Excellent Game. Loved the Arrow movement indicator on the player sprite. Nice and elegant graphics. You could freeze pixels that have been cleaned, freeze them and prevent any new pixels appearing on them, to lead them to the next level once all pixels have been cleaned on the grid. Later on you can decrease the time for pixels to get occupied in the grid and even increase or decrease the size of the grid as well. Keep up the Good Work :)
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Pixel Cleaner's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #150 | 3.536 | 3.750 |
Aesthetics | #321 | 3.418 | 3.625 |
Overall | #345 | 3.182 | 3.375 |
Fun | #391 | 2.946 | 3.125 |
Story | #427 | 2.003 | 2.125 |
Mechanics | #429 | 2.711 | 2.875 |
Theme | #506 | 2.711 | 2.875 |
Sound | #558 | 2.003 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
PrimeTween from Unity assetstore, it's free.
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