Brilliant idea for the gameplay. There’s a lot of content and many interesting ideas. I’m glad that in the last 20 minutes before the jam ended I was able to play this game and review it. Good luck! :)
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EchoDrift's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #2 | 4.476 | 4.476 |
Fun | #24 | 4.073 | 4.073 |
Overall | #43 | 3.988 | 3.988 |
Story | #103 | 3.195 | 3.195 |
Music | #312 | 3.171 | 3.171 |
Theme | #355 | 3.146 | 3.146 |
Aesthetics | #413 | 3.171 | 3.171 |
Sound | #479 | 2.329 | 2.329 |
Ranked from 82 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
2
Did you use any existing assets? If so, list them below.
Free art assets from UnityAssetStore/Unsplash for background, tileset, and player
Comments
Really clever concept. The ghost mechanic adds a nice twist to the puzzles. Took me a bit to get used to it, but once I did, it was satisfying to figure out the solutions. Some levels were a bit tricky with timing. Well done, really good
Clever puzzles which weren't too difficult for me to figure out, my favourite kind!
I didn't realize at first that each level had a set number of ghosts available, but once I noticed the counter everything became clear. Solving the puzzles was intuitive and satisfying, I was never left frustrated or at a loss of what to try.
Nice concept and very simple!
Glad you added a pause system, it really helps to take a moment and think.
thats a really nice puzzle game ! the little guy is cute :3 the music works well, this can be a big game with more polish i think ! :3
This is a brilliant concept. I have tried to make puzzle games before and they are very difficult to get right in terms of challenge, I think you nailed this and it seems a really original idea with the loop mechanic. It took me a while on the 3rd to last level and once I sussed what destroys the ghosts and blocks the player it was really satisfying. You did a great job on this, would love to see more levels/mechanics.
I liked the idea but I kept losing track of the ghosts, so towards the end I had no idea what ghost was doing what or they would just stand there. Other than that I really liked the game, very fun mechanic.
Great stuff!
Reminded me of an old Net Yaroze game, Time Slip.
But your implementation is even better in my opinion.
What a great idea! Maybe the cover should not be more cute like the game to get more fans of such games play it.
I really like the game play!
Neede a moment to actually understand what it is I was supposed to do, but it really works. I think I've see a game like this before, and that also had very difficult puzzles in the end. I didn't make it past the 3 doors, but I am sure I could have given a little more time. I could see this become a puzzle hit.
Mechanics and puzzle design in the one are quite outstanding! I few times my ghosts would not cooperate with me but with a little patience I got through to the end. Good work!
Really cool mechanics! I liked the ghost idea, and I think it was well implemented, only on the last level it was hard timing up because I wasnt able to calculate correctly the time for pressing the buttons, and I think the colaiders for the lazer were to big, maybe a slower walking of the ghost or a hint of where the lazers or the purple boxes are may help to make on that level, but I really like the game, the puzzles were really cleaver! with more levels this will be awesome! great job! :D
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