A neat tower-defense/strategy game. Took me a few moments to learn, but once I did, I got quite caught up in it, nice job!
Theskywinds
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This was an enjoyable game! Not really my type of game, but I see how someone more into this genre might be really into it. I didn't fully play through it, but It's really well made for 10 days
For what could use improvement, I got lost quite often, but it wasn't too hard to find the way forward regardless, so not too bad.
A very surreal game, gives off some very desolate vibes, I love it overall! The mechanics were also pretty unique.
Though, I would like to criticize the game a little. Specifically, I found the act of interacting with stuff very random, plus some items were practically invisible (Or literally invisible in some cases)
This was really fun to play! Like asteroids, but with an actual objective besides simply a highscore.
I'd say the highscore system is a little silly to have here, since it isn't used for much, but that's about the only thing I can really criticize. I was really hooked with this game! Couldn't stop playing until I had gotten all the planets. 10/10!
I was wondering why certain things weren't working in the game when it looked like they should. The color variance between somewhat correct and fully correct is too small for my colorblindness to pick up the difference, so I couldn't get very far in the game.
Besides the accessibility issues, the game seems really neat! It's like wordle, but with numbers!
I haven't seen a mechanic quite like this before! Though it can be a bit frustrating at times, where you have to freeze time to get past a certain section, but the obstacle still blocks your path, meaning you have to wait to freeze time again.
Besides that though, really beautiful pixel game, and very fun to play!
