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A jam submission

Pawn flickerView game page

Submitted by Serioussamko — 25 minutes, 40 seconds before the deadline
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Pawn flicker's itch.io page

Results

CriteriaRankScore*Raw Score
Mechanics#943.5563.556
Music#1953.4073.407
Sound#2073.1853.185
Fun#2263.3703.370
Theme#2793.4073.407
Aesthetics#3093.4443.444
Overall#3873.0743.074
Story#6471.5931.593

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
Models for KayKit on itch (Dungeon Pack, Dungeon Remastered, Mini-Game Variety Pack, Furniture Bits), kenney.nl (furniture-kit) and unity asset store (Low Poly 3D Icons, Stylized - Simple Hands), sounds from unity asset store (Free UI Click Sound Pack, Adventure Vol.2)

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Comments

Viewing comments 26 to 7 of 26 · Next page · Last page
Submitted

Fun mechanic. It might make a nice 2 player game.

Submitted

I had a lot of fun with this game! More fun than some finished games I've played. Nice, simple, intuitive mechanics. Flickin' great!

Submitted

This is simple but fun mechanic ^^ it felt a bit like mini-golf to me, but with a fun little twist with knocking over enemies. Would love to see this concept expanded, good work!

Submitted

Nice work. The flicking mechanic was fun and felt solid. The game looks cute and has a lot of potential for more features and game modes. Would love to see more variety in the levels and maybe a win condition in the future. The music fits well and it all feels polished for a jam game. Good job

Submitted

This mechanic has so many possibilities, I hope you keep developing this game after the jam!

Submitted

This was a really fun idea!  I'll admit i spent far longer than i should trying to get out of the play area.  I think I almost got it but im unsure if you have a kind of bounding box preventing me from getting out.  lol!!

Submitted

I did it!!!  AHA!!!  

It took a hot minute but we're freeee!!!!

Submitted

love the idea, can be turn into army vs ai army in turn like Worms!!!

Submitted

Hey, this is pretty neat. I had fun flicking the knight around even when all the other pawns are down. Definitely some potential here!

Submitted

For a rapid entertaiment, this works.

Submitted

I know the game page says there's no win condition but surely this counts!

I like the music. What there is of a game works pretty well. The only problem I encountered was when I intended to move the camera but accidentally clicked on the knight, locking me into a flicking action instead of camera movement.

Submitted

Such a fun and cute game idea. Good job!

Submitted

well, game looks super cute and chill knocking the knights and witch was pretty awesome, just a wining condition would make it super cool and maybe more levels.

Submitted

The game is cute and fun. The music matches the gameplay. The characters and scenes are beautiful.

Submitted

Interesting mechanic you have here. It work pretty good and it has potential. If i have a suggestion, i could see something like that being made to play pool with those pawns or maybe foos ball.  Definitely has potential here. :)

Submitted

Pretty fun and good look to the game. I think this is the base for something cool!

Submitted

Nice idea. I hope you make something fun out of it. ;)

Submitted

Nice idea. I hope you make something fun out of it. ;)

Submitted

Good mechanics and music! (And I would appreciate it if you would rate my project).

Submitted

Great idea. Despite not having a victory condition I had fun playing this. I would have preferred a bit more range in the force for the flicking.

Submitted(+1)

Good job submitting your game! You made a really interesting and fun mechanic here. In your post you mention there is no win or lose condition at the moment. I think that's perfectly fine for a game jam. It would be interesting to see how this could evolve into a full-blown board game with rules. Perhaps certain pieces cost different amounts to flick.  Some could be flicked farther while others could only go a short distance but with more power. Well done!

Viewing comments 26 to 7 of 26 · Next page · Last page