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GameCells

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A member registered Dec 30, 2020 · View creator page →

Creator of

Recent community posts

It wasn't immediately clear what I should do, but it turned out quite fun to play. Nice one!

Even though I never played Lunar Landing I had quite the fun with this! Wished there was an ending though.

Hi, thanks for the feedback! I will still be working on it on and off, but probably not to the extent that I will be able to push frequent updates. I'll just see how well it goes this way instead of making rash decisions.

The idea is great! However it's quite difficult. I'm not sure if the difficulty is scaling over time, but if so maybe make it so that it scales slower?

The artstyle is cute! Great idea too, but it's weird that sometimes after finishing an action you would still be holding your parents and sometimes you wouldn't.

Love the art and idea! Took a bit of time to understand the gameplay.

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Really love chaotic games like this, the art style is great too! Wish there is a better game loop though.

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The idea is really cool and I could really see it become something impressive with some more polish! However starting from floor 2 the difficulty really spiked, and there also isn't really much the player could do as their chosen card.

The presentation is wonderful! Love the art and music.

Thanks for playing! We will be fixing the collision soon.

This is very fun to play! I hope that the icons for spawning hazards against the computer have more clarity though.

I'm sorry about that - our mistake for not allocating more time to test out the physics. We do plan to fix it after voting ends though!

The art and sound design are great! The idea is really something, but the gameplay could use some more complexity. Great experience overall!

This is great! It plays well and has tons of polish too. Had a lot of fun, even though it was a little easy.

Thanks for playing! Will probably try to make the game easier in the future.

Thanks! Glad to know that the difficulty level is right. I should probably add a pause function for players to rest their fingers lol

The soundtrack are absolute bangers! The art are very good too, I enjoyed playing a lot although I'm terrible at rhythm games.

A simple concept but delivered greatly, and the difficulty curve is just right!

The art looks good! But would prefer if the enemies don't throw bomb the very moment I enter a new room.

Nice concept! But sometimes the ball physics gets weird though, I somehow got the ball to go around in circles with one of the platform.

Reminds me of the old RPG Maker horror titles! The gameplay and art are really good, but a little difficult for me.

Nice art! The atmosphere is really good too, hoping to see some more of the story!

The art and music are decent! The gameplay is good too, but 50hp makes the game a little too easy.

The scene looks nice, would love to see some gameplay soon!

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Thanks a lot! Glad that you liked the game, the points you listed will certainly help get me in the right direction in my future projects!

Thanks for the input!

I was actually struggling between putting the grow button in somewhere easy to reach or somewhere less in the way of the enemies. I will see what I can do!

The concept is great, didn't expect a roguelike game to be able to interpret the limitation so well! Absolutely enjoyed it!

A simple concept well presented, and the difficulty is just right

The puzzles are fun and challenging, nice game!

10 kills will do. Didn't expect people to want to speedrun my game, pretty cool!

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Thanks! I might consider adding an easy mode in the future.

The music and most of the art aren't made by me, the original creators did a great job killing it! Make sure to check out the credits if you are interested.

Nice use of the limitation,  a bit on the difficult side but it was fun overall!

Thanks, Glad that you liked the game!

Cool concept and art! The beetle is kinda cute

Nice game, has a pretty chill vibe!

Thanks for the feedback!

Glad that you liked the endings, I even planned to have a secret ending originally but I gave up due to time constraint.

I made the dialogue system in a rush so if I want player input to advance dialog I'm going to have to refactor the whole system, lol.

Also I added the restart button, thanks for the suggestion!

The mechanics are super fun and well though-out. Nice game!

I didn't know that lol

Thanks for the feedback! The grow button is fixed now