a lot! 🙌

Great catch on the camera color bug in the intro! 

Appreciate you playing and taking the time to leave feedback!

Submitted(+2)

This was quite a bit of fun. Simple but effective. Music was bang on for the action. It took me a while to realise that the more powerful weapons were there from the beginning, and it's simply a matter of cost per bullet.

Developer

Thanks a ton for playing! 😊 I'm really glad you had fun, the “simple but effective” vibe was exactly what we were going for. And awesome to hear the music hit the mark for the action!

Yeah, the weapon system trips up a few people at first, we’ll definitely look into making that mechanic a bit clearer in the future. Appreciate you pointing it out!

Thanks again for the great feedback! 🙌

Submitted(+1)

Cool game! Really enjoyed this one.

A couple of bits of feedback:
- I had an enemy spawn on top of me, which felt a bit unfair.
- It took me a while to figure out *where* the powerups were spawning. 

Other than that really enjoyed, love you incorporated the theme, very creative!

Developer

Thank you so much for playing! Great feedback, you are absolutely right about both points. The first one is usually addressed by giving some sort of an indicator a few seconds before the spawn, which gives some warning. What we ended up doing was having an area where enemies spawned and coloring it differently to indicate that the area is 'dangerous'. But we couldn't communicate this to the player properly.  Will keep this in mind in future! Thanks a lot :)

Submitted(+1)

Oh that makes sense about the enemy spawning! Yeah I think if I knew that, it would have been fine as is. 

Submitted(+1)

The atmosphere of this game is fantastic! I love the concept its so unique. Very cute animations and the music was very energetic and fit the vibe. 

Developer

thanks a lot! Glad you like enjoyed the art and music:)

Submitted(+2)

It was a very cute and fun game. I enjoyed it very much! Also, the little robot was adorable!!! 

Developer(+1)

Thank you so much! I'm really glad you enjoyed the game, that means a lot!

Submitted(+1)

You are very welcome!

Submitted(+2)

This was a really fun to play top-down shooter! I loved rounding the viruses up and releasing the super weapon upon them.

Developer

Thanks a ton! I’m so happy you enjoyed rounding up the viruses.

Submitted(+2)

Fun Game I like the fast pace. 

Developer(+1)

Thanks! Really glad you liked the fast pace, we wanted to keep the action exciting!

Submitted(+2)

Great game. Fun shooter with good level of difficulty.

(Some extra keys to fire would be great for trackpad users.)

Developer

Thanks so much! Glad you enjoyed it,  we really appreciate the kind words. And great point about trackpad users.

Submitted(+2)

Very polished game! Each weapon felt satisfying to use. I loved the enemy art. 

Developer

Thanks a ton! Super happy you liked the weapons and enemy art.

Submitted(+2)

Fun little top down shooter. I liked the soundtrack.

Developer

Thanks! Happy to hear you enjoyed the shooter and the soundtrack, we had fun putting it all together!

Viewing comments 31 to 12 of 31 · Next page · Last page