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zzjzzz

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A member registered Mar 21, 2025 · View creator page →

Creator of

Recent community posts

Thank you!

Thanks! Besides shipping a game, showing our sense of humor was a top goal.

Thanks for the feedback. To help with the rotation speed change were you on controller or keyboard? 

Multiplayer has been the most fun. Based on feedback I've been considering a 4 player free for all. Thanks for taking the time to play it!

Thanks. Any suggestions juice? We are considering adding a few things after the jam.

4 player multiplayer probably 

Glad to hear that. Its more fun as a couch multiplayer. But coding the AI, I learned a lot from it. Will be applying that to other games.

🤣 yes that was intentional. It's actually one of us saying "pew". We had other sounds but this made it funnier and added to the vibe we were going for.

Thank you!

Great job! This makes me want to try out the Godot engine. My favorite part was when I thought I was in the game only to have to go to the tree and see there was more.

That's a good point. It was designed initially for local versus. The AI was added later. The ship on the left is you. The archivist.

I guess this counts as a bug so I'll work on a fix for it.

The music was on point! The game mechanic of an 'alchemy game' meets detective card game was genius. I honestly could see this being the next murdle with different cases each day that people visit and try to solve before beginning their day.

15:39. This inspired me to make a wave defense game myself now. This was a lot of fun! There were  a few times where I would mouse over a menu and delay my shooting for a moment. The text would sometimes get in the way as well. I did get into a flow playing it. I hope you make a larger release.

Thanks for making this game. I accidentally discovered the shift button runs out of gaming habit. I didn't see it in the instructions for controls. It was mentioned about adding audio effects and I agree that would have provided more feedback to the user and make the game feel more immersive.

This is one of my favorite concepts so far for all of the submissions. I hope you make a larger version of the game after this!

There was a typo I believe for the word 'obstacle' in the 'choose placements' menu.

This is your first game jam game and you did it! Congratulations. I did not find the hidden level. My favorite game design aspect of was the use of a parallax background to give more juice to the game. Like what was already mentioned, the browser width was off.

I love the aesthetic Ernesto. This is a visually appealing game. Chill mode was a nice addition as well. You will have to show me how you made the buttons!

Cool looking game. I had fun. I like when a game is chill but also challenging.

I think this a good use of the theme. You can't get much tinier than a cell! 

🤣

Thanks HusseinYousri. Appreciate the feedback about the text. Trying to balance the story but getting into the gameplay.

How many people were you thinking for the free for all mode? We can do 2 player 1v1 right now on keyboard or controller. I wonder if we could make the galaxy tinier and make it 4 players!

Thanks Ernesto! I appreciate your feedback. I've been away from my computer since the submission, on vacation. I'll see if I can fix the bug for off center lasers.

We had a great time working on this. The community has been helpful. Looking forward to my next jam. First jam. Second game.