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A jam submission

Tiny Galactic DefenderView game page

Keep your tiny world safe from waves of destruction in this action-packed arcade survival!
Submitted by Nifty Red Panda — 6 hours, 54 minutes before the deadline
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Tiny Galactic Defender's itch.io page

Results

CriteriaRankScore*Raw Score
Mechanics#503.7413.741
Fun#703.7783.778
Overall#1393.6673.667
Sound#1753.2963.296
Story#2222.6302.630
Theme#2343.5933.593
Aesthetics#2633.5563.556
Music#2733.2593.259

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
Audio files from freesound.org. The full attribution list is on the game page and in the credits.

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted

Haven't played an asteroids game in ages, this one feels nice. PAy attention to readability - the constrast on the upgrade buttons was very low.

Submitted

Cool game! I liked how the size and speed of the asteroids added difficulty to the game. 

Submitted

Great job, well done getting this put together in just 3 days!

Submitted

Congratulation, very good result for your first jam and in such a short time.

Submitted

Cute little game. Nicely done!

Submitted

very fun game

Submitted

Great job with your first game jam attempt. It's solidly made with good challenge and fun to play. I always like games with an upgrade system. Keep up the good work.

Submitted

I can't understand how you were able to pull this off in 3 days. It's very well made. The difficulty and upgrade balance is so good. The wave system and how it gets progressively more difficult is also very well made. I just wanted to try the game and ended up playing for 14 min before quitting it because I originally wanted to work.

Excellent submission! Well done!

Submitted

Positive ✅

🎮 Had all the core elements, which is decent for 3 days’ work
🎯 Custom reticle makes aiming feel much nicer
🛠️ Upgrade system is a nice feature that adds depth

Suggestions 🛠️

🚀 A projectile speed upgrade would be cool for later waves
🖥️ Being able to go fullscreen would be a nice enhancement
🎨 Contrast on the upgrade buttons is too low — a bit hard to read

(My notes — formatted with a bit of help from AI — hence the emoji explosion 💥)
Really nice submission!

Submitted

Awesome work! Very easy to grasp mechanics and a game that was hard to step away from. I loved the power scaling over time and the growing difficulty of the waves.

Submitted

Great job submitting a game in just a short amount of time! I found it to be so addicting I couldn't stop! I also appreciated the leveling up during the waves and the different sized asteroids. 

Submitted

15:39. This inspired me to make a wave defense game myself now. This was a lot of fun! There were  a few times where I would mouse over a menu and delay my shooting for a moment. The text would sometimes get in the way as well. I did get into a flow playing it. I hope you make a larger release.

Submitted

15: 39.

Love this kind of games.

10/10 i hope you make this a full release...

Submitted

It is not well balance. There are some asteroids coming to you and due to the shooting speed you know that it wont be possible. It would be nice to show something on the asteroid showing the "health". Also when impacting there should be some flash or similar.

Submitted

Great game, loved the scaling for health and the weapon. Played to wave 21 and got surrounded on all sides. Love the aiming system for the planet and how easy it is to just jump in.

Submitted

pretty solid start! I enjoyed leveling up the fire rate, but I think you shouldn't have capped it :-)

Submitted

Welcome to your first game jam and we believe you will have an amazing experience learning and developing your skills in not only game design and development but also the soft skills needed in the industry.

Great first attempt in breaking the ice and building confidence! You have definitely achieved your initial goal to push yourself! 

Also, Kudos for the credits! 

---- 

REVIEW:
Played 11:17:382  
A classic arcade with tower defence mechanics.  

Enjoyed the first 3 minutes before it became repetitive. The music and sound effects are fun even though the in-game music felt like it did not fit the space scene. Artwork was appealing and clear in general. Having mechanics of different sizes and speed enemies added a bit of a challenge. It would have been nice to allow the bigger rocks to do more harm compared to the smaller rocks as this is simple variable balancing area. The communication of health, upgrades, time, and waves are pretty clear, though some minor improvements on the upgrade buttons would have made appear more valuable.  

Incorporating the jam theme of Tiny Worlds was    a bit more desired.

These games have great potential for experimenting further other game mechanics and balancing challenges.  

Submitted

It's a fun game, you try to improve it, the music doesn't really fit the game, but overall it's good.

Submitted (1 edit)

This was so fun! Great job on your first game jam! I was concerned at the beginning because I was dying, but once i realized i could have upgrades, it was over for those aesteroids! i got to wave 22! oh and i loved the art style!

Submitted

This was really similar to my game! Great job. I also wanted to implement different asteroid types and a shield but didnt have enough time. 

Viewing comments 21 to 2 of 21 · Next page · Last page