Hi. Wanted to, but could not due to time. Idea was to have a pirate ship inside. Thanks for the suggestion :)
Falconovag
Creator of
Recent community posts
Excellent Game. Loved the Arrow movement indicator on the player sprite. Nice and elegant graphics. You could freeze pixels that have been cleaned, freeze them and prevent any new pixels appearing on them, to lead them to the next level once all pixels have been cleaned on the grid. Later on you can decrease the time for pixels to get occupied in the grid and even increase or decrease the size of the grid as well. Keep up the Good Work :)
Excellent Game. Nice Soothing Music and Under Water Effects. Nice School of fishes roaming around. There were larger Sharks as well, avoid them. Also saw the shadow of a ship. My Highest score was 116. I went a bit too far in the north and could not find any fishes , so quit the game. Overall the game is really good. You could increase the stamina bar immediately when any fish is eaten. Keep up the good work :)
Excellent Game. Has challenging platforming mechanics e.g: when you move onto a moving platform, you have to move around where its moving, or you will fall down. Nice Pixel Art Graphics. The enemies always follow your position, so you need to be aware of that. I have noticed screen shearing when moving around the levels in the downloadable windows version of the game.[Have you switched v-sync to on, this should solve this issue]. Keep up the Good work :)
The game with the Best Atmosphere in this game jam. Nice flickering light effects. First i was confused with game play, but then got it, need to throw the orb to jump properly, but also keep in mind that throwing the orb damages it as well, and once the orb is broken, you have to try it again. Nice background sounds and music. Keep up the good work :)
Nice game. Haven't checked the multiplayer mode, played it with local mode. Aesthetically pleasing, i liked that we have bright color hues at the top and dark and creepy hues at the bottom of the sea. Nice background on the surface of the sea. Controls are really good and i liked the torpedo mechanism that is controlled by a mouse. Keep up the good work :)
Gem of a game. Completed all the 5 Levels of the game(The 5th Level is a tricky one(solved it using just the logs). Overall nice and clean graphics and subtle particle effects used. Soothing background music and overall appropriate sound effects used. If more game levels are created with more sheep types(e.g: fat sheeps could be slower, lean ones could be more faster) and so on, a full fledged game could be made. One of the most polished games in the game jam. Keep up the good work :)
Sure. Web version of the game could not be detecting due to focus outside the window. But the game pad also did not work on the windows build as well. Here is a screenshot of my bindings(Custom Ones) for the game pad and it worked on both the web and windows builds of the game. I have highlighted the gamepad mappings. I have tested these on an old school retro gamepad Microsoft Side Winder gamepad USB.
[Note: These use standard custom keymapping rather than the custom dynamic mapping you have created via code, which would be needed for more than one player]

Excellent game. I am a bit dazed with circular movement, perhaps hypnotized. I liked that there are inventory and other powerups as well to spice things up. The best moment was when the core exploded and we needed to go back to the surface, blasting fire from the sky. Nice visuals, especially that tree was which would wake up a pursue the player. Keep up the good work :)

