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Alice in Inner World's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #128 | 3.929 | 3.929 |
Sound | #178 | 3.286 | 3.286 |
Overall | #213 | 3.500 | 3.500 |
Mechanics | #257 | 3.143 | 3.143 |
Story | #287 | 2.429 | 2.429 |
Music | #291 | 3.214 | 3.214 |
Fun | #313 | 3.143 | 3.143 |
Theme | #505 | 2.714 | 2.714 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
see CREDITS.md file
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Comments
That was an intersting take! I loved how you used the assets given! there is room for polish, but it's a solid start! Keep it up!😊
Excellent Game. Hard Boss and nice blend of graphics and gameplay. Keep up the Good Work :)
Thank you for your positive feedback and for taking the time to test my game !
Such a fun game. Good job in making it and keep the good work!
Thank you for your positive feedback and for taking the time to test my game.
Very interesting game , metroidvania style i see <3 when i reached boss i expected transition to boss music :P
Thank you for your positive feedback. I ran out of time to implement many things, including the music and sounds for the main menu and the boss. Also missing are character and boss death management, inventory, bonuses, and many other things. This will be for a future version, outside of the JAM.
Wonderfully executed project. I had a lot of fun playing it. The visuals are pleasant, and the music and sound effects really fit the overall vibe. The minimap preview is nicely done. I'm not sure why, but the dash didn’t work for me (I switched from mouse to keyboard, but it still didn’t function). I had a similar issue with the inventory — I couldn’t use anything from it. Overall, I rate the project highly and only regret that it’s not available in a Web version, which unfortunately limits the number of people willing to try it. Congratulations!
Thank you for your kind comment! The dash works, I’m sure (watch the video on the project page), but to use it, you have to right-click and perform press a direction key (or jump) simultaneously! It’s a bit fiddly. I should probably improve that. The inventory is simply displayed for now; there’s no way to do anything there. A web version is planned, but I still have some work to do first.
Great to see a metroidvania in a gamejam! Its quite impressive how you managed to incorporate a lot of elements including level design and also a boss fight! The artstyle is also great. Well done :)
thanks for your kind comment. But I’ve not done all the work myself. I use the Odin language that is AWESOME for game dev. It’s fast, rather simple, the learning curse is low and the community is small be very welcoming and friendly.
And the main part of the code comes from an online course I’m following. And it’s fantastic !
I’ve following tons of tutos to learn gamedev during the last 10 years, and this one is in my Top 3 ! You can have more info with this link on google school
Sounds interesting, will check it out,thanks!
nice game , have a look for my little one :).
Solid project! I really appreciate how much effort you put into your itch page, the info, your thoughts, and future plans—that’s something a lot of projects are missing. Big thumbs up for the YouTube video with the credits file, that’s a great idea to show this in this way. Definitely keep going, this has real potential!
The art looks great, well done!
This looked good but was incredibly small on my PC and with my terrible eyesight made it very hard to see! A full screen option would be a boon here. The aesthetics are good, level seems well designed (as far as I could get lol - I kept hitting the spikes!) . Nice job.
But THERE IS an option for full screen !! Just press ALT+ENTER to toggle it while playing. To pass the spikes on the room at the right, you have to find the dash power up ! ;-)
(I updated this comment, because I made a mistake, there is no option in settings to change that for now, but the new release will start in full screen by default)
looks good, thanks for including the video. I liked the particles when landing, nice touch. the graphics and animations all looked nice and consistent, really nice style. congrats
Fun little game. Had some bugs but looked great. Set window size was rough on 4k monitor but music and art direction were really cool. Congrats on the submission.
thanks for your comment. You can put the game in full screen using ALT+ENTER. As it, the window will be more usable in a 4k monitor.
(I updated this comment, because I made a mistake, there is no option in settings to change that for now, but the new release will start in full screen by default)
Wonderful, I must have missed it in settings thank you.
The game is playable on windows, but is not finished yet. The project was very interesting and I plan to continue its development