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Protect the Planet's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #180 | 3.273 | 3.273 |
Aesthetics | #235 | 3.636 | 3.636 |
Mechanics | #273 | 3.091 | 3.091 |
Fun | #299 | 3.182 | 3.182 |
Overall | #377 | 3.091 | 3.091 |
Music | #429 | 2.818 | 2.818 |
Story | #536 | 1.818 | 1.818 |
Theme | #644 | 2.273 | 2.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
None
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Comments
Nice spin on the classic. Like others didnt realise about the green good drops. Liked that you put in mobile controls too. Good work
Fun space invaders game. I made it to the final level but didn't win. The first time I played, I didn't realize the green object that drops was "good" - I thought it was a bomb. ha ha
Cute looks overall, and I appreciate the on screen buttons too. Nice job.
This is a fun game.
The Space Invaders inspiration is clear, but the game has been set up very well. From the bright and colourful UI through to the little noise when a ship dies.
The power up makes the levels go a bit quick, for the jam this means you can get through the whole game in a few minutes. If you decide to more with this, I would say add more levels, or have the power up spawn a bit later in the level.
Thanks for the game.
Classic! Loved the colours, sound, gameplay, power-up. Good that you added buttons for potential mobile control. Not sure, coz I used keys, but might be easier to control on mobile/tablet with movement buttons, left and right, on one side and fire on the other.
Nice simple game thats very well executed. Somehow the music gave me "Stranger Things" vibes - I liked it. I thought that the best part about your game was the sound effects - they were very well implemented and gave it a nice arcade-y feeling. Graphics were simple but very clean and it was a great experience - so well done.
This was a fun version of invaders! Would be cool to see various upgrade types. Nicely done!
A nice implementation of the classic formula! I like the addition of the onscreen buttons for mobile support, that was a nice touch!. The colors you chose work really nicely with this type of game.
I do feel like the game speed is a little bit quick, could it be that the simulation speed is tied to the framerate? It is really difficult to pass the first level currently the enemies shoot and descent very very quickly. (or maybe I'm just very bad at the game haha)
Nice submission!
Fun game, simple and well implemented!. Cool looking visuals and music, well done :)