This game is great! I love the cutscenes and the enemies falling off the screen when you kill them :) Solid game!
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Tiny Knight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #21 | 4.010 | 4.010 |
Theme | #38 | 4.320 | 4.320 |
Fun | #63 | 3.810 | 3.810 |
Mechanics | #66 | 3.680 | 3.680 |
Sound | #82 | 3.610 | 3.610 |
Overall | #88 | 3.800 | 3.800 |
Music | #114 | 3.600 | 3.600 |
Aesthetics | #173 | 3.790 | 3.790 |
Ranked from 100 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
All sounds FX and music. Attributions listed on Itch.io game page.
Comments
love it gives me celeste vibes. mechanics feedback: all the moves are great and the level design complements them well. the thing I found hard was that double jumps were something that I felt I had to carefully time or have the right starting position for, which could go either way, like either people think of it as part of the challenge or they feel cheated by it. Didn't complete the game but enjoyed what I played enough to die lots of times trying.
Fun little platformer that got a lot of mileage out of its few mechanics, the final boss fight was a nice way to cap off the experience.
This is a polished and enjoyable platformer! The wall-jump and dash mechanics feel smooth, and the pixel art is charming. The inclusion of cutscenes adds depth to the experience. Great work!
The style was cute and cohesive, the story was hilarious despite being simple. Though platformers aren't typically my go to genre, I appreciated the polish in this. Nice work hooking up the story and thematic elements!
Being fairly useless at platformers these days, I'm upvoting more checkpoints! Great sounds and game feel, wish I could've got further through it
Platformers are not my game of choice but I understand the work you put into this with the art and story. Really good work.
I enjoyed the retro artsyle and the story was charming. I think you could exaggerate the big world / normal world contrast a bit more - maybe having the player character in the smaller world be actually smaller as well? or playing around with different pixel sizes for the tileset. or including huge obstacles that are just every items in the big worlds, things like that.
That wall jumping felt really good! Sound effects added a good amount of game juice and overall felt great to play, good work!
very cool game with easy-to-use mechanics! Had fun playing through the various levels and boss fight. Good job on the sound/music too!
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