Cool game! It was a lot of fun! The leaderboard is a nice touch and the art and audio fit well. Good job! :D
Play game
Chicken Chaser - GDTV Jam 2025 #gdtvjam's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #120 | 3.600 | 3.600 |
Mechanics | #148 | 3.400 | 3.400 |
Sound | #160 | 3.343 | 3.343 |
Overall | #163 | 3.614 | 3.614 |
Music | #209 | 3.393 | 3.393 |
Story | #225 | 2.621 | 2.621 |
Aesthetics | #242 | 3.614 | 3.614 |
Theme | #504 | 2.721 | 2.721 |
Ranked from 140 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Several free assets used - listed in description.
Comments
Scored 169. Was a pretty fun game, with some interesting thought behind it. I was wondering a little why the chickens sometimes just explode when I am not even there, but seriously, I had a lot of of fun playing this.
Scored 79. Enjoyed this. Good controls. Hungry for chicken now!! :)
Scored 79. Enjoyed this. Good controls. Hungry for chicken now!! :)
REVIEW:
Played 5minutes.
Scored 112.
3D Platformer like Billy Hatcher.
Some kamikaze chickens.
It held my attention for about 2 minutes until I realised, I am not a good boy and won’t get rewarded. XD
The sound effects and art assets were well utilised.
Turn this into a sheepdog to flock sheep by following the farmer’s instructions will make an awesome new game. Also, with the sheepdog, add an obstacle course parkour level. Lots of potential.
Thank you for the inspiration!
Very fun little game. Loved the exploding chickens! Well done great job!
I had to give up trying to avoid the chickens, as they weren't very willing to cooperate! :)
Nice game!
No dog! No! Get the eggs, the EGGS! No, not the chicken! Get the eggs dog, not the chick—put the chicken down! Dog, no! NO! PUT THE CHICKEN DOWN! I'm going to count to thr—no! Three! One... two—HEY, DOG, don't make me get the stick! You put that chicken—oh god, OH GOD.... OH.... OH NO... NO DOG, NO....
I wasn't expecting the chickens to explode when they ran into me. But to be fair, if the chickens are going to be that fragile, it's really not the dog's fault! Pretty fun little game, bark/10!
A very polished game, it scared me once when the bird exploded! I got 4th place :D, nicely done!
Apparently I got the highest score so far 257 xD. It wasn't clear if I was supposed to hit the chickens or avoid them, the game only ended after I "hit" all of them. The speed boost from picking eggs feels good and leaderboard is a nice addition. Well done!
Once I had a little dog
And Doggo was his name-o
D-O-G-G-O
D-O-G-G-O
D-O-G-G-O
He chased chickens that lay-o :)
Cool game!
Nice concept! At first I thought the point of the game was to kill all the chickens so I wondered why I got a low score despite killing all of them lol. It's an interesting mechanic to have to balance between sprinting around to get the eggs before they spoil but risk accidentally killing the chickens on the path or playing slow and safe but miss out on eggs.
Good work!
Very cool idea and fun to play! I was surprised when the doggo just gobbled up the chickens he ran into XD, very entertaining! I was even more surprised when I saw chickens running into each other and exploding :D I'm not very good at the game, but I had a good time with it. Well done!
I like the initial voiceover and how it integrates so well into the game, explaining what to do but at the same time fusing into the game's storyline seamlessly. Also, the music, sound effects and general atmosphere all combine together and are well placed, resulting in a peaceful, relaxing game experience. This is a nice change of pace from more typically frenetic action games - both types have their place and value, but games such as this one seem to be the more rare variety. I also especially like the subtle but unobtrusive sense of humor infused throughout the game, including the "top dog" high score table / leaderboard! (And of course, the squawking chickens)
I feel the game mechanics could use a bit of additional fine tuning. This may have been in part because of the low-spec hardware I am running, but the frames were very choppy and I had trouble with collision detection when I ran by the eggs. Possibly the collision detection could be refined.
Gamepad controller support is a nice feature. Initially I played the game with the keyboard, but after using the gamepad I found it was a better overall experience with this input method.
Overall this is an enjoyable and quite unique game, and I don't regret trying it out! Great job, especially within the limited time allotment of the gamejam!
Oh wow, thank you for playing and such thoughtful feedback and compliments on the game! I’m glad to hear it works well on the gamepad, as I didn’t have a gamepad to do any testing. I am definitely going to do some work on the mouse/camera controls once the jam is over, as that has been some common feedback.
That’s interesting to hear you had issues with performance as I haven’t heard that from anyone yet. Do you mind sharing your specs? I can see if I can reproduce and do some tuning of performance and collisions. Did performance seem to get any better as the number of chickens get lower? I wonder if their AI mesh agent pathfinding is bogging down your machine. Having that many AI’s rendered and active is probably pretty taxing on some setups. Definitely something I can look into.
Thanks again for checking out the game and I’m really happy you had fun!
You're very welcome, and thanks for the additional comment. I have a low spec machine, running Linux and using Firefox as the browser. Dated NVDIA GPU (like probably the better part of 10 years old). Screen resolution 1024 x 768 (low res by modern standards). I believe that I do not have video hardware acceleration enabled due to videocard driver limitations / not installed. Possibly, WebGL is being rendered in software instead of hardware, which would certainly explain a lot for why the framerate is slow and laggy. However, I also can play videos in the browser and most 2D games without any lag issues. Some 3D games seem to work, with mixed results.
I hope this information is helpful for you. Linux does have decent NVDIA drivers that make use of the videocard's GPU capabilities, so the lack of hardware acceleration is not always an issue for computers running Linux OS. I should really probably upgrade my system one of these days! But, it's fun to try out games on lower spec hardware too, such as older laptops etc.. I heard that Defold is a really efficient game engine, that runs games well even on older hardware. I personally have never used Defold and have been using AppGameKit for now, but at some point I may try it and see what its results are like. I hope you continue development of your game, it's really unique and it has character!
Oooh interesting. If you felt like giving it a shot, there’s a linux compiled version on the game’s itch page. I haven’t tested it, so you’d be the first to my knowledge to try it out.
When I’m back at my desktop machine in a few days, I’ll set up a VM and try running it in linux as well and see how that goes. Currently traveling and on a laptop with limited space.
Either way, thank you so much for all your feedback!
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