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Undead Islet's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #126 | 3.091 | 3.091 |
Sound | #415 | 2.576 | 2.576 |
Music | #451 | 2.697 | 2.697 |
Overall | #523 | 2.667 | 2.667 |
Mechanics | #539 | 2.394 | 2.394 |
Fun | #560 | 2.455 | 2.455 |
Aesthetics | #614 | 2.515 | 2.515 |
Theme | #697 | 2.030 | 2.030 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Ship - https://assetstore.unity.com/packages/3d/environments/historic/colonial-ship-70472 Island - https://assetstore.unity.com/packages/3d/environments/landscapes/free-island-collection-104753 Zombie - https://assetstore.unity.com/packages/3d/characters/humanoids/zombie-30232 Water Texture - https://opengameart.org/content/y2k-water-texture Font - https://www.dafont.com/norse.font Particle Effects - https://assetstore.unity.com/packages/vfx/particles/cartoon-fx-remaster-free-109565#content Rain SFX - https://opengameart.org/content/rain-on-window-loop Ship Destroyed - https://opengameart.org/content/battle-at-sea Sword - https://assetstore.unity.com/packages/3d/props/weapons/long-sword-212082 Sword SFX - https://opengameart.org/content/swishes-sound-pack Zombie SFX - https://opengameart.org/content/zombies-sound-pack
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Comments
Wow, this game has such a nice vibe. And good job in making that animated intro!
Thank you!
Nice work. The intro animation sets the mood well. The sword combat could use more feedback and responsiveness. A health bar and clearer zombie death effects would help. Good effort for a jam game well done
Thank you!
Very cool animation in the intro! Looking forward to seeing where this goes. Well done!
Thank you!
I like the little story animation at the start. I think you need to work on the gameplay more to find the fun. Well done for submitting though! Keep at it :)
Thank you!
The music is a bit irritating, and the game itself is very easy – you just need to avoid contact with the zombies. I think it could use some polish (like faster zombie movement and more precise sword controls). Congrats on finishing the project!
I usually make music with my guitar, this time I tried using LMMS and it didn't work out as I hoped. It is true, the game needs more polish and added difficulty. Thanks you for playing and your feedback is much appreciated!
Nice game! I like the animation at the start :)
Thank you!
Where do they go when you hit them with the sword. Survival story can be interesting if keep working on this. Good work pal.
They just vanish for now 😅, thank you for playing and for your feedback!
Good game but it would be better if you add in a life bar rather than dying in one hit and also maybe it would be nice if you add in a death animation for the zombies.
I didn't think of adding a life bar or a death animation for the zombies, thank you for your feedback and playing the game!
Good job on the simple but effective game loop and the concept.. zombie survival games are classics! Also nice music and sound effects. Some minor balances and changes will go a long way in improving the overall feel of the game like adding some visual effects when the zombies die! also some indication of the countdown and player HP! But overall nice story and concept, well implemented :)
Thank you!
The game is neat and a lot of love was gone into it good job and I can see the vision of adding difficulty to the game with the wind up animation to the sword , I used similar mechanic in my game ,but I think for a survivor like this if the player has more control and responsive inputs can improve the feel and then for difficulty you can make the zombies run faster or harder to kill or give the player a stamina gauge to restrict him and makes him manage it, but overall I liked the game and that you tried something different with a survivor game.
I think I understand what you are trying to say, I agree a stamina gauge or faster zombies would make the game a lot harder and fun. From my experience of making jam games is to make games easy as most people just want to finish the game ASAP and move onto the next one, so I decided to make the gameplay much easier but I personally like games in which enemies are harder to kill with more responsive inputs and decision making as you mentioned. Thank you for playing and providing insightful feedback!
Good job with the game. I feel like adjusting the sword's animation and arc would do wonders as it took a few attempts to get the feel of how the sword is swinging to be able to hit the enemies consistently
A lot of players have this issue where they can't feel how the sword swings, I totally ignored this during development; sorry for that. Thank you for playing and for your feedback!
Great job with your game! You made good use of the assets. The zombies appeared to be floating in the are, at least on my computer. I think the gameplay would feel better if the sword responded to the mouse click faster and made a wider arc. The music was eerie and set the mood for the game well!
Thank you for your feedback! Yeah, the zombies appear to be floating; I forgot to bake the terrain properly :( . When I first programmed the attack, it was instant with a huge range making the game too easy (like killing 10 zombies at once if they were close enough); maybe I should have kept it as an easy game mode; now that I think about it. I am glad you liked the music and thank you for playing!
Nice game. I got destroyed but skill issue I think. Fun overall!
Thank you for playing!
I won! It's a nice game. Didn't take much to figure out what I was doing and I had fun surviving. Congrats on getting something finished.
Thank you for playing! I am glad you found the game easy to get and congrats on winning :D !
I had a lot of fun with it!
Thank you!
Solid gameplay, though the zombies' attack range could be reduced / made clearer. The story is a nice addition!
Thank you for your feedback! Initially, the attack range was quite reduced which made it seem like zombies were on the player itself yet player is alive so I increased it a bit; maybe changing the camera a bit would have done the trick. Thanks for playing though :D !
Nice game
Thank you!
Thanks for the interesting game! I hope it will grow into a AAA-game in the future, which many people will play!
Thank you for playing, I will try to make a AAA game next time XD!
Really Nice, I Liked the backstory one thing I would recommend is to have a little more movement with the sword animation other than that I really enjoyed it!
Thank you for playing!
One thing that struck me in particular was that it was really hard to tell when the zombies were going to hit you or not. Great job getting your game out there!
The zombies howl when they come near to attack also the animation changes, i guess some more visual indication would have helped. Thank you for playing and for your feedback!