Fantastic tower defence game, with some very satisfying music and SFX. The laser towers are my favourite! Great job making something so polished in so little time!
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Tiny Planet Defender's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #132 | 3.571 | 3.571 |
Mechanics | #216 | 3.238 | 3.238 |
Sound | #224 | 3.143 | 3.143 |
Music | #230 | 3.333 | 3.333 |
Theme | #235 | 3.571 | 3.571 |
Overall | #242 | 3.429 | 3.429 |
Aesthetics | #371 | 3.286 | 3.286 |
Story | #431 | 2.000 | 2.000 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
2
Did you use any existing assets? If so, list them below.
https://opengameart.org/content/space-skybox-1 for skybox, music created with bandlab.com sfx created with bfxr.net
Comments
Wow. I'm really impressed that you guys pulled this off with the time limit. Simple yet fun mechanics, the game is not that hard and not that easy either, and everything feels responsive with nice SFX going on. It feels so polished that i actually wouldnt mind paying for 5 bucks to play the game if there were to be like a campaign mode with decent story&more mechanics to keep the gameplay fresh. Really good job, 5/5 for me!
Really solid tower defence game here. I liked being able to rotate the planet and the overall art style fits well. The sound design stood out and the ambient music gave it a nice mood. Mechanics work well and I found the progression and upgrades pretty satisfying. Would be good to balance some weapons like the shotguns vs lasers. Lots of potential here, good work
Great prototype of a fun game idea and great. Plays really well and has nice graphics.
The "How to Play" and the UI could both do with a bit of polish if you make this into a full game, in particular, the "How to Play" didn't really mention the economy. I also couldn't work out how to defeat the big asteroid that suddenly appears.
This shows a lot of promise!
First round I got immediately destroyed, but I got the hang of it the second round. Very nice game!
Nice tower defense game. Sound design in particular was really good. I did find the UI to be a bit small a difficult to read even in full screen mode. But aside from that nice job!
Nice project, especially for a first submission! Maybe you could add the initial price for the turrets. We can see the upgrade cost, but not the build cost. Overall, it's a good game!
That ambient music gives it the right mood, i liked the progression and upgrade balance, maybe shotguns feel a little too weak compared to lasers. Like every game in this genre it makes you wish for more firepower.
Only problem i found is that the starting shield in endless mode prevents selecting the northern nodes, (but could be just me being dumb).
Fun tower Defense game. The endless mode does end though since your upgrades are limited. Overall enjoyed the game.
It's a nice tower defence game! The art fits together well. It would be good if there was a way to highlight when the player has enough gold to buy a certain turret or upgrade an existing one because at the moment i'm just clicking on stuff to see if i can upgrade it or randomly slapping down turrets in the hope I have enough money for it. A great submission overall.
Maybe my brain is fried from the jam but I couldn't work out what I was supposed to do. Seems like a good tower defence concept though.
I like this game, it's easy to play, but I wish there was 10 seconds to set up the guns in the beginning.
I enjoy the music. The SFX are a little bit too loud compared to it, but it's ok. The core mechanics is well implemented but I think, for this kind of game, UI needs a little bit of polish to help the player better understand what's going on.
Pretty fun game! i think i would make the camera be a little bit closer or make the game a bit easier to see, other then that its a solid game! good job!
Really fun game. I only tried wave mode on easy, but I might return to this game after the jam!
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